Player Matchup

Lancelot
Lancelot
FatedSovereign
Lancelot
Level 131
God Stats
20W - 14L
1,526 SR
Queue Stats
263W - 229L
1,550 Elo+
Party 1
King Arthur
King Arthur
LegendDusty
King Arthur
Level 127
God Stats
12W - 18L
1,469 SR
Queue Stats
356W - 349L
1,497 Elo+
Party 2
Terra
Terra
SwizzKhalifa
Terra
Level 8
God Stats
4W - 2L
1,572 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 1
Scylla
Scylla
YDontPigsFly
Scylla
Level 125
God Stats
3W - 2L
1,560 SR
Queue Stats
21W - 17L
1,504 Elo+
Party 1
Medusa
Medusa
cocoQTpi
Medusa
Level 95
God Stats
13W - 12L
1,574 SR
Queue Stats
294W - 271L
1,499 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,491 Elo+

VS

Team Averages
Level 92
1,625 SR
1,546 Elo+
Mulan
Mulan
HopperofBorders
Mulan
Level 83
God Stats
9W - 5L
1,714 SR
Queue Stats
123W - 115L
1,518 Elo+
Solo
Sol
Sol
NatoJoker
Sol
Level 121
God Stats
2W - 1L
1,705 SR
Queue Stats
290W - 258L
1,509 Elo+
Party 3
Geb
Geb
Perciate
Geb
Level 69
God Stats
27W - 16L
1,694 SR
Queue Stats
60W - 46L
1,531 Elo+
Party 4
Ratatoskr
Ratatoskr
Ubytovna-
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,567 Elo+
Party 4
Apollo
Apollo
devinthehunk
Apollo
Level 158
God Stats
4W - 6L
1,510 SR
Queue Stats
218W - 169L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
6 / 1 / 4
6,422
642
6,523
6,698
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LegendDusty
King Arthur
11
2 / 0 / 0
6,249
625
2,216
6,246
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 5
5,171
517
1,830
5,671
3,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
4 / 1 / 1
6,460
646
4,814
2,960
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
cocoQTpi
Medusa
10
0 / 1 / 1
5,391
539
4,591
4,354
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,586
559
2,389
6,398
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 1
5,364
536
4,935
6,807
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 2 / 2
5,169
517
2,637
5,883
3,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Ubytovna-
Ratatoskr
10
1 / 5 / 0
5,186
519
1,686
8,323
1,991
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
1 / 0 / 0
5,686
569
2,519
5,848
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
1
4
8
L
0
3
0
0
W
King Arthur
LegendDusty
King Arthur
2
0
0
2
L
2
2
1
1.25
L
0
2
2
0.5
W
0
1
5
2.5
L
Ratatoskr
Ubytovna-
Ratatoskr
1
5
0
0.2
W
Scylla
4
1
1
4.5
W
Medusa
cocoQTpi
Medusa
0
1
1
0.5
L
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
14,166
25,929
Taken
33,259
12,593
Mitigated
9,862
6,314
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,523
1,187
0
2,614
6,698
2,466
0
2,241
4,457
0
36,511
L
2,389
287
0
1,709
6,398
2,196
0
0
6,398
0
34,652
W
King Arthur
LegendDusty
King Arthur
2,216
262
0
868
6,246
4,649
0
658
5,588
0
40,491
L
4,935
2,179
0
3,603
6,807
1,080
0
3,192
3,405
27,573
1,105
L
2,637
74
0
1,040
5,883
3,020
0
1,849
3,946
11,397
437
W
1,830
466
271
1,303
5,671
3,473
0
2,305
3,366
6,350
0
L
Ratatoskr
Ubytovna-
Ratatoskr
1,686
76
0
2,516
8,323
1,991
7
669
7,570
0
28,086
W
Scylla
4,814
680
0
520
2,960
820
0
1,877
1,083
37,375
0
W
Medusa
cocoQTpi
Medusa
4,591
1,146
0
738
4,354
1,185
0
478
3,876
0
49,533
L
Apollo
2,519
1,249
0
2,779
5,848
1,575
0
552
5,296
0
47,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,991
337
Minions Killed
302
0
Camps Cleared
0
1,081,656
Distance Traveled
980,332
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,422
642
68
7
0
249,015
1
L
Mulan
5,586
559
80
8
0
179,249
0
W
King Arthur
6,249
625
74
7
0
213,738
0
L
Sol
5,364
536
46
5
0
180,140
1
L
Geb
5,169
517
20
2
0
211,623
2
W
Terra
5,171
517
8
1
0
211,756
6
L
Ratatoskr
5,186
519
61
6
0
211,241
1
W
Scylla
6,460
646
81
8
0
197,014
3
W
Medusa
5,391
539
106
11
0
210,133
0
L
Apollo
5,686
569
95
10
0
198,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role