Player Matchup

Ix Chel
Ix Chel
GOTNW
Ix Chel
Level 74
God Stats
8W - 10L
1,573 SR
Queue Stats
167W - 150L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
PhoenixStorm77
Xing Tian
Level 67
God Stats
0W - 1L
1,679 SR
Queue Stats
18W - 11L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
Zlatan8
Hou Yi
Level 69
God Stats
14W - 14L
1,551 SR
Queue Stats
161W - 152L
1,593 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,537 Elo+

VS

Team Averages
Level 114
1,728 SR
1,528 Elo+
Agni
Agni
ButMcHurt112
Agni
Level 146
God Stats
3W - 1L
1,829 SR
Queue Stats
9W - 8L
1,617 Elo+
Solo
Cthulhu
Cthulhu
S2 Smokin
Cthulhu
Level 132
God Stats
15W - 4L
1,768 SR
Queue Stats
128W - 126L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
xxSuckonMaDicc
Danzaburou
Level 63
God Stats
30W - 27L
1,586 SR
Queue Stats
233W - 248L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GOTNW
Ix Chel
14
2 / 4 / 4
9,130
702
8,548
12,998
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
PhoenixStorm77
Xing Tian
13
2 / 3 / 3
9,383
722
5,881
13,561
10,418
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Zlatan8
Hou Yi
13
3 / 4 / 1
8,346
642
6,939
12,543
4,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,635
664
9,736
6,628
1,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
S2 Smokin
Cthulhu
17
5 / 2 / 4
10,446
804
17,466
13,928
10,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xxSuckonMaDicc
Danzaburou
16
5 / 2 / 3
10,285
791
6,863
10,180
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Ix Chel
GOTNW
Ix Chel
2
4
4
1
L
Xing Tian
PhoenixStorm77
Xing Tian
2
3
3
1.17
W
Cthulhu
S2 Smokin
Cthulhu
5
2
4
3.5
L
Hou Yi
Zlatan8
Hou Yi
3
4
1
0.88
W
Danzaburou
xxSuckonMaDicc
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
34,065
39,102
Taken
30,736
19,183
Mitigated
15,854
8,094
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,736
622
0
0
6,628
1,926
1,257
3,298
3,095
15,322
1,334
L
Ix Chel
GOTNW
Ix Chel
8,548
467
419
4,096
12,998
4,490
0
9,007
3,495
40,268
0
L
Xing Tian
PhoenixStorm77
Xing Tian
5,881
488
0
659
13,561
10,418
0
7,989
4,954
16,224
2,548
W
Cthulhu
S2 Smokin
Cthulhu
17,466
452
349
621
13,928
10,536
0
6,107
7,443
44,455
890
L
Hou Yi
Zlatan8
Hou Yi
6,939
2,561
0
2,920
12,543
4,275
0
7,665
4,388
0
27,169
W
Danzaburou
xxSuckonMaDicc
Danzaburou
6,863
1,652
0
4,279
10,180
3,392
1,045
3,189
6,767
0
46,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
29,366
134
Minions Killed
158
0
Camps Cleared
0
637,119
Distance Traveled
749,895
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,635
664
29
2
0
229,576
0
L
Ix Chel
9,130
702
56
4
0
238,146
0
L
Xing Tian
9,383
722
30
2
0
188,319
0
W
Cthulhu
10,446
804
53
4
0
256,150
0
L
Hou Yi
8,346
642
48
4
0
210,654
6
W
Danzaburou
10,285
791
76
6
0
264,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role