Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
RJ DEADLY34
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 97L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
SacredSyster
Baron Samedi
Level 141
God Stats
4W - 4L
1,706 SR
Queue Stats
106W - 140L
1,415 Elo+
Party 1
Arachne
Arachne
TDaddy2067
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1
Neith
Neith
faithfulplays
Neith
Level 115
God Stats
1W - 3L
1,620 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,490 Elo+

VS

Team Averages
Level 119
1,604 SR
1,484 Elo+
Danzaburou
Danzaburou
FeenieBean
Danzaburou
Level 126
God Stats
15W - 5L
1,815 SR
Queue Stats
161W - 157L
1,470 Elo+
Solo
Fenrir
Fenrir
MaabeeRick
Fenrir
Level 135
God Stats
57W - 51L
1,604 SR
Queue Stats
500W - 467L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Tavik0100
Kukulkan
Level 69
God Stats
37W - 36L
1,556 SR
Queue Stats
273W - 273L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
TidiestRaptor76
Baron Samedi
Level 142
God Stats
14W - 10L
1,508 SR
Queue Stats
34W - 35L
1,378 Elo+
Solo
Nemesis
Nemesis
eG Orbits
Nemesis
Level 122
God Stats
5W - 0L
1,536 SR
Queue Stats
22W - 20L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 3 / 3
5,807
528
2,180
9,283
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
RJ DEADLY34
Lancelot
9
1 / 6 / 0
5,172
470
2,283
6,514
3,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
SacredSyster
Baron Samedi
11
0 / 0 / 2
4,993
454
3,193
4,705
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
TDaddy2067
Arachne
10
3 / 2 / 1
5,503
500
2,958
10,645
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
5,274
479
7,692
7,612
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeenieBean
Danzaburou
11
6 / 0 / 2
6,719
611
7,869
6,185
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MaabeeRick
Fenrir
13
6 / 1 / 0
7,959
724
3,775
9,772
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Tavik0100
Kukulkan
11
0 / 1 / 1
6,582
598
2,137
3,109
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TidiestRaptor76
Baron Samedi
10
0 / 4 / 5
5,438
494
4,466
7,401
2,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
eG Orbits
Nemesis
12
3 / 1 / 2
6,604
600
4,269
8,183
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
3
0.83
W
Danzaburou
FeenieBean
Danzaburou
6
0
2
7
W
Fenrir
MaabeeRick
Fenrir
6
1
0
6
L
Lancelot
RJ DEADLY34
Lancelot
1
6
0
0.17
L
Baron Samedi
SacredSyster
Baron Samedi
0
0
2
1
L
Arachne
TDaddy2067
Arachne
3
2
1
1.75
W
Kukulkan
Tavik0100
Kukulkan
0
1
1
0.5
W
Baron Samedi
TidiestRaptor76
Baron Samedi
0
4
5
0.63
W
Nemesis
eG Orbits
Nemesis
3
1
2
4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
22,516
38,759
Taken
34,650
17,913
Mitigated
16,300
9,562
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,180
0
0
1,771
9,283
6,390
0
2,103
7,180
13,609
2,170
W
Danzaburou
FeenieBean
Danzaburou
7,869
3,006
0
3,967
6,185
1,978
0
919
5,266
0
43,585
W
Fenrir
MaabeeRick
Fenrir
3,775
616
0
3,419
9,772
7,776
715
0
9,772
1,769
39,084
L
Lancelot
RJ DEADLY34
Lancelot
2,283
343
0
757
6,514
3,291
0
569
5,945
0
18,038
L
Baron Samedi
SacredSyster
Baron Samedi
3,193
237
0
1,473
4,705
2,274
0
1,222
3,331
30,882
0
L
Arachne
TDaddy2067
Arachne
2,958
1,888
0
3,726
10,645
3,673
0
1,278
9,287
0
28,194
W
Kukulkan
Tavik0100
Kukulkan
2,137
109
0
397
3,109
1,282
0
1,919
1,190
37,902
425
W
Baron Samedi
TidiestRaptor76
Baron Samedi
4,466
240
247
2,027
7,401
2,585
0
1,262
6,139
20,971
598
W
Nemesis
eG Orbits
Nemesis
4,269
1,818
0
3,684
8,183
2,679
0
1,467
6,716
0
44,135
L
7,692
3,193
0
1,835
7,612
2,285
0
1,546
6,066
0
35,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
33,302
207
Minions Killed
335
0
Camps Cleared
0
1,014,658
Distance Traveled
1,100,986
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,807
528
25
2
0
237,826
0
W
Danzaburou
6,719
611
60
5
0
210,142
0
W
Fenrir
7,959
724
75
7
0
209,212
0
L
Lancelot
5,172
470
26
2
0
155,008
1
L
Baron Samedi
4,993
454
45
4
0
148,775
1
L
Arachne
5,503
500
50
5
0
266,219
0
W
Kukulkan
6,582
598
86
8
0
211,531
0
W
Baron Samedi
5,438
494
32
3
0
204,095
4
W
Nemesis
6,604
600
82
7
0
266,006
3
L
Neith
5,274
479
61
6
0
206,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role