Player Matchup

Medusa
Medusa
Capt_Ironhorn
Medusa
Level 93
God Stats
221W - 169L
1,527 SR
Queue Stats
350W - 340L
1,422 Elo+
Solo
Neith
Neith
CozyMiniKitty
Neith
Level 87
God Stats
15W - 25L
1,266 SR
Queue Stats
15W - 34L
1,268 Elo+
Party 2
Bakasura
Bakasura
LaughinCryptic
Bakasura
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,421 Elo+
Party 2
Fafnir
Fafnir
PlasmaMK2
Fafnir
Level 129
God Stats
1W - 0L
1,354 SR
Queue Stats
25W - 27L
1,431 Elo+
Party 2
Sol
Sol
TurboMoist69
Sol
Level 127
God Stats
2W - 2L
1,686 SR
Queue Stats
35W - 51L
1,367 Elo+
Party 2
Team Averages
Level 113
1,467 SR
1,382 Elo+

VS

Team Averages
Level 131
1,484 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
ADankElf
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Chaac
Chaac
Cacelis_
Chaac
Level 125
God Stats
3W - 1L
1,332 SR
Queue Stats
95W - 80L
1,518 Elo+
Party 1
Ymir
Ymir
MrDUP
Ymir
Level 240
God Stats
0W - 1L
1,500 SR
Queue Stats
707W - 697L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Zpuckette
Ao Kuang
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 223L
1,469 Elo+
Solo
Vulcan
Vulcan
yoiseth98
Vulcan
Level 118
God Stats
2W - 3L
1,588 SR
Queue Stats
63W - 59L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,903
493
3,359
8,069
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,949
496
5,657
7,881
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
15
7 / 0 / 3
8,629
616
8,701
14,254
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
PlasmaMK2
Fafnir
13
1 / 1 / 9
8,130
581
5,743
10,582
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
11 / 2 / 3
10,104
722
12,957
11,660
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADankElf
Ah Muzen Cab
12
1 / 2 / 2
6,917
494
8,835
6,895
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Cacelis_
Chaac
14
5 / 3 / 0
8,544
610
8,607
13,875
12,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
MrDUP
Ymir
10
1 / 4 / 1
5,856
418
4,649
13,485
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Zpuckette
Ao Kuang
13
3 / 3 / 0
7,279
520
6,767
11,398
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
yoiseth98
Vulcan
11
0 / 8 / 1
6,556
468
7,457
8,552
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
10
10
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ADankElf
Ah Muzen Cab
1
2
2
1
L
Chaac
Cacelis_
Chaac
5
3
0
1.67
W
1
5
0
0.2
W
0
2
2
0.5
W
Bakasura
7
0
3
8.5
L
Ymir
MrDUP
Ymir
1
4
1
0.38
W
Fafnir
PlasmaMK2
Fafnir
1
1
9
5.5
W
11
2
3
6.25
L
Ao Kuang
Zpuckette
Ao Kuang
3
3
0
1
L
Vulcan
yoiseth98
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
36,315
52,446
Taken
54,205
26,397
Mitigated
30,661
18,612
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ADankElf
Ah Muzen Cab
8,835
2,765
0
948
6,895
2,113
72
1,028
5,524
0
51,544
L
Chaac
Cacelis_
Chaac
8,607
1,326
0
4,787
13,875
12,130
0
2,189
9,945
0
58,508
W
3,359
986
0
337
8,069
2,573
0
0
8,069
0
37,215
W
5,657
1,930
0
2,569
7,881
2,516
0
2,337
5,544
0
53,440
W
Bakasura
8,701
5,156
0
5,865
14,254
5,953
0
4,516
9,738
0
50,458
L
Ymir
MrDUP
Ymir
4,649
661
0
2,879
13,485
9,162
0
5,334
7,661
23,887
571
W
Fafnir
PlasmaMK2
Fafnir
5,743
1,618
0
3,420
10,582
11,454
120
4,036
6,546
15,714
2,735
W
12,957
5,070
0
6,421
11,660
3,901
2,914
7,892
3,768
72,846
0
L
Ao Kuang
Zpuckette
Ao Kuang
6,767
1,170
0
1,603
11,398
4,472
0
3,235
7,998
59,468
0
L
Vulcan
yoiseth98
Vulcan
7,457
159
0
10
8,552
2,784
0
6,679
1,767
42,534
1,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
35,152
420
Minions Killed
398
0
Camps Cleared
0
1,462,821
Distance Traveled
1,410,142
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,917
494
88
6
0
278,378
0
L
Chaac
8,544
610
107
8
0
281,425
1
W
Medusa
6,903
493
64
5
0
276,556
0
W
Neith
6,949
496
85
6
0
253,028
2
W
Bakasura
8,629
616
103
7
0
375,149
0
L
Ymir
5,856
418
40
3
0
245,445
0
W
Fafnir
8,130
581
29
2
0
291,316
0
W
Sol
10,104
722
139
10
0
266,772
0
L
Ao Kuang
7,279
520
87
6
0
316,423
2
L
Vulcan
6,556
468
76
5
0
288,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role