Player Matchup

Sylvanus
Sylvanus
FreakishlyGreen
Sylvanus
Level 107
God Stats
1W - 1L
1,854 SR
Queue Stats
92W - 75L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KrustyHoles
Morgan Le Fay
Level 102
God Stats
0W - 2L
1,298 SR
Queue Stats
142W - 96L
1,534 Elo+
Solo
Chiron
Chiron
MugiwaraLuffy2
Chiron
Level 124
God Stats
0W - 1L
1,756 SR
Queue Stats
10W - 12L
1,473 Elo+
Solo
Fafnir
Fafnir
NIX8880
Fafnir
Level 67
God Stats
1W - 3L
1,557 SR
Queue Stats
99W - 94L
1,550 Elo+
Party 3
The Morrigan
The Morrigan
ValkyrQueen9635
The Morrigan
Level 153
God Stats
2W - 3L
1,806 SR
Queue Stats
170W - 159L
1,568 Elo+
Party 3
Team Averages
Level 111
1,654 SR
1,546 Elo+

VS

Team Averages
Level 108
1,596 SR
1,598 Elo+
Danzaburou
Danzaburou
DaddyFahsy
Danzaburou
Level 68
God Stats
3W - 1L
1,570 SR
Queue Stats
57W - 40L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
GoGoGoGolem420
Sylvanus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,598 Elo+
Party 2
Loki
Loki
SnewZn
Loki
Level 128
God Stats
4W - 3L
1,695 SR
Queue Stats
246W - 235L
1,558 Elo+
Party 1
Sobek
Sobek
Snugg1yDuck
Sobek
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 33L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
thunderthighs85
Ao Kuang
Level 54
God Stats
2W - 0L
1,718 SR
Queue Stats
25W - 12L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 4 / 6
10,847
723
12,555
21,119
24,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
KrustyHoles
Morgan Le Fay
17
1 / 5 / 9
9,563
638
19,876
15,775
7,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 5
10,811
721
22,845
14,168
7,366
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
NIX8880
Fafnir
16
1 / 3 / 9
10,538
703
9,602
17,586
25,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
ValkyrQueen9635
The Morrigan
17
1 / 4 / 9
9,843
656
11,545
10,415
5,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyFahsy
Danzaburou
18
1 / 3 / 14
11,058
737
14,282
15,180
8,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
18
6 / 4 / 12
11,109
741
13,957
18,868
14,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
SnewZn
Loki
19
4 / 2 / 12
11,421
761
19,389
12,979
8,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
3 / 2 / 16
11,906
794
12,581
26,738
39,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
18
5 / 2 / 10
12,208
814
11,617
19,142
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
11
Kills
19
19
Deaths
13
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyFahsy
Danzaburou
1
3
14
2.67
L
Sylvanus
3
4
6
1.5
W
Sylvanus
6
4
12
3
L
Morgan Le Fay
KrustyHoles
Morgan Le Fay
1
5
9
1.1
L
5
3
5
2.5
L
Fafnir
NIX8880
Fafnir
1
3
9
1.83
W
Loki
SnewZn
Loki
4
2
12
5
W
3
2
16
5.5
L
The Morrigan
ValkyrQueen9635
The Morrigan
1
4
9
1.38
W
Ao Kuang
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,423
Damage
71,826
79,063
Taken
92,907
70,606
Mitigated
91,586
33,246
Healing
56,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyFahsy
Danzaburou
14,282
5,187
1,239
3,284
15,180
8,109
2,409
7,890
6,182
0
49,091
L
Sylvanus
12,555
1,246
13,342
7,756
21,119
24,390
0
8,859
12,260
22,329
0
W
Sylvanus
13,957
1,470
23,746
8,550
18,868
14,707
150
9,860
9,008
21,601
0
L
Morgan Le Fay
KrustyHoles
Morgan Le Fay
19,876
607
0
2,199
15,775
7,769
0
8,754
7,021
37,693
0
L
22,845
6,579
2,978
3,210
14,168
7,366
124
6,915
7,253
0
44,973
L
Fafnir
NIX8880
Fafnir
9,602
2,536
310
2,482
17,586
25,649
0
7,236
10,350
12,847
1,293
W
Loki
SnewZn
Loki
19,389
1,719
3,596
2,011
12,979
8,091
676
8,174
4,805
0
59,162
W
12,581
413
1,020
6,818
26,738
39,769
305
13,073
13,665
18,374
2,686
L
The Morrigan
ValkyrQueen9635
The Morrigan
11,545
1,893
730
239
10,415
5,432
0
4,632
5,783
27,942
4,114
W
Ao Kuang
11,617
3,128
687
5,573
19,142
20,910
42
11,036
8,106
19,260
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
57,702
198
Minions Killed
203
0
Camps Cleared
0
1,510,018
Distance Traveled
1,520,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,058
737
87
6
0
311,028
0
L
Sylvanus
10,847
723
24
2
0
312,011
0
W
Sylvanus
11,109
741
16
1
0
273,400
0
L
Morgan Le Fay
9,563
638
34
2
0
299,034
0
L
Chiron
10,811
721
61
4
0
298,407
0
L
Fafnir
10,538
703
19
1
0
297,748
0
W
Loki
11,421
761
57
4
0
326,187
0
W
Sobek
11,906
794
23
2
0
312,713
0
L
The Morrigan
9,843
656
60
4
0
302,818
0
W
Ao Kuang
12,208
814
20
1
0
296,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role