Player Matchup

Chronos
Chronos
FearMyShorts
Chronos
Level 146
God Stats
4W - 4L
1,525 SR
Queue Stats
93W - 89L
1,504 Elo+
Party 1
Pele
Pele
TSS-SAMUEL1
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,410 Elo+
Solo
Horus
Horus
Will Of Alchemy
Horus
Level 188
God Stats
10W - 13L
1,618 SR
Queue Stats
366W - 385L
1,431 Elo+
Party 1
Team Averages
Level 150
1,548 SR
1,448 Elo+

VS

Team Averages
Level 164
1,542 SR
1,457 Elo+
Nox
Nox
FacePump 602
Nox
Level 229
God Stats
201W - 168L
1,577 SR
Queue Stats
715W - 702L
1,556 Elo+
Solo
Mulan
Mulan
Hey_Noah
Mulan
Level 158
God Stats
2W - 1L
1,736 SR
Queue Stats
26W - 31L
1,475 Elo+
Solo
King Arthur
King Arthur
rektreational
King Arthur
Level 104
God Stats
33W - 64L
1,312 SR
Queue Stats
206W - 264L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FearMyShorts
Chronos
13
3 / 4 / 1
8,446
704
7,368
11,525
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 11 / 4
8,320
693
7,646
13,683
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 4
7,619
635
5,279
12,846
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 6
11,552
963
13,428
6,620
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Hey_Noah
Mulan
15
6 / 2 / 9
10,034
836
12,732
14,263
10,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
rektreational
King Arthur
12
2 / 5 / 9
8,854
738
6,765
13,159
5,253
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
Chronos
FearMyShorts
Chronos
3
4
1
0.88
W
Mulan
Hey_Noah
Mulan
6
2
9
5.25
L
2
11
4
0.36
L
0
4
4
0.5
W
King Arthur
rektreational
King Arthur
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
32,925
38,054
Taken
34,042
18,126
Mitigated
18,259
6,004
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,428
1,766
0
477
6,620
2,552
1,119
1,735
4,760
56,217
0
L
Chronos
FearMyShorts
Chronos
7,368
3,414
0
1,516
11,525
3,529
104
4,001
7,517
36,766
0
W
Mulan
Hey_Noah
Mulan
12,732
2,305
0
2,929
14,263
10,454
1,029
2,553
11,399
0
41,445
L
7,646
1,345
0
668
13,683
3,070
0
5,629
8,033
0
23,752
L
5,279
1,643
992
2,828
12,846
11,527
0
3,846
8,983
1,260
14,910
W
King Arthur
rektreational
King Arthur
6,765
1,680
176
1,570
13,159
5,253
851
3,839
9,039
0
22,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
30,440
112
Minions Killed
176
0
Camps Cleared
0
580,414
Distance Traveled
702,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,552
963
106
9
0
243,040
3
L
Chronos
8,446
704
56
5
0
203,829
0
W
Mulan
10,034
836
48
4
0
225,008
1
L
Pele
8,320
693
35
3
0
212,284
0
L
Horus
7,619
635
21
2
0
164,301
1
W
King Arthur
8,854
738
22
2
0
234,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role