Player Matchup

Fafnir
Fafnir
CorniestJungle
Fafnir
Level 134
God Stats
7W - 0L
1,500 SR
Queue Stats
79W - 77L
1,487 Elo+
Party 3
Pele
Pele
Dęštįńÿ
Pele
Level 138
God Stats
4W - 0L
1,863 SR
Queue Stats
117W - 149L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
SM3GMAGOD
Kukulkan
Level 8
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 3
Nemesis
Nemesis
Vainerfour59
Nemesis
Level 106
God Stats
1W - 1L
1,262 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 3
Xbalanque
Xbalanque
vishwam
Xbalanque
Level 114
God Stats
11W - 2L
1,859 SR
Queue Stats
80W - 67L
1,675 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,475 Elo+

VS

Team Averages
Level 110
1,536 SR
1,520 Elo+
Nike
Nike
BigDogNoBark
Nike
Level 32
God Stats
16W - 16L
1,595 SR
Queue Stats
30W - 37L
1,559 Elo+
Party 2
Awilix
Awilix
DrunkingtonBear
Awilix
Level 129
God Stats
24W - 9L
1,862 SR
Queue Stats
65W - 53L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
Its DBanks
Sylvanus
Level 121
God Stats
0W - 2L
1,334 SR
Queue Stats
94W - 91L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JCM78
Morgan Le Fay
Level 139
God Stats
1W - 3L
1,416 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo
Ullr
Ullr
oKx5o
Ullr
Level 127
God Stats
49W - 50L
1,472 SR
Queue Stats
373W - 390L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,245
568
2,648
8,307
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 2 / 0
7,128
648
3,911
8,861
6,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
SM3GMAGOD
Kukulkan
12
0 / 1 / 2
6,322
575
2,565
4,329
1,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vainerfour59
Nemesis
12
5 / 1 / 1
6,440
585
4,295
7,631
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
vishwam
Xbalanque
10
0 / 3 / 4
5,048
459
5,975
7,165
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,202
564
5,434
8,007
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 0
5,749
523
4,551
7,200
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Its DBanks
Sylvanus
9
2 / 2 / 1
5,320
484
3,288
6,355
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
JCM78
Morgan Le Fay
11
1 / 3 / 1
6,454
587
3,205
5,660
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
oKx5o
Ullr
10
0 / 1 / 1
5,199
473
4,859
4,921
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
0
1
3.5
L
2
2
0
1
W
3
2
0
1.5
L
Sylvanus
Its DBanks
Sylvanus
2
2
1
1.25
L
Morgan Le Fay
JCM78
Morgan Le Fay
1
3
1
0.5
W
Kukulkan
SM3GMAGOD
Kukulkan
0
1
2
1
W
Nemesis
Vainerfour59
Nemesis
5
1
1
5.5
L
Ullr
oKx5o
Ullr
0
1
1
0.5
W
Xbalanque
vishwam
Xbalanque
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
21,337
36,293
Taken
32,143
18,911
Mitigated
12,069
16,944
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
952
0
2,298
8,007
3,969
0
527
7,480
0
36,153
W
2,648
467
253
4,524
8,307
7,846
0
1,520
6,787
20,729
0
L
4,551
1,129
0
3,851
7,200
2,127
0
713
6,487
0
51,015
W
3,911
987
0
3,226
8,861
6,219
0
0
8,317
6,153
42,241
L
Sylvanus
Its DBanks
Sylvanus
3,288
1,082
300
1,683
6,355
2,756
0
1,222
5,133
18,729
8,403
L
Morgan Le Fay
JCM78
Morgan Le Fay
3,205
192
0
1,330
5,660
1,542
0
2,311
3,349
45,738
634
W
Kukulkan
SM3GMAGOD
Kukulkan
2,565
294
0
1,406
4,329
1,100
0
2,811
1,518
49,009
0
W
Nemesis
Vainerfour59
Nemesis
4,295
1,335
0
4,727
7,631
2,021
0
322
7,306
0
40,820
L
Ullr
oKx5o
Ullr
4,859
1,329
0
683
4,921
1,675
270
1,000
3,921
0
36,367
W
Xbalanque
vishwam
Xbalanque
5,975
1,878
0
2,808
7,165
1,725
0
1,096
6,069
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
28,924
354
Minions Killed
363
0
Camps Cleared
0
1,097,287
Distance Traveled
1,053,436
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,202
564
74
7
0
209,328
2
W
Fafnir
6,245
568
31
3
0
223,389
0
L
Awilix
5,749
523
85
8
0
274,344
0
W
Pele
7,128
648
88
8
0
225,127
4
L
Sylvanus
5,320
484
50
5
0
181,894
0
L
Morgan Le Fay
6,454
587
91
8
0
195,989
0
W
Kukulkan
6,322
575
96
9
0
190,384
2
W
Nemesis
6,440
585
81
7
0
258,168
0
L
Ullr
5,199
473
63
6
0
191,881
0
W
Xbalanque
5,048
459
58
5
0
200,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role