Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darthxay1104
Morgan Le Fay
Level 123
God Stats
19W - 18L
1,560 SR
Queue Stats
187W - 179L
1,545 Elo+
Party 2
Neith
Neith
bioticxgrasp
Neith
Level 146
God Stats
3W - 6L
1,324 SR
Queue Stats
170W - 169L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
dad_plower420
Ne Zha
Level 135
God Stats
2W - 6L
1,488 SR
Queue Stats
152W - 165L
1,496 Elo+
Party 2
Thanatos
Thanatos
thtblueguyTV
Thanatos
Level 115
God Stats
4W - 3L
1,755 SR
Queue Stats
160W - 157L
1,503 Elo+
Party 1
Team Averages
Level 138
1,525 SR
1,518 Elo+

VS

Team Averages
Level 78
1,573 SR
1,481 Elo+
Nut
Nut
DonaldDuck1234
Nut
Level 31
God Stats
1W - 1L
1,257 SR
Queue Stats
49W - 51L
1,416 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingCurly71
Cu Chulainn
Level 106
God Stats
28W - 9L
1,686 SR
Queue Stats
163W - 128L
1,540 Elo+
Solo
Thor
Thor
RyloTheBig
Thor
Level 67
God Stats
11W - 7L
1,602 SR
Queue Stats
124W - 108L
1,487 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VINEGARHOLE
Morgan Le Fay
Level 60
God Stats
10W - 4L
1,684 SR
Queue Stats
28W - 32L
1,463 Elo+
Party 3
Ares
Ares
ollinchas
Ares
Level 128
God Stats
2W - 1L
1,638 SR
Queue Stats
148W - 134L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 0
4,814
401
2,352
3,896
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Darthxay1104
Morgan Le Fay
11
6 / 1 / 3
6,874
573
6,181
5,151
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 5
6,540
545
10,357
7,109
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 10
5,980
498
3,014
9,351
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
thtblueguyTV
Thanatos
12
5 / 2 / 3
6,562
547
5,196
8,094
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,921
493
4,309
7,998
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KingCurly71
Cu Chulainn
13
3 / 0 / 0
8,231
686
5,119
8,175
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 4
6,091
508
2,558
9,341
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
VINEGARHOLE
Morgan Le Fay
11
2 / 5 / 1
6,900
575
4,374
6,290
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
4 / 3 / 0
6,647
554
5,583
11,787
7,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
9
9
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
L
Morgan Le Fay
Darthxay1104
Morgan Le Fay
6
1
3
7.5
W
0
4
2
0.25
W
Cu Chulainn
KingCurly71
Cu Chulainn
3
0
0
3
W
0
4
4
0.5
W
Morgan Le Fay
VINEGARHOLE
Morgan Le Fay
2
5
1
0.5
L
5
2
5
3.75
L
0
2
10
2.5
W
Ares
4
3
0
1.33
L
Thanatos
thtblueguyTV
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
21,943
33,601
Taken
43,591
15,068
Mitigated
18,628
11,736
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,352
409
0
534
3,896
2,613
0
0
3,896
16,352
0
L
Morgan Le Fay
Darthxay1104
Morgan Le Fay
6,181
240
0
1,265
5,151
1,558
482
1,682
3,285
36,279
0
W
4,309
2,668
0
1,547
7,998
2,193
663
275
7,723
0
29,292
W
Cu Chulainn
KingCurly71
Cu Chulainn
5,119
905
0
1,860
8,175
3,996
0
2,111
5,780
0
58,386
W
2,558
744
0
3,629
9,341
2,686
0
1,759
7,582
0
34,718
W
Morgan Le Fay
VINEGARHOLE
Morgan Le Fay
4,374
574
0
766
6,290
1,884
0
3,448
2,842
29,818
838
L
10,357
3,099
0
1,646
7,109
2,329
0
2,397
4,704
0
41,820
L
3,014
662
0
2,475
9,351
5,559
0
3,488
5,729
0
22,927
W
Ares
5,583
697
0
3,174
11,787
7,869
0
656
11,131
19,468
0
L
Thanatos
thtblueguyTV
Thanatos
5,196
900
0
5,816
8,094
3,009
0
1,751
6,245
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
33,790
243
Minions Killed
308
0
Camps Cleared
0
1,121,165
Distance Traveled
1,174,356
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,814
401
28
2
0
123,524
0
L
Morgan Le Fay
6,874
573
62
5
0
252,501
3
W
Nut
5,921
493
46
4
0
207,280
0
W
Cu Chulainn
8,231
686
101
8
0
247,782
0
W
Thor
6,091
508
58
5
0
242,884
0
W
Morgan Le Fay
6,900
575
71
6
0
224,522
0
L
Neith
6,540
545
69
6
0
225,107
2
L
Ne Zha
5,980
498
23
2
0
252,726
0
W
Ares
6,647
554
32
3
0
251,888
1
L
Thanatos
6,562
547
61
5
0
267,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role