Player Matchup

Heimdallr
Heimdallr
Shpimpmunk
Heimdallr
Level 40
God Stats
0W - 2L
1,258 SR
Queue Stats
41W - 65L
1,320 Elo+
Party 1
Cerberus
Cerberus
SunSoul94
Cerberus
Level 82
God Stats
0W - 3L
1,481 SR
Queue Stats
46W - 62L
1,344 Elo+
Party 1
Janus
Janus
TELLUREIDER
Janus
Level 65
God Stats
26W - 31L
1,488 SR
Queue Stats
39W - 49L
1,392 Elo+
Solo
Team Averages
Level 62
1,409 SR
1,352 Elo+

VS

Team Averages
Level 60
1,594 SR
1,428 Elo+
Loki
Loki
Lolo0258
Loki
Level 24
God Stats
2W - 1L
1,525 SR
Queue Stats
33W - 35L
1,435 Elo+
Party 2
Fafnir
Fafnir
crackmonster71
Fafnir
Level 101
God Stats
10W - 9L
1,664 SR
Queue Stats
31W - 32L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
juniortupp
Kukulkan
Level 56
God Stats
16W - 14L
1,593 SR
Queue Stats
53W - 54L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shpimpmunk
Heimdallr
14
0 / 9 / 3
9,400
627
6,878
14,264
4,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SunSoul94
Cerberus
13
2 / 7 / 2
9,891
659
5,955
22,443
23,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 5 / 2
10,746
716
8,190
9,894
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 3 / 12
12,311
821
13,946
12,717
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 0 / 17
11,464
764
7,569
12,405
15,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
juniortupp
Kukulkan
18
12 / 1 / 8
13,328
889
18,681
6,677
2,026
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
21
21
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
12
4.33
L
Heimdallr
Shpimpmunk
Heimdallr
0
9
3
0.17
L
Cerberus
SunSoul94
Cerberus
2
7
2
0.43
L
2
5
2
0.6
W
2
0
17
10.5
W
Kukulkan
juniortupp
Kukulkan
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
40,196
46,601
Taken
31,799
31,325
Mitigated
21,066
4,769
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,946
3,478
0
1,851
12,717
3,860
968
5,014
7,312
0
65,928
L
Heimdallr
Shpimpmunk
Heimdallr
6,878
3,699
0
1,672
14,264
4,825
0
7,813
6,421
0
25,499
L
Cerberus
SunSoul94
Cerberus
5,955
283
201
2,896
22,443
23,557
0
11,074
11,287
23,644
590
L
8,190
805
0
0
9,894
2,943
0
6,322
3,527
35,150
0
W
7,569
2,411
0
2,884
12,405
15,180
34
4,476
7,503
17,725
3,077
W
Kukulkan
juniortupp
Kukulkan
18,681
535
0
1,644
6,677
2,026
646
3,613
2,878
61,601
2,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
37,103
178
Minions Killed
197
0
Camps Cleared
0
731,414
Distance Traveled
936,421
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,311
821
86
6
0
332,219
0
L
Heimdallr
9,400
627
52
3
0
215,513
0
L
Cerberus
9,891
659
55
4
0
251,918
2
L
Janus
10,746
716
71
5
0
263,983
10
W
Fafnir
11,464
764
15
1
0
336,199
0
W
Kukulkan
13,328
889
96
6
0
268,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role