Player Matchup

Erlang Shen
Erlang Shen
Gold IV
K42882
Erlang Shen
Gold IV
Level 122
God Stats
21W - 11L
1,562 SR
Queue Stats
242W - 256L
1,399 MMR
Solo
Nemesis
Nemesis
Silver III
iAm_Mr_C4RT3R
Nemesis
Silver III
Level 47
God Stats
1W - 1L
1,211 SR
Queue Stats
17W - 28L
1,399 MMR
Solo
Merlin
Merlin
Bronze III
l J u x y
Merlin
Bronze III
Level 157
God Stats
2W - 0L
1,413 SR
Queue Stats
7W - 11L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,395 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,499 SR
1,367 MMR
Vulcan
Vulcan
Bronze III
CompassionLive
Vulcan
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
JeRy-H
Hercules
Gold V
Level 129
God Stats
12W - 6L
1,594 SR
Queue Stats
149W - 147L
1,218 MMR
Solo
Bacchus
Bacchus
Silver II
Sonic_GooseTTV
Bacchus
Silver II
Level 68
God Stats
0W - 1L
1,404 SR
Queue Stats
10W - 13L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
K42882
Erlang Shen
16
5 / 1 / 4
9,672
744
7,505
13,264
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
13
1 / 1 / 6
8,470
652
6,816
11,222
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
l J u x y
Merlin
16
3 / 1 / 5
9,812
755
11,546
9,573
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesNu WaAtlasMedusaMartichoras

VS

Bans
MulanOdinDanzaburouAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,636
664
9,363
7,061
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
JeRy-H
Hercules
13
0 / 3 / 1
8,098
623
7,877
15,611
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
2 / 2 / 1
8,398
646
9,657
10,522
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Hercules
JeRy-H
Hercules
0
3
1
0.17
W
Erlang Shen
K42882
Erlang Shen
5
1
4
7
L
2
2
1
1.25
W
Nemesis
1
1
6
4
W
Merlin
l J u x y
Merlin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
26,897
34,059
Taken
33,194
24,705
Mitigated
25,643
8,805
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,363
436
0
375
7,061
2,558
0
2,676
3,967
39,788
949
L
Hercules
JeRy-H
Hercules
7,877
1,889
0
2,621
15,611
11,469
0
5,645
9,026
0
30,978
W
Erlang Shen
K42882
Erlang Shen
7,505
2,576
0
5,242
13,264
12,193
63
7,136
5,462
0
25,766
L
9,657
973
0
1,426
10,522
11,616
0
3,096
6,724
19,194
1,347
W
Nemesis
6,816
2,052
0
1,566
11,222
9,013
0
4,445
6,189
0
26,460
W
Merlin
l J u x y
Merlin
11,546
366
0
1,997
9,573
3,499
183
5,235
3,864
48,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
25,132
174
Minions Killed
129
0
Camps Cleared
0
816,340
Distance Traveled
739,658
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,636
664
63
5
0
236,384
1
L
Hercules
8,098
623
40
3
0
253,288
2
W
Erlang Shen
9,672
744
54
4
0
285,175
0
L
Bacchus
8,398
646
26
2
0
249,986
0
W
Nemesis
8,470
652
30
2
0
290,178
0
W
Merlin
9,812
755
90
7
0
240,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role