Player Matchup

Izanami
Izanami
Jansonblue95
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 2
Chang'e
Chang'e
ShieldBoiMonty
Chang'e
Level 145
God Stats
1W - 1L
1,214 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 2
Mulan
Mulan
Unclejerry95
Mulan
Level 12
God Stats
2W - 5L
1,403 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 2
Team Averages
Level 58
1,372 SR
1,429 Elo+

VS

Team Averages
Level 67
1,457 SR
1,486 Elo+
Ix Chel
Ix Chel
CODE-VlKlNG
Ix Chel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 98L
1,481 Elo+
Solo
Charon
Charon
TheG0rilla
Charon
Level 27
God Stats
2W - 3L
1,370 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 1
Cupid
Cupid
TheP4nther
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jansonblue95
Izanami
15
1 / 4 / 2
10,124
633
6,257
12,990
4,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 1
11,511
719
12,480
15,871
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 2
9,378
586
2,426
20,448
10,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CODE-VlKlNG
Ix Chel
18
4 / 3 / 6
11,853
741
19,171
8,450
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
TheG0rilla
Charon
18
5 / 1 / 5
12,101
756
11,852
13,980
14,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
17
2 / 1 / 8
11,558
722
12,159
10,996
4,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CODE-VlKlNG
Ix Chel
4
3
6
2.33
L
Izanami
Jansonblue95
Izanami
1
4
2
0.5
L
4
1
1
4.5
W
Charon
TheG0rilla
Charon
5
1
5
7.5
W
Cupid
2
1
8
6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
43,182
49,309
Taken
33,426
21,131
Mitigated
21,717
12,966
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CODE-VlKlNG
Ix Chel
19,171
365
1,567
1,239
8,450
3,056
737
4,805
3,645
63,335
725
L
Izanami
Jansonblue95
Izanami
6,257
3,210
0
451
12,990
4,201
556
6,993
5,941
0
26,055
L
12,480
550
3,644
8,871
15,871
6,218
0
8,516
7,345
60,116
24
W
Charon
TheG0rilla
Charon
11,852
1,756
0
788
13,980
14,469
515
5,127
8,853
24,619
1,619
W
Cupid
12,159
5,431
1,138
5,370
10,996
4,192
1,155
2,926
8,070
0
77,069
L
2,426
566
0
0
20,448
10,712
198
13,902
6,520
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
35,512
181
Minions Killed
229
0
Camps Cleared
0
900,295
Distance Traveled
881,073
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,853
741
93
6
0
285,378
0
L
Izanami
10,124
633
33
2
0
298,951
0
L
Chang'e
11,511
719
123
8
0
316,142
3
W
Charon
12,101
756
27
2
0
302,903
3
W
Cupid
11,558
722
109
7
0
292,792
0
L
Mulan
9,378
586
25
2
0
285,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role