Player Matchup

Hera
Hera
Platinum V
 
Hera
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum III
BoomBiootch
Jormungandr
Platinum III
Level 145
God Stats
589W - 536L
1,584 SR
Queue Stats
644W - 672L
1,769 MMR
Solo
Nike
Nike
Gold II
Flavio2433
Nike
Gold II
Level 128
God Stats
3W - 3L
1,796 SR
Queue Stats
42W - 39L
1,889 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Zyrrex
Danzaburou
Platinum III
Level 109
God Stats
9W - 11L
1,541 SR
Queue Stats
168W - 163L
1,853 MMR
Solo
Nemesis
Nemesis
Platinum IV
drewsmooth
Nemesis
Platinum IV
Level 101
God Stats
0W - 1L
1,752 SR
Queue Stats
78W - 71L
1,845 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,635 SR
1,771 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 171
1,567 SR
1,854 MMR
Charybdis
Charybdis
Diamond V
Koveak
Charybdis
Diamond V
Level 214
God Stats
23W - 19L
1,620 SR
Queue Stats
93W - 80L
2,071 MMR
Party 2
Chang'e
Chang'e
Diamond V
Mojio
Chang'e
Diamond V
Level 158
God Stats
6W - 1L
1,824 SR
Queue Stats
87W - 76L
2,003 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Sonic_Ace_007
Sun Wukong
Gold II
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,718 MMR
Solo
Thanatos
Thanatos
Platinum III
Vezriah
Thanatos
Platinum III
Level 144
God Stats
4W - 3L
1,740 SR
Queue Stats
242W - 224L
1,813 MMR
Party 1
Sobek
Sobek
Platinum V
WinionsAreOP
Sobek
Platinum V
Level 169
God Stats
1W - 1L
1,152 SR
Queue Stats
148W - 143L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 0
5,222
522
2,498
4,572
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
BoomBiootch
Jormungandr
6
0 / 9 / 0
4,141
414
2,078
11,145
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 0
6,044
604
6,473
8,389
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Zyrrex
Danzaburou
10
1 / 2 / 1
5,632
563
7,032
6,836
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
drewsmooth
Nemesis
10
2 / 4 / 0
5,750
575
3,310
9,620
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Cu ChulainnBacchusAo KuangBastet

VS

Bans
SusanoAgniMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Koveak
Charybdis
11
1 / 0 / 3
6,294
629
4,120
7,591
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mojio
Chang'e
12
7 / 1 / 6
7,130
713
5,250
7,125
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sonic_Ace_007
Sun Wukong
10
0 / 0 / 0
5,766
577
3,444
9,199
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Vezriah
Thanatos
10
4 / 1 / 3
5,770
577
5,472
7,426
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 1 / 3
6,558
656
4,609
9,304
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
19
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
Jormungandr
BoomBiootch
Jormungandr
0
9
0
0
L
0
0
0
0
W
Charybdis
Koveak
Charybdis
1
0
3
2.5
W
Chang'e
Mojio
Chang'e
7
1
6
10
W
Sun Wukong
Sonic_Ace_007
Sun Wukong
0
0
0
0
W
Thanatos
Vezriah
Thanatos
4
1
3
5.5
W
6
1
3
7.5
L
Danzaburou
Zyrrex
Danzaburou
1
2
1
0.75
L
Nemesis
drewsmooth
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
22,895
40,562
Taken
40,645
14,654
Mitigated
19,502
9,755
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,498
298
0
669
4,572
1,260
0
2,133
2,439
32,333
1,048
L
Jormungandr
BoomBiootch
Jormungandr
2,078
1,372
0
834
11,145
3,275
0
3,219
7,926
10,439
0
L
6,473
756
0
2,379
8,389
5,679
0
1,294
7,095
819
45,002
W
Charybdis
Koveak
Charybdis
4,120
2,024
0
4,512
7,591
2,231
0
876
6,715
0
52,257
W
Chang'e
Mojio
Chang'e
5,250
442
474
2,604
7,125
2,035
147
1,060
6,065
50,141
1,119
W
Sun Wukong
Sonic_Ace_007
Sun Wukong
3,444
254
0
2,761
9,199
8,142
0
159
9,040
1,980
39,047
W
Thanatos
Vezriah
Thanatos
5,472
1,589
0
5,531
7,426
2,653
0
550
6,876
0
34,225
W
4,609
777
1,483
3,302
9,304
4,441
34
2,262
7,042
17,354
0
L
Danzaburou
Zyrrex
Danzaburou
7,032
2,857
0
2,185
6,836
1,982
0
1,245
5,591
0
38,964
L
Nemesis
drewsmooth
Nemesis
3,310
985
0
3,688
9,620
2,458
0
2,355
7,265
0
27,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
31,518
308
Minions Killed
365
0
Camps Cleared
0
1,000,659
Distance Traveled
1,082,680
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,222
522
79
8
0
158,183
1
L
Jormungandr
4,141
414
22
2
0
203,614
4
L
Nike
6,044
604
90
9
0
204,541
4
W
Charybdis
6,294
629
107
11
0
197,894
3
W
Chang'e
7,130
713
99
10
0
220,431
1
W
Sun Wukong
5,766
577
88
9
0
203,027
0
W
Thanatos
5,770
577
52
5
0
249,220
0
W
Sobek
6,558
656
19
2
0
212,108
0
L
Danzaburou
5,632
563
65
7
0
199,594
2
L
Nemesis
5,750
575
52
5
0
234,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role