Player Matchup

King Arthur
King Arthur
Arcknite
King Arthur
Level 103
God Stats
19W - 10L
1,700 SR
Queue Stats
66W - 67L
1,463 Elo+
Party 2
Ra
Ra
Guyzo
Ra
Level 156
God Stats
3W - 2L
1,562 SR
Queue Stats
75W - 62L
1,500 Elo+
Solo
Ymir
Ymir
OneWeirdAlien
Ymir
Level 129
God Stats
1W - 2L
1,324 SR
Queue Stats
108W - 103L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
WagglyOdin
Ao Kuang
Level 89
God Stats
13W - 9L
1,492 SR
Queue Stats
68W - 68L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
v1llegasr
Xbalanque
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 44L
1,473 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,476 Elo+

VS

Team Averages
Level 113
1,595 SR
1,495 Elo+
Neith
Neith
Angel DKO
Neith
Level 82
God Stats
306W - 233L
1,514 SR
Queue Stats
443W - 406L
1,432 Elo+
Solo
King Arthur
King Arthur
BlackKnight999
King Arthur
Level 147
God Stats
18W - 16L
1,524 SR
Queue Stats
133W - 131L
1,527 Elo+
Party 1
Athena
Athena
DeadKnight56
Athena
Level 111
God Stats
4W - 2L
1,935 SR
Queue Stats
194W - 208L
1,507 Elo+
Party 1
Serqet
Serqet
Suijin_EJ
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 205L
1,555 Elo+
Solo
Ra
Ra
pacoshar
Ra
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcknite
King Arthur
13
9 / 1 / 3
8,196
683
12,028
12,219
8,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
1 / 0 / 1
7,478
623
2,554
4,586
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 8
6,303
525
4,209
10,528
6,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
WagglyOdin
Ao Kuang
11
3 / 3 / 4
6,890
574
6,096
9,282
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
v1llegasr
Xbalanque
10
1 / 2 / 7
6,226
519
7,433
6,216
1,620
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
11
3 / 2 / 1
6,269
522
6,681
8,383
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BlackKnight999
King Arthur
10
0 / 5 / 3
5,600
467
5,972
12,693
9,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
8
0 / 4 / 9
5,584
465
3,664
10,841
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Suijin_EJ
Serqet
9
3 / 3 / 4
5,791
483
3,353
8,089
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 3 / 0
6,523
544
6,413
6,333
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
11
11
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Angel DKO
Neith
3
2
1
1.75
W
King Arthur
Arcknite
King Arthur
9
1
3
10.5
L
King Arthur
BlackKnight999
King Arthur
0
5
3
0.3
L
Athena
0
4
9
1.13
W
Ra
1
0
1
1.5
W
2
5
8
1.2
L
Serqet
Suijin_EJ
Serqet
3
3
4
1.67
W
Ao Kuang
WagglyOdin
Ao Kuang
3
3
4
1.67
L
5
3
0
1.67
W
Xbalanque
v1llegasr
Xbalanque
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
26,083
42,831
Taken
46,339
21,633
Mitigated
26,100
10,947
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angel DKO
Neith
6,681
3,999
0
3,378
8,383
2,550
920
3,798
4,585
0
42,619
W
King Arthur
Arcknite
King Arthur
12,028
1,315
0
3,763
12,219
8,757
0
2,598
9,244
0
47,570
L
King Arthur
BlackKnight999
King Arthur
5,972
93
0
2,131
12,693
9,929
0
2,195
10,498
1,371
38,212
L
Athena
3,664
742
0
1,656
10,841
8,504
0
2,253
8,588
15,448
0
W
Ra
2,554
216
192
2,165
4,586
1,527
252
987
3,400
62,966
0
W
4,209
1,110
226
1,354
10,528
6,866
0
3,290
7,141
14,149
0
L
Serqet
Suijin_EJ
Serqet
3,353
286
0
2,539
8,089
3,044
0
1,594
6,449
0
20,228
W
Ao Kuang
WagglyOdin
Ao Kuang
6,096
1,816
0
1,990
9,282
2,863
0
3,051
6,093
27,501
7,798
L
6,413
943
669
1,860
6,333
2,073
0
2,661
3,672
43,479
0
W
Xbalanque
v1llegasr
Xbalanque
7,433
3,837
172
1,085
6,216
1,620
0
1,031
4,939
0
34,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
29,767
332
Minions Killed
257
0
Camps Cleared
0
1,187,388
Distance Traveled
1,183,752
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,269
522
64
5
0
230,947
0
W
King Arthur
8,196
683
82
7
0
223,553
0
L
King Arthur
5,600
467
61
5
0
228,730
5
L
Athena
5,584
465
25
2
0
240,684
8
W
Ra
7,478
623
117
10
0
238,409
2
W
Ymir
6,303
525
19
2
0
229,397
0
L
Serqet
5,791
483
45
4
0
249,160
0
W
Ao Kuang
6,890
574
52
4
0
269,985
0
L
Ra
6,523
544
62
5
0
234,231
0
W
Xbalanque
6,226
519
62
5
0
226,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role