Player Matchup

Artemis
Artemis
TwoShotScott3
Artemis
Level 85
God Stats
14W - 10L
1,482 SR
Queue Stats
95W - 95L
1,464 Elo+
Party 2
Bacchus
Bacchus
XUimaX
Bacchus
Level 29
God Stats
1W - 0L
1,577 SR
Queue Stats
8W - 10L
1,311 Elo+
Party 2
Ra
Ra
smeeves15_TTV
Ra
Level 87
God Stats
2W - 1L
1,588 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 2
Team Averages
Level 67
1,549 SR
1,419 Elo+

VS

Team Averages
Level 67
1,478 SR
1,385 Elo+
Kukulkan
Kukulkan
Juanmac401
Kukulkan
Level 35
God Stats
6W - 7L
1,563 SR
Queue Stats
119W - 129L
1,429 Elo+
Party 1
Achilles
Achilles
OneHandedGamer69
Achilles
Level 84
God Stats
3W - 8L
1,355 SR
Queue Stats
129W - 132L
1,434 Elo+
Party 1
Ishtar
Ishtar
RedRumSniper550
Ishtar
Level 82
God Stats
1W - 3L
1,516 SR
Queue Stats
4W - 7L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 0 / 5
9,178
918
11,205
4,867
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
XUimaX
Bacchus
13
3 / 0 / 8
8,100
810
6,288
8,732
10,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 0 / 6
8,460
846
5,358
6,230
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juanmac401
Kukulkan
12
0 / 4 / 0
6,723
672
3,926
7,113
2,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 1 / 0
6,245
625
4,319
11,872
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 0
6,104
610
2,818
8,685
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Juanmac401
Kukulkan
0
4
0
0
L
0
1
0
0
L
0
7
0
0
W
Artemis
7
0
5
9.5
W
Bacchus
XUimaX
Bacchus
3
0
8
7
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
11,063
19,829
Taken
27,670
14,010
Mitigated
15,500
3,867
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Juanmac401
Kukulkan
3,926
84
0
17
7,113
2,343
0
3,291
3,580
27,350
0
L
4,319
658
0
1,681
11,872
10,558
0
2,889
8,396
0
18,294
L
2,818
1,512
0
591
8,685
2,599
0
4,440
4,016
0
11,999
W
Artemis
11,205
4,760
0
851
4,867
1,510
1,323
1,570
3,109
0
49,309
W
Bacchus
XUimaX
Bacchus
6,288
555
0
211
8,732
10,362
0
1,114
7,339
12,623
0
W
5,358
526
407
2,398
6,230
2,138
586
1,205
4,837
33,066
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
19,072
148
Minions Killed
99
0
Camps Cleared
0
607,289
Distance Traveled
524,703
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,723
672
56
6
0
183,507
0
L
Achilles
6,245
625
22
2
0
192,478
0
L
Ishtar
6,104
610
21
2
0
148,718
2
W
Artemis
9,178
918
74
7
0
184,356
0
W
Bacchus
8,100
810
11
1
0
208,718
4
W
Ra
8,460
846
63
6
0
214,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role