Player Matchup

Mercury
Mercury
BigSnappyBo
Mercury
Level 10
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 2
Medusa
Medusa
Captain Rogerio
Medusa
Level 18
God Stats
10W - 8L
1,638 SR
Queue Stats
97W - 90L
1,362 Elo+
Party 3
Bake Kujira
Bake Kujira
EZWINSXD
Bake Kujira
Level 6
God Stats
2W - 3L
1,520 SR
Queue Stats
3W - 5L
1,675 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nanon11
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,935 Elo+
Party 2
Anubis
Anubis
Shablonski
Anubis
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
97W - 82L
1,489 Elo+
Party 3
Team Averages
Level 37
1,600 SR
1,627 Elo+

VS

Team Averages
Level 41
1,606 SR
1,479 Elo+
Vamana
Vamana
 
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EdacThe2nd
Cthulhu
Level 45
God Stats
3W - 2L
1,822 SR
Queue Stats
54W - 53L
1,374 Elo+
Party 4
Arachne
Arachne
MicahA1
Arachne
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,440 Elo+
Solo
Izanami
Izanami
coIorsss
Izanami
Level 10
God Stats
7W - 12L
1,462 SR
Queue Stats
7W - 14L
1,294 Elo+
Party 4
Ra
Ra
wubuxbbg
Ra
Level 36
God Stats
3W - 0L
1,744 SR
Queue Stats
15W - 2L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSnappyBo
Mercury
10
2 / 5 / 0
5,256
526
1,407
7,995
1,945
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,475
448
2,463
6,379
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
EZWINSXD
Bake Kujira
8
1 / 3 / 1
5,134
513
3,744
9,439
5,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Nanon11
Cu Chulainn
9
0 / 3 / 0
4,819
482
4,592
10,948
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Shablonski
Anubis
11
2 / 4 / 2
6,119
612
6,735
8,642
3,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 0 / 1
7,473
747
8,526
8,440
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cthulhu
EdacThe2nd
Cthulhu
10
3 / 1 / 5
6,445
645
5,861
7,184
5,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
MicahA1
Arachne
10
2 / 1 / 4
5,718
572
3,267
5,866
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
coIorsss
Izanami
10
3 / 0 / 5
6,589
659
5,366
3,333
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
7 / 3 / 2
7,824
782
9,397
7,540
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
1
3.5
L
Mercury
BigSnappyBo
Mercury
2
5
0
0.4
L
0
3
1
0.17
L
Bake Kujira
EZWINSXD
Bake Kujira
1
3
1
0.5
W
Cthulhu
EdacThe2nd
Cthulhu
3
1
5
5.5
W
Arachne
MicahA1
Arachne
2
1
4
4
L
Cu Chulainn
Nanon11
Cu Chulainn
0
3
0
0
L
Anubis
Shablonski
Anubis
2
4
2
0.75
W
Izanami
coIorsss
Izanami
3
0
5
5.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,941
Damage
32,417
43,403
Taken
32,363
19,869
Mitigated
14,325
11,539
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,526
4,277
0
1,912
8,440
4,533
40
0
7,903
207
51,627
L
Mercury
BigSnappyBo
Mercury
1,407
718
0
2,119
7,995
1,945
0
2,699
5,168
0
24,465
L
2,463
980
0
976
6,379
1,418
0
2,889
3,454
0
19,221
L
Bake Kujira
EZWINSXD
Bake Kujira
3,744
1,990
1,420
1,210
9,439
5,254
1
2,780
6,534
11,288
0
W
Cthulhu
EdacThe2nd
Cthulhu
5,861
686
1,362
1,980
7,184
5,003
162
2,525
4,659
19,171
1,134
W
Arachne
MicahA1
Arachne
3,267
2,440
0
2,468
5,866
1,710
0
2,268
3,598
0
28,837
L
Cu Chulainn
Nanon11
Cu Chulainn
4,592
598
0
2,237
10,948
7,971
0
117
10,061
0
23,203
L
Anubis
Shablonski
Anubis
6,735
0
0
3,577
8,642
3,281
0
5,810
2,450
39,423
0
W
Izanami
coIorsss
Izanami
5,366
3,655
0
424
3,333
1,034
318
1,071
2,262
0
36,352
W
9,397
917
96
2,387
7,540
2,045
0
4,615
2,925
53,554
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
34,049
216
Minions Killed
355
0
Camps Cleared
0
1,051,219
Distance Traveled
1,090,606
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,473
747
91
9
0
211,009
0
L
Mercury
5,256
526
51
5
0
240,877
0
L
Medusa
4,475
448
35
4
0
212,798
0
L
Bake Kujira
5,134
513
18
2
0
199,792
0
W
Cthulhu
6,445
645
19
2
0
209,368
0
W
Arachne
5,718
572
59
6
0
243,307
0
L
Cu Chulainn
4,819
482
40
4
0
198,649
0
L
Anubis
6,119
612
72
7
0
199,103
0
W
Izanami
6,589
659
72
7
0
206,556
0
W
Ra
7,824
782
114
11
0
220,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role