Player Matchup

Mulan
Mulan
Gold IV
ACE_Ninja04
Mulan
Gold IV
Level 137
God Stats
3W - 2L
1,491 SR
Queue Stats
83W - 78L
1,474 MMR
Solo
Chernobog
Chernobog
Silver II
FrenzyTank
Chernobog
Silver II
Level 155
God Stats
5W - 4L
1,792 SR
Queue Stats
35W - 49L
1,363 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Kukamonger G
Nu Wa
Gold III
Level 47
God Stats
14W - 9L
1,667 SR
Queue Stats
66W - 69L
1,460 MMR
Solo
Athena
Athena
Gold II
The Gizmo Pop
Athena
Gold II
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 78L
1,477 MMR
Solo
Bakasura
Bakasura
Gold II
XChampagnePapiX
Bakasura
Gold II
Level 241
God Stats
31W - 23L
1,763 SR
Queue Stats
358W - 381L
1,592 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,643 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,508 SR
1,473 MMR
Geb
Geb
Gold II
Arki0-_-R2
Geb
Gold II
Level 109
God Stats
3W - 4L
1,579 SR
Queue Stats
134W - 147L
1,547 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Nebey
Guan Yu
Bronze III
Level 101
God Stats
0W - 1L
1,987 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Fenrir
Fenrir
Silver I
Smakal61
Fenrir
Silver I
Level 159
God Stats
0W - 2L
1,348 SR
Queue Stats
10W - 12L
1,491 MMR
Solo
Medusa
Medusa
Gold IV
TytosL
Medusa
Gold IV
Level 119
God Stats
1W - 1L
1,306 SR
Queue Stats
57W - 58L
1,478 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
j_NoBu_j
Morgan Le Fay
Gold V
Level 121
God Stats
2W - 6L
1,322 SR
Queue Stats
112W - 121L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
12,629
631
18,587
20,969
18,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
FrenzyTank
Chernobog
19
4 / 3 / 15
11,766
588
9,873
12,080
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
9 / 3 / 5
11,661
583
14,232
11,504
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 17
10,429
521
10,272
17,173
19,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
20
5 / 2 / 8
11,586
579
11,494
19,004
9,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Cu ChulainnHerculesBacchus

VS

Bans
SurtrAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,352
418
8,182
19,334
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Guan Yu
Nebey
Guan Yu
16
0 / 7 / 0
9,442
472
9,392
20,810
23,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Smakal61
Fenrir
17
4 / 5 / 1
9,851
493
10,041
18,289
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
TytosL
Medusa
17
3 / 6 / 1
10,322
516
11,932
15,143
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morgan Le Fay
j_NoBu_j
Morgan Le Fay
16
2 / 3 / 2
9,809
490
14,678
12,879
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
28
Kills
9
9
Deaths
28
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
0
7
3
0.21
W
Chernobog
FrenzyTank
Chernobog
4
3
15
3.83
W
9
3
5
3.83
L
Guan Yu
Nebey
Guan Yu
0
7
0
0
L
Fenrir
Smakal61
Fenrir
4
5
1
0.9
W
3
1
17
11.5
L
Medusa
TytosL
Medusa
3
6
1
0.58
W
Bakasura
5
2
8
4.5
L
Morgan Le Fay
j_NoBu_j
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,458
Damage
54,225
80,730
Taken
86,455
57,318
Mitigated
57,782
29,437
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,587
2,532
0
8,408
20,969
18,765
371
2,728
18,241
603
99,918
L
8,182
672
0
2,163
19,334
15,768
0
7,818
10,979
28,392
0
W
Chernobog
FrenzyTank
Chernobog
9,873
6,149
0
3,792
12,080
4,889
2,091
2,142
9,938
0
79,724
W
14,232
3,595
0
2,783
11,504
4,121
806
6,429
5,075
72,954
7,645
L
Guan Yu
Nebey
Guan Yu
9,392
1,249
102
5,914
20,810
23,759
0
1,597
18,835
0
69,569
L
Fenrir
Smakal61
Fenrir
10,041
2,452
0
6,745
18,289
7,576
0
5,586
12,504
0
82,944
W
10,272
3,466
0
4,878
17,173
19,697
0
7,723
9,450
26,200
597
L
Medusa
TytosL
Medusa
11,932
4,221
0
430
15,143
5,827
988
3,663
10,970
0
104,514
W
Bakasura
11,494
8,027
0
9,576
19,004
9,846
42
3,908
15,096
0
89,936
L
Morgan Le Fay
j_NoBu_j
Morgan Le Fay
14,678
1,055
0
2,679
12,879
4,852
0
5,599
6,790
90,980
2,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
47,776
657
Minions Killed
624
0
Camps Cleared
0
1,974,401
Distance Traveled
1,921,760
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,629
631
165
8
0
364,191
1
L
Geb
8,352
418
21
1
0
382,258
4
W
Chernobog
11,766
588
152
8
0
402,355
5
W
Nu Wa
11,661
583
132
7
0
349,591
9
L
Guan Yu
9,442
472
118
6
0
385,827
2
L
Fenrir
9,851
493
138
7
0
415,111
0
W
Athena
10,429
521
35
2
0
461,623
3
L
Medusa
10,322
516
170
9
0
375,254
1
W
Bakasura
11,586
579
173
9
0
396,641
0
L
Morgan Le Fay
9,809
490
177
9
0
363,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role