Player Matchup

Danzaburou
Danzaburou
Capomo
Danzaburou
Level 104
God Stats
6W - 2L
1,657 SR
Queue Stats
200W - 195L
1,458 Elo+
Party 3
Yemoja
Yemoja
Houstone76
Yemoja
Level 159
God Stats
8W - 8L
1,432 SR
Queue Stats
300W - 301L
1,467 Elo+
Solo
Chernobog
Chernobog
Raul1441
Chernobog
Level 128
God Stats
3W - 6L
1,400 SR
Queue Stats
402W - 397L
1,510 Elo+
Solo
Ymir
Ymir
Violent Shafter
Ymir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,442 Elo+
Party 3
He Bo
He Bo
lard daddy
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 181L
1,430 Elo+
Party 3
Team Averages
Level 121
1,498 SR
1,461 Elo+

VS

Team Averages
Level 115
1,574 SR
1,469 Elo+
King Arthur
King Arthur
BigDogNoBark
King Arthur
Level 32
God Stats
1W - 2L
1,741 SR
Queue Stats
44W - 50L
1,453 Elo+
Party 1
Ishtar
Ishtar
DrunkingtonBear
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
FirePanda_420
Erlang Shen
Level 149
God Stats
2W - 5L
1,477 SR
Queue Stats
224W - 230L
1,466 Elo+
Party 2
Ymir
Ymir
prolificprotein
Ymir
Level 125
God Stats
1W - 3L
1,326 SR
Queue Stats
41W - 45L
1,484 Elo+
Solo
Yemoja
Yemoja
soulisolstice
Yemoja
Level 139
God Stats
2W - 1L
1,828 SR
Queue Stats
109W - 109L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Capomo
Danzaburou
15
6 / 2 / 11
9,377
938
15,482
9,567
3,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Yemoja
Houstone76
Yemoja
15
4 / 1 / 15
9,576
958
5,948
10,323
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Raul1441
Chernobog
15
5 / 2 / 11
9,151
915
15,932
10,744
3,753
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 15
10,073
1,007
8,680
13,055
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
14
3 / 3 / 11
8,663
866
7,358
6,196
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDogNoBark
King Arthur
12
1 / 6 / 3
6,822
682
4,445
11,541
12,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 3
8,257
826
13,224
11,656
4,851
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FirePanda_420
Erlang Shen
12
2 / 5 / 3
7,230
723
5,689
12,349
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 5 / 3
7,439
744
10,968
14,443
9,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 3 / 5
6,770
677
5,120
9,266
4,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
23
Kills
8
9
Deaths
23
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigDogNoBark
King Arthur
1
6
3
0.42
W
Danzaburou
Capomo
Danzaburou
6
2
11
5.75
L
3
4
3
1.13
L
Erlang Shen
FirePanda_420
Erlang Shen
2
5
3
0.7
W
Yemoja
Houstone76
Yemoja
4
1
15
11.5
W
Chernobog
Raul1441
Chernobog
5
2
11
5.25
W
5
1
15
12.5
W
He Bo
3
3
11
2.83
L
2
5
3
0.7
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
39,446
49,885
Taken
59,255
27,408
Mitigated
43,291
26,886
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigDogNoBark
King Arthur
4,445
539
156
62
11,541
12,492
0
4,031
7,510
298
8,162
W
Danzaburou
Capomo
Danzaburou
15,482
6,005
738
1,640
9,567
3,502
3,829
3,454
5,994
0
29,536
L
13,224
7,181
812
3,049
11,656
4,851
0
3,944
7,712
0
34,644
L
Erlang Shen
FirePanda_420
Erlang Shen
5,689
1,869
302
1,752
12,349
12,089
0
5,100
7,249
0
10,515
W
Yemoja
Houstone76
Yemoja
5,948
2,219
12,991
4,898
10,323
5,850
732
4,219
5,877
9,436
304
W
Chernobog
Raul1441
Chernobog
15,932
9,061
763
2,531
10,744
3,753
2,070
3,673
6,956
0
29,136
W
8,680
669
642
2,246
13,055
12,723
574
3,897
8,947
21,314
917
W
He Bo
7,358
390
77
360
6,196
1,580
0
1,076
5,047
12,410
0
L
10,968
956
1,150
1,853
14,443
9,781
0
4,413
10,030
16,815
0
L
5,120
1,406
6,693
2,589
9,266
4,078
0
4,068
5,198
10,211
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
36,518
111
Minions Killed
106
0
Camps Cleared
0
790,534
Distance Traveled
726,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,822
682
2
0
0
162,414
0
W
Danzaburou
9,377
938
29
3
0
154,486
0
L
Ishtar
8,257
826
67
7
0
153,626
0
L
Erlang Shen
7,230
723
7
1
0
125,568
3
W
Yemoja
9,576
958
12
1
0
149,909
0
W
Chernobog
9,151
915
34
3
0
139,668
0
W
Ymir
10,073
1,007
19
2
0
179,127
0
W
He Bo
8,663
866
17
2
0
167,344
0
L
Ymir
7,439
744
9
1
0
159,396
0
L
Yemoja
6,770
677
21
2
0
125,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role