Player Matchup

Agni
Agni
DreaKeenn
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,725 Elo+
Party 1
Loki
Loki
Paocomsalamee
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
XFrango
Baron Samedi
Level 154
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 16L
1,663 Elo+
Party 1
Cerberus
Cerberus
caiioxy
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
ƉƎΧX
Sun Wukong
Level 201
God Stats
3W - 4L
1,407 SR
Queue Stats
438W - 426L
1,542 Elo+
Solo
Team Averages
Level 108
1,440 SR
1,529 Elo+

VS

Team Averages
Level 149
1,441 SR
1,483 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
I100nomeI
Heimdallr
Level 138
God Stats
4W - 2L
1,615 SR
Queue Stats
110W - 124L
1,497 Elo+
Solo
Persephone
Persephone
IHolyGokuI
Persephone
Level 148
God Stats
3W - 2L
1,202 SR
Queue Stats
370W - 356L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Ranexa
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 197L
1,462 Elo+
Solo
Merlin
Merlin
SoulKiih
Merlin
Level 159
God Stats
1W - 1L
1,389 SR
Queue Stats
131W - 131L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
0 / 6 / 9
10,609
624
13,925
10,323
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 3 / 0
4,228
249
0
1,415
77
Baron Samedi
XFrango
Baron Samedi
20
15 / 5 / 0
14,558
856
22,531
18,304
10,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
caiioxy
Cerberus
10
0 / 4 / 3
8,484
499
2,914
10,170
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ƉƎΧX
Sun Wukong
16
1 / 7 / 7
9,709
571
13,724
27,167
16,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 2 / 16
12,381
728
6,837
17,841
14,884
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
I100nomeI
Heimdallr
19
4 / 3 / 13
12,485
734
15,132
13,916
5,083
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
IHolyGokuI
Persephone
19
6 / 3 / 8
13,103
771
12,955
11,796
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Ranexa
Kuzenbo
17
3 / 5 / 14
11,570
681
10,246
16,845
22,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
SoulKiih
Merlin
20
8 / 3 / 11
12,928
760
15,588
10,512
5,106
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
16
Kills
25
25
Deaths
16
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
16
6
L
Agni
0
6
9
0.75
W
Heimdallr
I100nomeI
Heimdallr
4
3
13
3.5
W
Persephone
IHolyGokuI
Persephone
6
3
8
3.33
L
0
3
0
0
W
Kuzenbo
Ranexa
Kuzenbo
3
5
14
2
W
Merlin
SoulKiih
Merlin
8
3
11
4.5
L
Baron Samedi
XFrango
Baron Samedi
15
5
0
3
L
Cerberus
caiioxy
Cerberus
0
4
3
0.38
L
Sun Wukong
ƉƎΧX
Sun Wukong
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,094
Damage
60,758
67,379
Taken
70,910
37,770
Mitigated
51,791
17,827
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,837
1,154
2,922
5,954
17,841
14,884
832
8,982
8,859
15,040
2,809
L
Agni
13,925
295
481
614
10,323
3,656
0
7,855
2,249
36,117
0
W
Heimdallr
I100nomeI
Heimdallr
15,132
3,816
461
2,024
13,916
5,083
4,521
8,341
5,575
0
32,093
W
Persephone
IHolyGokuI
Persephone
12,955
377
1,020
4,494
11,796
3,746
495
7,470
4,302
45,954
833
L
0
0
0
0
1,415
77
0
945
470
0
0
W
Kuzenbo
Ranexa
Kuzenbo
10,246
2,761
1,720
2,430
16,845
22,972
384
8,544
8,301
12,116
471
W
Merlin
SoulKiih
Merlin
15,588
381
335
1,004
10,512
5,106
1,100
5,525
4,987
42,897
343
L
Baron Samedi
XFrango
Baron Samedi
22,531
1,138
1,905
3,888
18,304
10,098
0
12,652
5,243
52,178
1,932
L
Cerberus
caiioxy
Cerberus
2,914
536
411
2,138
10,170
7,054
0
5,674
4,325
8,262
0
L
Sun Wukong
ƉƎΧX
Sun Wukong
13,724
1,119
428
7,962
27,167
16,885
0
14,541
12,027
110
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
62,467
166
Minions Killed
199
0
Camps Cleared
0
1,063,906
Distance Traveled
1,622,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,381
728
32
2
0
377,167
0
L
Agni
10,609
624
52
3
0
252,814
0
W
Heimdallr
12,485
734
26
2
0
321,502
0
W
Persephone
13,103
771
74
4
0
299,045
0
L
Loki
4,228
249
0
0
0
7
0
W
Kuzenbo
11,570
681
6
0
0
323,601
0
W
Merlin
12,928
760
61
4
0
301,345
0
L
Baron Samedi
14,558
856
77
5
0
296,233
0
L
Cerberus
8,484
499
15
1
0
192,668
0
L
Sun Wukong
9,709
571
22
1
0
322,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role