Player Matchup

Hun Batz
Hun Batz
EvilWind8350970
Hun Batz
Level 129
God Stats
17W - 10L
1,573 SR
Queue Stats
131W - 149L
1,426 Elo+
Party 1
Ares
Ares
HOPEcrosh
Ares
Level 109
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 16L
1,452 Elo+
Solo
Hera
Hera
SeriousT65
Hera
Level 139
God Stats
8W - 6L
1,571 SR
Queue Stats
99W - 113L
1,491 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,456 Elo+

VS

Team Averages
Level 85
1,485 SR
1,459 Elo+
Gilgamesh
Gilgamesh
G597THWARLORD
Gilgamesh
Level 147
God Stats
9W - 7L
1,745 SR
Queue Stats
265W - 284L
1,493 Elo+
Solo
Anubis
Anubis
Jeffreyvega25
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OuttaHope
Anhur
Level 38
God Stats
5W - 9L
1,208 SR
Queue Stats
140W - 140L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 5 / 4
6,405
641
5,396
7,589
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
11
2 / 2 / 2
6,727
673
2,066
7,988
3,698
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 4 / 1
6,819
682
4,615
5,605
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
G597THWARLORD
Gilgamesh
13
3 / 0 / 6
7,795
780
7,951
8,045
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 4
8,312
831
4,875
5,119
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
OuttaHope
Anhur
12
2 / 3 / 7
7,518
752
3,228
6,579
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
4
0.4
W
Gilgamesh
G597THWARLORD
Gilgamesh
3
0
6
6
L
Ares
2
2
2
1.5
W
5
1
4
7
W
Anhur
OuttaHope
Anhur
2
3
7
1.83
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,077
Damage
16,054
21,182
Taken
19,743
7,159
Mitigated
9,615
1,185
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,396
776
0
150
7,589
1,983
407
2,335
5,076
0
18,826
W
Gilgamesh
G597THWARLORD
Gilgamesh
7,951
2,221
0
3,092
8,045
5,768
422
1,557
6,457
0
28,730
L
Ares
2,066
147
0
600
7,988
3,698
0
1,713
5,932
5,814
1,831
W
4,875
265
0
2,573
5,119
2,103
105
2,114
2,989
35,926
0
W
Anhur
OuttaHope
Anhur
3,228
1,527
0
1,241
6,579
1,744
663
2,544
4,021
0
21,813
L
4,615
725
0
435
5,605
1,478
183
857
4,625
24,654
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,951
Gold Earned
23,625
99
Minions Killed
125
0
Camps Cleared
0
502,615
Distance Traveled
582,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,405
641
26
3
0
149,704
0
W
Gilgamesh
7,795
780
37
4
0
226,166
0
L
Ares
6,727
673
14
1
0
181,008
0
W
Anubis
8,312
831
56
6
0
166,026
1
W
Anhur
7,518
752
32
3
0
190,204
0
L
Hera
6,819
682
59
6
0
171,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role