Player Matchup

He Bo
He Bo
Gold_World0v2
He Bo
Level 43
God Stats
4W - 5L
1,600 SR
Queue Stats
58W - 95L
1,327 Elo+
Solo
Scylla
Scylla
Hidull32
Scylla
Level 102
God Stats
4W - 4L
1,359 SR
Queue Stats
87W - 95L
1,528 Elo+
Solo
Shiva
Shiva
chico98
Shiva
Level 124
God Stats
6W - 4L
1,404 SR
Queue Stats
71W - 60L
1,527 Elo+
Solo
Aphrodite
Aphrodite
hannibals1972
Aphrodite
Level 79
God Stats
164W - 149L
1,531 SR
Queue Stats
171W - 168L
1,481 Elo+
Solo
Anhur
Anhur
morganSU
Anhur
Level 122
God Stats
2W - 3L
1,623 SR
Queue Stats
258W - 232L
1,593 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,491 Elo+

VS

Team Averages
Level 127
1,490 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Marquesein
Agni
Level 83
God Stats
6W - 5L
1,388 SR
Queue Stats
197W - 164L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
frostelf37
Ratatoskr
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
prieto10
Cu Chulainn
Level 80
God Stats
4W - 4L
1,563 SR
Queue Stats
230W - 226L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,822
487
3,852
8,961
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Hidull32
Scylla
16
6 / 2 / 4
9,473
677
9,030
6,505
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
chico98
Shiva
16
2 / 3 / 0
9,516
680
12,473
15,328
11,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
hannibals1972
Aphrodite
11
0 / 5 / 5
7,540
539
3,075
12,537
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anhur
morganSU
Anhur
16
8 / 1 / 1
9,470
676
11,777
12,651
4,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 5 / 3
7,389
528
10,100
9,086
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
 
Fafnir
10
2 / 2 / 4
6,962
497
4,017
14,516
13,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 1
7,636
545
7,428
7,463
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
frostelf37
Ratatoskr
13
3 / 4 / 3
7,249
518
5,156
10,562
2,616
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
prieto10
Cu Chulainn
14
3 / 2 / 0
8,287
592
10,092
17,119
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
13
13
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
3
0.7
L
Fafnir
 
Fafnir
2
2
4
2
W
0
2
3
0.75
W
Scylla
Hidull32
Scylla
6
2
4
4
L
3
3
1
1.17
W
Shiva
chico98
Shiva
2
3
0
0.67
L
Ratatoskr
frostelf37
Ratatoskr
3
4
3
1.13
W
Aphrodite
hannibals1972
Aphrodite
0
5
5
0.5
W
Anhur
morganSU
Anhur
8
1
1
8.5
L
Cu Chulainn
prieto10
Cu Chulainn
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
36,793
55,982
Taken
58,746
28,826
Mitigated
27,814
23,168
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,100
3,519
0
1,386
9,086
1,888
0
1,207
7,831
0
57,099
L
Fafnir
 
Fafnir
4,017
602
0
3,898
14,516
13,409
0
5,906
8,458
16,246
738
W
3,852
138
0
3,122
8,961
2,914
0
3,901
5,060
38,631
916
W
Scylla
Hidull32
Scylla
9,030
920
0
1,042
6,505
1,931
0
3,349
3,156
71,709
0
L
7,428
397
0
1,500
7,463
1,834
0
4,190
2,959
54,258
757
W
Shiva
chico98
Shiva
12,473
2,841
0
4,393
15,328
11,219
27
181
15,147
0
82,323
L
Ratatoskr
frostelf37
Ratatoskr
5,156
1,369
0
3,291
10,562
2,616
0
3,726
6,722
0
53,915
W
Aphrodite
hannibals1972
Aphrodite
3,075
519
4,411
4,921
12,537
8,065
246
3,263
9,274
23,046
683
W
Anhur
morganSU
Anhur
11,777
5,066
0
5,279
12,651
4,697
730
1,301
11,350
0
76,260
L
Cu Chulainn
prieto10
Cu Chulainn
10,092
1,845
0
4,945
17,119
8,067
0
336
16,743
0
65,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
37,523
491
Minions Killed
418
0
Camps Cleared
0
1,476,520
Distance Traveled
1,474,740
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,389
528
89
6
0
289,857
0
L
Fafnir
6,962
497
29
2
0
289,309
1
W
He Bo
6,822
487
67
5
0
305,603
0
W
Scylla
9,473
677
139
10
0
311,570
4
L
Agni
7,636
545
92
7
0
284,593
6
W
Shiva
9,516
680
141
10
0
296,638
0
L
Ratatoskr
7,249
518
92
7
0
335,815
0
W
Aphrodite
7,540
539
26
2
0
271,281
0
W
Anhur
9,470
676
118
8
0
291,428
7
L
Cu Chulainn
8,287
592
116
8
0
275,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role