Player Matchup

Ares
Ares
Earthquait9
Ares
Level 104
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 8L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mikeyk1617
Cu Chulainn
Level 25
God Stats
1W - 3L
1,684 SR
Queue Stats
2W - 7L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
OCDDiStRaCtIoN
Kukulkan
Level 141
God Stats
0W - 1L
1,408 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 1
Hercules
Hercules
TheItaliankid
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,404 Elo+
Party 1
Medusa
Medusa
ljtdeadeye
Medusa
Level 134
God Stats
1W - 3L
1,424 SR
Queue Stats
109W - 102L
1,468 Elo+
Party 1
Team Averages
Level 111
1,473 SR
1,436 Elo+

VS

Team Averages
Level 83
1,604 SR
1,472 Elo+
Zhong Kui
Zhong Kui
CivilizedPig72
Zhong Kui
Level 61
God Stats
3W - 4L
1,604 SR
Queue Stats
164W - 167L
1,551 Elo+
Party 2
Bacchus
Bacchus
IGuzzleBeans6969
Bacchus
Level 169
God Stats
3W - 5L
1,657 SR
Queue Stats
302W - 309L
1,532 Elo+
Party 2
Nut
Nut
IMBIGSTINKY
Nut
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 2
Hera
Hera
YourUncsFinger
Hera
Level 107
God Stats
3W - 1L
1,498 SR
Queue Stats
346W - 342L
1,532 Elo+
Party 2
Pele
Pele
pillymae
Pele
Level 65
God Stats
11W - 5L
1,759 SR
Queue Stats
99W - 96L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,792
479
1,323
8,143
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Mikeyk1617
Cu Chulainn
11
1 / 4 / 1
5,414
541
3,680
8,691
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
12
6 / 0 / 0
6,888
689
7,205
2,926
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheItaliankid
Hercules
8
0 / 2 / 0
4,711
471
1,050
7,195
5,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ljtdeadeye
Medusa
8
0 / 4 / 0
4,624
462
2,897
6,418
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CivilizedPig72
Zhong Kui
12
3 / 0 / 1
7,331
733
6,243
4,365
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 4
5,497
550
4,146
7,572
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
5,091
509
1,419
6,976
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 0 / 3
6,565
657
6,699
3,778
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
12
6 / 1 / 1
6,545
655
4,100
6,734
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
14
14
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CivilizedPig72
Zhong Kui
3
0
1
3.5
L
0
4
1
0.13
W
2
0
4
4
W
0
6
1
0.08
L
Cu Chulainn
Mikeyk1617
Cu Chulainn
1
4
1
0.38
L
Kukulkan
6
0
0
6
L
Hercules
TheItaliankid
Hercules
0
2
0
0
W
3
0
3
4.5
L
Medusa
ljtdeadeye
Medusa
0
4
0
0
W
Pele
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
22,607
33,373
Taken
29,425
15,507
Mitigated
12,090
5,613
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CivilizedPig72
Zhong Kui
6,243
1,798
0
3,728
4,365
3,377
844
26
4,339
41,912
11,412
L
1,323
69
107
1,416
8,143
4,049
0
5,052
2,415
9,090
0
W
4,146
618
0
2,468
7,572
4,012
0
1,840
5,732
15,827
0
W
1,419
773
0
95
6,976
1,696
0
4,078
2,898
0
17,377
L
Cu Chulainn
Mikeyk1617
Cu Chulainn
3,680
911
0
1,432
8,691
3,400
0
1,412
7,197
0
41,651
L
Kukulkan
7,205
683
0
430
2,926
868
0
507
2,305
45,351
1,670
L
Hercules
TheItaliankid
Hercules
1,050
163
0
1,656
7,195
5,803
0
4,155
3,040
0
23,676
W
6,699
844
0
1,285
3,778
1,106
104
718
3,060
38,358
1,308
L
Medusa
ljtdeadeye
Medusa
2,897
1,050
0
572
6,418
1,387
0
3,960
1,969
0
29,615
W
Pele
4,100
908
0
3,385
6,734
1,899
0
1,566
5,168
0
37,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
31,029
283
Minions Killed
309
0
Camps Cleared
0
1,019,959
Distance Traveled
998,078
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,331
733
95
10
0
163,475
2
L
Ares
4,792
479
12
1
0
191,797
0
W
Bacchus
5,497
550
22
2
0
197,561
2
W
Nut
5,091
509
35
4
0
153,156
0
L
Cu Chulainn
5,414
541
80
8
0
212,732
0
L
Kukulkan
6,888
689
99
10
0
215,543
0
L
Hercules
4,711
471
44
4
0
186,423
1
W
Hera
6,565
657
88
9
0
228,716
2
L
Medusa
4,624
462
48
5
0
213,464
1
W
Pele
6,545
655
69
7
0
255,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role