Player Matchup

Atlas
Atlas
Figuresss
Atlas
Level 6
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
NameChanged113
Achilles
Level 123
God Stats
6W - 7L
1,659 SR
Queue Stats
36W - 33L
1,607 Elo+
Party 1
Maui
Maui
Pap1Chul0
Maui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tinhatguy
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,580 SR
Queue Stats
27W - 25L
1,489 Elo+
Party 1
Scylla
Scylla
walshbad
Scylla
Level 104
God Stats
2W - 1L
1,342 SR
Queue Stats
31W - 34L
1,436 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,511 Elo+

VS

Team Averages
Level 71
1,405 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Angel_Lover34
Hel
Level 49
God Stats
0W - 1L
1,690 SR
Queue Stats
27W - 37L
1,287 Elo+
Solo
Hercules
Hercules
LEOWHEELSS
Hercules
Level 155
God Stats
49W - 63L
1,462 SR
Queue Stats
973W - 998L
1,480 Elo+
Solo
Yemoja
Yemoja
NemoTheG0d
Yemoja
Level 37
God Stats
3W - 4L
1,208 SR
Queue Stats
50W - 44L
1,540 Elo+
Party 2
Susano
Susano
xSoulSho7
Susano
Level 66
God Stats
0W - 3L
1,162 SR
Queue Stats
52W - 49L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Figuresss
Atlas
15
1 / 3 / 9
8,694
1,087
4,294
7,021
4,722
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
15
1 / 5 / 13
8,926
1,116
9,715
13,693
15,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
15
1 / 1 / 11
8,808
1,101
3,721
7,890
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
tinhatguy
Ah Muzen Cab
16
8 / 0 / 8
11,647
1,456
15,894
8,819
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
walshbad
Scylla
15
7 / 2 / 9
10,925
1,366
22,161
5,854
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

323

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 5 / 6
9,557
1,195
13,266
18,580
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 8
9,194
1,149
7,925
15,882
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
LEOWHEELSS
Hercules
13
0 / 1 / 0
7,498
937
0
1,176
453
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NemoTheG0d
Yemoja
14
1 / 2 / 8
9,202
1,150
3,535
11,532
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
xSoulSho7
Susano
14
5 / 5 / 4
9,616
1,202
9,462
11,035
2,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
18
Kills
11
11
Deaths
18
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
6
1.4
L
1
5
8
1
W
Atlas
Figuresss
Atlas
1
3
9
1.83
L
Hercules
LEOWHEELSS
Hercules
0
1
0
0
W
Achilles
1
5
13
1.5
L
Yemoja
NemoTheG0d
Yemoja
1
2
8
2.5
W
Maui
1
1
11
6.5
W
Ah Muzen Cab
tinhatguy
Ah Muzen Cab
8
0
8
12
W
Scylla
walshbad
Scylla
7
2
9
5.75
L
Susano
xSoulSho7
Susano
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
34,188
43,277
Taken
58,205
33,556
Mitigated
21,420
7,218
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,266
5,705
0
1,182
18,580
5,652
0
9,262
9,187
0
28,376
L
7,925
424
3,660
2,523
15,882
4,396
0
9,104
6,690
28,673
0
W
Atlas
Figuresss
Atlas
4,294
1,689
0
460
7,021
4,722
0
1,888
5,133
9,806
1,002
L
Hercules
LEOWHEELSS
Hercules
0
0
0
195
1,176
453
0
350
826
0
976
W
Achilles
9,715
1,627
0
1,333
13,693
15,482
0
3,742
9,188
0
12,746
L
Yemoja
NemoTheG0d
Yemoja
3,535
1,024
3,138
1,278
11,532
8,162
0
5,126
6,205
7,264
0
W
Maui
3,721
692
656
826
7,890
7,828
0
2,107
5,783
6,997
0
W
Ah Muzen Cab
tinhatguy
Ah Muzen Cab
15,894
9,976
0
3,603
8,819
3,669
0
2,090
6,729
0
56,188
W
Scylla
walshbad
Scylla
22,161
2,465
0
340
5,854
1,855
0
1,633
4,221
44,342
0
L
Susano
xSoulSho7
Susano
9,462
2,368
0
0
11,035
2,757
0
5,593
5,359
0
15,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
45,067
171
Minions Killed
139
7
Camps Cleared
4
779,851
Distance Traveled
565,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,557
1,195
40
5
0
141,006
0
L
Hel
9,194
1,149
70
9
2
158,645
0
W
Atlas
8,694
1,087
13
2
0
136,662
0
L
Hercules
7,498
937
0
0
0
14,148
0
W
Achilles
8,926
1,116
5
1
1
156,676
0
L
Yemoja
9,202
1,150
8
1
1
128,604
0
W
Maui
8,808
1,101
15
2
0
156,900
0
W
Ah Muzen Cab
11,647
1,456
75
9
6
167,614
0
W
Scylla
10,925
1,366
63
8
0
161,999
0
L
Susano
9,616
1,202
21
3
1
123,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role