Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BUILDAWALL44
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,463 Elo+
Party 3
Cerberus
Cerberus
Can-a-duh
Cerberus
Level 125
God Stats
8W - 5L
1,618 SR
Queue Stats
148W - 152L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
Cebio21
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Thanatos
Thanatos
Jharifasc
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,408 Elo+
Party 4
Team Averages
Level 92
1,524 SR
1,470 Elo+

VS

Team Averages
Level 127
1,575 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kwytzy
Nemesis
Level 66
God Stats
23W - 16L
1,777 SR
Queue Stats
99W - 95L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Smooth_Denzel
Nu Wa
Level 125
God Stats
7W - 4L
1,215 SR
Queue Stats
137W - 130L
1,505 Elo+
Party 1
Bacchus
Bacchus
iSuk_TuPaPa
Bacchus
Level 124
God Stats
5W - 2L
1,784 SR
Queue Stats
80W - 80L
1,540 Elo+
Party 1
Neith
Neith
xLannister
Neith
Level 218
God Stats
51W - 42L
1,601 SR
Queue Stats
319W - 338L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 4 / 0
6,055
404
2,405
5,500
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 1
6,905
460
6,793
6,943
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Can-a-duh
Cerberus
10
0 / 4 / 0
6,196
413
2,645
12,250
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Cebio21
Sun Wukong
10
1 / 9 / 0
6,276
418
2,422
11,689
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Jharifasc
Thanatos
10
1 / 2 / 0
6,132
409
3,355
9,819
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
7 / 1 / 4
8,404
560
5,836
10,805
8,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Kwytzy
Nemesis
15
3 / 0 / 5
8,480
565
3,460
8,480
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 7
8,595
573
8,557
5,600
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
iSuk_TuPaPa
Bacchus
12
4 / 0 / 5
8,291
553
4,076
5,998
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
6 / 0 / 1
9,316
621
5,110
6,031
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
21
21
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
W
King Arthur
 
King Arthur
7
1
4
9
L
0
2
1
0.25
L
Cerberus
Can-a-duh
Cerberus
0
4
0
0
L
Sun Wukong
Cebio21
Sun Wukong
1
9
0
0.11
L
Thanatos
Jharifasc
Thanatos
1
2
0
0.5
W
Nemesis
Kwytzy
Nemesis
3
0
5
5.5
W
1
1
7
4.5
W
Bacchus
iSuk_TuPaPa
Bacchus
4
0
5
6.5
W
Neith
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
27,039
46,201
Taken
36,914
21,166
Mitigated
20,512
12,039
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,405
1,181
0
1,139
5,500
1,416
0
1,361
4,139
0
31,095
W
King Arthur
 
King Arthur
5,836
422
0
1,115
10,805
8,501
203
532
9,925
0
41,094
L
6,793
1,175
0
500
6,943
1,458
0
4,614
2,329
56,284
0
L
Cerberus
Can-a-duh
Cerberus
2,645
145
0
3,485
12,250
8,122
0
3,413
8,837
28,521
0
L
Sun Wukong
Cebio21
Sun Wukong
2,422
911
0
1,554
11,689
6,789
219
584
11,105
0
22,220
L
Thanatos
Jharifasc
Thanatos
3,355
705
0
5,361
9,819
3,381
0
2,232
7,587
0
36,908
W
Nemesis
Kwytzy
Nemesis
3,460
1,479
0
1,607
8,480
3,256
274
1,181
7,202
0
69,247
W
8,557
2,958
0
1,525
5,600
1,625
1,027
3,598
1,606
60,246
2,563
W
Bacchus
iSuk_TuPaPa
Bacchus
4,076
547
0
1,471
5,998
5,247
359
2,498
3,359
15,858
1,132
W
Neith
5,110
882
0
3,068
6,031
1,883
2,344
1,132
4,869
0
75,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
43,086
353
Minions Killed
435
0
Camps Cleared
0
1,351,895
Distance Traveled
1,497,137
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,055
404
63
4
0
216,794
1
W
King Arthur
8,404
560
53
4
0
253,613
4
L
Hera
6,905
460
139
9
0
279,595
0
L
Cerberus
6,196
413
62
4
0
309,261
2
L
Sun Wukong
6,276
418
35
2
0
265,003
0
L
Thanatos
6,132
409
54
4
0
281,242
0
W
Nemesis
8,480
565
117
8
0
344,200
0
W
Nu Wa
8,595
573
99
7
0
305,829
4
W
Bacchus
8,291
553
29
2
0
313,508
5
W
Neith
9,316
621
137
9
0
279,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role