Player Matchup

Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DiablixSpirit
Hercules
Level 123
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 1
Artemis
Artemis
Russe0809
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 100L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
SideshowJonas
Kukulkan
Level 107
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Geb
Geb
Solracious
Geb
Level 185
God Stats
68W - 49L
1,574 SR
Queue Stats
493W - 515L
1,488 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,493 Elo+

VS

Team Averages
Level 142
1,510 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Krillins_4skyn
Loki
Level 93
God Stats
211W - 190L
1,546 SR
Queue Stats
388W - 421L
1,440 Elo+
Solo
Merlin
Merlin
bluesonicboy
Merlin
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 75L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
jp565
Gilgamesh
Level 149
God Stats
10W - 12L
1,504 SR
Queue Stats
705W - 729L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 3
5,966
1,193
1,874
5,390
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
DiablixSpirit
Hercules
11
0 / 0 / 5
5,633
1,127
3,005
7,197
4,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Russe0809
Artemis
10
2 / 1 / 3
6,233
1,247
5,129
4,551
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
SideshowJonas
Kukulkan
11
1 / 2 / 5
6,210
1,242
3,794
3,754
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 3
6,653
1,331
2,226
5,862
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

389

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 2
6,433
1,287
7,887
3,138
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
11
0 / 2 / 5
6,077
1,215
4,690
5,566
2,559
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,097
1,019
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 4 / 0
5,730
1,146
2,168
4,127
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jp565
Gilgamesh
11
3 / 0 / 2
6,642
1,328
9,685
7,225
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
7
Kills
5
5
Deaths
7
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
3
2.5
L
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Horus
 
Horus
0
2
5
1.25
W
Hercules
DiablixSpirit
Hercules
0
0
5
2.5
L
0
0
0
0
W
Artemis
Russe0809
Artemis
2
1
3
3.5
W
Kukulkan
SideshowJonas
Kukulkan
1
2
5
1.75
W
3
1
3
4.5
L
Merlin
0
4
0
0
L
Gilgamesh
jp565
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
24,430
26,754
Taken
20,056
13,924
Mitigated
8,374
7,936
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,874
67
788
1,370
5,390
2,121
0
1,886
3,504
9,931
0
L
Baron Samedi
 
Baron Samedi
7,887
819
757
539
3,138
1,311
0
1,366
1,772
17,303
0
L
Horus
 
Horus
4,690
1,996
406
1,139
5,566
2,559
0
2,801
2,765
0
6,048
W
Hercules
DiablixSpirit
Hercules
3,005
1,648
0
3,186
7,197
4,782
0
3,935
3,262
0
4,832
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Russe0809
Artemis
5,129
2,865
0
711
4,551
1,425
0
796
3,755
0
11,570
W
Kukulkan
SideshowJonas
Kukulkan
3,794
315
0
0
3,754
1,422
0
615
3,139
21,161
0
W
2,226
258
975
906
5,862
4,174
0
2,823
3,039
5,655
0
L
Merlin
2,168
387
0
3
4,127
1,336
0
1,204
2,923
15,386
0
L
Gilgamesh
jp565
Gilgamesh
9,685
2,007
0
115
7,225
3,168
0
2,523
4,702
0
20,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
29,979
91
Minions Killed
75
5
Camps Cleared
3
534,485
Distance Traveled
399,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,966
1,193
16
3
1
103,642
0
L
Baron Samedi
6,433
1,287
23
5
1
98,475
0
L
Horus
6,077
1,215
6
1
1
107,274
0
W
Hercules
5,633
1,127
7
1
0
105,926
0
L
Loki
5,097
1,019
0
0
0
11,396
0
W
Artemis
6,233
1,247
16
3
1
95,254
0
W
Kukulkan
6,210
1,242
50
10
2
98,388
0
W
Geb
6,653
1,331
2
0
1
131,275
1
L
Merlin
5,730
1,146
30
6
0
63,534
0
L
Gilgamesh
6,642
1,328
16
3
1
118,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role