Player Matchup

Skadi
Skadi
Platinum IV
ILoseBuffs
Skadi
Platinum IV
Level 183
God Stats
32W - 19L
1,676 SR
Queue Stats
556W - 646L
1,858 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
XxRunAwayxX
Ao Kuang
Platinum II
Level 107
God Stats
1W - 2L
1,347 SR
Queue Stats
401W - 431L
1,854 MMR
Party 1
Cerberus
Cerberus
Platinum III
Zedin
Cerberus
Platinum III
Level 156
God Stats
87W - 87L
1,590 SR
Queue Stats
378W - 396L
1,871 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,538 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,742 SR
1,867 MMR
Tsukuyomi
Tsukuyomi
Gold III
GaminginOCPS
Tsukuyomi
Gold III
Level 45
God Stats
3W - 4L
1,801 SR
Queue Stats
99W - 90L
1,725 MMR
Solo
Shiva
Shiva
Diamond IV
bopitmaster
Shiva
Diamond IV
Level 158
God Stats
5W - 7L
1,612 SR
Queue Stats
255W - 283L
2,054 MMR
Party 2
Scylla
Scylla
Diamond V
ii JAIVIeS
Scylla
Diamond V
Level 156
God Stats
5W - 4L
1,811 SR
Queue Stats
230W - 238L
1,821 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
0 / 4 / 3
10,166
678
9,096
11,770
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
XxRunAwayxX
Ao Kuang
13
2 / 5 / 2
9,092
606
9,207
18,204
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Zedin
Cerberus
14
3 / 5 / 1
10,006
667
11,227
19,249
17,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BacchusThothAchillesMulanNe Zha

VS

Bans
MedusaKuzenboVulcanCthulhuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GaminginOCPS
Tsukuyomi
17
6 / 4 / 8
11,919
795
13,501
13,315
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

17
3 / 0 / 9
10,691
713
14,326
17,566
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
ii JAIVIeS
Scylla
18
5 / 1 / 7
11,866
791
14,600
8,832
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GaminginOCPS
Tsukuyomi
6
4
8
2.5
L
Skadi
0
4
3
0.38
L
Ao Kuang
XxRunAwayxX
Ao Kuang
2
5
2
0.6
L
Cerberus
Zedin
Cerberus
3
5
1
0.7
W
3
0
9
7.5
W
Scylla
ii JAIVIeS
Scylla
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
42,427
49,223
Taken
39,713
37,919
Mitigated
27,605
6,295
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GaminginOCPS
Tsukuyomi
13,501
3,677
0
2,869
13,315
6,625
1,541
4,940
7,539
116
39,836
L
Skadi
9,096
1,249
0
793
11,770
3,226
950
4,410
7,076
0
60,767
L
Ao Kuang
XxRunAwayxX
Ao Kuang
9,207
2,014
0
3,404
18,204
17,504
0
3,737
13,713
35,924
0
L
Cerberus
Zedin
Cerberus
11,227
163
0
2,098
19,249
17,189
42
6,472
12,402
21,101
1,784
W
14,326
1,896
200
5,402
17,566
18,202
298
6,873
9,451
0
31,265
W
Scylla
ii JAIVIeS
Scylla
14,600
1,566
0
330
8,832
2,778
1,015
5,276
3,083
72,229
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
34,476
188
Minions Killed
204
0
Camps Cleared
0
830,365
Distance Traveled
929,499
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,919
795
45
3
0
297,440
0
L
Skadi
10,166
678
110
7
0
274,021
0
L
Ao Kuang
9,092
606
41
3
0
279,492
2
L
Cerberus
10,006
667
37
2
0
276,852
2
W
Shiva
10,691
713
34
2
0
340,348
0
W
Scylla
11,866
791
125
8
0
291,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role