Player Matchup

Scylla
Scylla
MichaelDittamo
Scylla
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShyGuy3952
Cthulhu
Level 47
God Stats
89W - 53L
1,647 SR
Queue Stats
252W - 250L
1,437 Elo+
Party 2
Tiamat
Tiamat
TheKyle115
Tiamat
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
347W - 359L
1,434 Elo+
Party 2
Team Averages
Level 42
1,549 SR
1,457 Elo+

VS

Team Averages
Level 81
1,374 SR
1,466 Elo+
Baron Samedi
Baron Samedi
Foolish info
Baron Samedi
Level 67
God Stats
3W - 3L
1,408 SR
Queue Stats
87W - 71L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tkew
Cu Chulainn
Level 98
God Stats
3W - 2L
1,558 SR
Queue Stats
97W - 84L
1,461 Elo+
Party 1
Medusa
Medusa
l Perexy l
Medusa
Level 78
God Stats
1W - 4L
1,156 SR
Queue Stats
55W - 52L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,828
712
6,370
7,340
1,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ShyGuy3952
Cthulhu
13
3 / 6 / 3
8,585
780
9,276
11,933
8,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
TheKyle115
Tiamat
12
3 / 9 / 2
8,665
788
3,596
13,163
10,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foolish info
Baron Samedi
16
1 / 0 / 15
9,428
857
8,272
5,666
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Tkew
Cu Chulainn
12
4 / 5 / 8
8,604
782
8,151
16,284
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
l Perexy l
Medusa
16
15 / 2 / 4
11,185
1,017
12,190
11,984
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
20
20
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Foolish info
Baron Samedi
1
0
15
8.5
L
1
5
3
0.5
L
Cthulhu
ShyGuy3952
Cthulhu
3
6
3
0.75
L
Tiamat
TheKyle115
Tiamat
3
9
2
0.44
W
Cu Chulainn
Tkew
Cu Chulainn
4
5
8
1.6
W
Medusa
l Perexy l
Medusa
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
28,613
32,436
Taken
33,934
21,452
Mitigated
17,009
5,123
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Foolish info
Baron Samedi
8,272
206
1,082
3,390
5,666
2,634
1,053
2,889
2,480
25,511
0
L
6,370
1,170
0
427
7,340
1,996
0
384
6,736
19,308
0
L
Cthulhu
ShyGuy3952
Cthulhu
9,276
917
217
1,950
11,933
8,781
0
4,073
6,985
25,818
1,571
L
Tiamat
TheKyle115
Tiamat
3,596
530
0
2,529
13,163
10,675
0
2,758
9,723
15,801
270
W
Cu Chulainn
Tkew
Cu Chulainn
8,151
2,322
0
3,703
16,284
10,439
218
8,077
7,641
0
21,165
W
Medusa
l Perexy l
Medusa
12,190
3,446
0
3,852
11,984
3,936
1,008
6,396
5,058
0
56,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
29,217
106
Minions Killed
144
0
Camps Cleared
0
542,059
Distance Traveled
595,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,428
857
55
5
0
198,069
0
L
Scylla
7,828
712
29
3
0
169,739
0
L
Cthulhu
8,585
780
48
4
0
205,948
3
L
Tiamat
8,665
788
29
3
0
166,372
0
W
Cu Chulainn
8,604
782
19
2
0
206,871
0
W
Medusa
11,185
1,017
70
6
0
190,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role