Player Matchup

Tyr
Tyr
Brenzpanda
Tyr
Level 107
God Stats
3W - 4L
1,713 SR
Queue Stats
350W - 351L
1,510 Elo+
Solo
Cupid
Cupid
Dax413
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,550 Elo+
Solo
Izanami
Izanami
Just Jiraiya
Izanami
Level 101
God Stats
1W - 2L
1,307 SR
Queue Stats
85W - 101L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
gCryptic
Sun Wukong
Level 89
God Stats
0W - 3L
1,281 SR
Queue Stats
387W - 360L
1,504 Elo+
Solo
Ares
Ares
lllPlayMakelll
Ares
Level 113
God Stats
1W - 2L
1,282 SR
Queue Stats
218W - 209L
1,516 Elo+
Solo
Team Averages
Level 91
1,417 SR
1,516 Elo+

VS

Team Averages
Level 91
1,480 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DIRTYB3NAMES
Fenrir
Level 81
God Stats
3W - 0L
1,633 SR
Queue Stats
19W - 16L
1,527 Elo+
Party 2
Kali
Kali
Nav2007
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,610 Elo+
Solo
Eset
Eset
goeasyplease16
Eset
Level 105
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 2
Ares
Ares
wGTS JUGGERNAUT
Ares
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 153L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
8,318
924
7,021
8,567
9,131
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Dax413
Cupid
13
2 / 5 / 7
7,139
793
4,713
8,262
3,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Just Jiraiya
Izanami
1
0 / 0 / 0
2,212
246
0
0
0
Sun Wukong
gCryptic
Sun Wukong
1
0 / 0 / 0
2,212
246
0
0
0
17
9 / 2 / 7
8,397
933
6,541
10,434
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 3 / 5
9,433
1,048
8,069
8,074
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
3 / 4 / 5
8,830
981
4,840
7,954
8,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Nav2007
Kali
13
0 / 5 / 5
7,504
834
3,025
8,473
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 7
8,026
892
3,707
4,772
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 4
9,084
1,009
5,346
10,366
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
18
Kills
9
9
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
5
1.83
L
7
2
10
6
W
Fenrir
3
4
5
1.38
L
Cupid
Dax413
Cupid
2
5
7
1.1
L
Izanami
Just Jiraiya
Izanami
0
0
0
0
W
Kali
Nav2007
Kali
0
5
5
0.5
L
Sun Wukong
gCryptic
Sun Wukong
0
0
0
0
W
0
4
7
0.88
L
9
2
7
6.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
24,987
27,263
Taken
39,639
23,764
Mitigated
26,338
8,303
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,069
4,696
414
482
8,074
4,170
3,199
1,950
6,124
0
23,508
L
7,021
237
0
1,620
8,567
9,131
0
2,554
5,847
0
13,387
W
Fenrir
4,840
525
311
617
7,954
8,423
0
1,471
6,483
0
7,928
L
Cupid
Dax413
Cupid
4,713
2,436
2,314
1,334
8,262
3,465
0
1,684
6,302
0
20,562
L
Izanami
Just Jiraiya
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Kali
Nav2007
Kali
3,025
1,007
596
2,304
8,473
4,836
648
695
7,778
0
12,288
L
Sun Wukong
gCryptic
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,707
302
475
259
4,772
2,231
0
1,453
3,319
17,184
0
L
6,541
92
334
2,701
10,434
11,168
0
4,359
5,724
12,480
0
W
5,346
321
1,943
2,586
10,366
6,678
629
972
9,394
8,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
42,877
54
Minions Killed
112
0
Camps Cleared
0
511,308
Distance Traveled
792,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,433
1,048
49
5
0
142,485
0
L
Tyr
8,318
924
15
2
0
195,257
0
W
Fenrir
8,830
981
11
1
0
153,789
0
L
Cupid
7,139
793
29
3
0
164,902
0
L
Izanami
2,212
246
0
0
0
0
0
W
Kali
7,504
834
9
1
0
168,905
0
L
Sun Wukong
2,212
246
0
0
0
0
0
W
Eset
8,026
892
40
4
0
159,490
0
L
Ares
8,397
933
10
1
0
151,149
0
W
Ares
9,084
1,009
3
0
0
167,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role