Player Matchup

Sylvanus
Sylvanus
MasterFwipFwip
Sylvanus
Level 148
God Stats
6W - 0L
1,747 SR
Queue Stats
14W - 1L
1,891 Elo+
Solo
Chang'e
Chang'e
McFxdden
Chang'e
Level 87
God Stats
18W - 19L
1,450 SR
Queue Stats
381W - 421L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Rioske_sky
Sun Wukong
Level 88
God Stats
4W - 1L
1,699 SR
Queue Stats
13W - 10L
1,450 Elo+
Solo
The Morrigan
The Morrigan
TZ Maty
The Morrigan
Level 69
God Stats
29W - 21L
1,587 SR
Queue Stats
274W - 334L
1,516 Elo+
Party 1
Chronos
Chronos
ilicktoes420
Chronos
Level 109
God Stats
6W - 4L
1,431 SR
Queue Stats
106W - 112L
1,482 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,564 Elo+

VS

Team Averages
Level 112
1,508 SR
1,493 Elo+
Nu Wa
Nu Wa
Hides_Hrt_
Nu Wa
Level 88
God Stats
16W - 14L
1,565 SR
Queue Stats
233W - 218L
1,531 Elo+
Party 2
Merlin
Merlin
ImStyxx
Merlin
Level 136
God Stats
7W - 8L
1,500 SR
Queue Stats
260W - 251L
1,557 Elo+
Solo
Skadi
Skadi
Im_Her_Kaneki
Skadi
Level 109
God Stats
2W - 1L
1,316 SR
Queue Stats
616W - 582L
1,545 Elo+
Party 2
Poseidon
Poseidon
JediJuanJo
Poseidon
Level 139
God Stats
1W - 2L
1,749 SR
Queue Stats
5W - 9L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
NiuBi69
Gilgamesh
Level 86
God Stats
5W - 7L
1,412 SR
Queue Stats
172W - 177L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 3 / 5
7,936
567
6,477
12,300
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
McFxdden
Chang'e
14
2 / 1 / 3
7,544
539
6,428
11,095
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Rioske_sky
Sun Wukong
13
0 / 3 / 0
7,438
531
4,708
10,601
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TZ Maty
The Morrigan
16
5 / 0 / 3
9,388
671
6,619
5,302
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
ilicktoes420
Chronos
14
4 / 2 / 4
8,266
590
6,113
8,945
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 3 / 3
6,713
480
5,222
5,695
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
ImStyxx
Merlin
13
4 / 4 / 1
7,411
529
9,502
9,257
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 4 / 3
6,156
440
6,031
6,545
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
JediJuanJo
Poseidon
13
0 / 5 / 0
6,905
493
2,755
8,188
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
NiuBi69
Gilgamesh
14
2 / 0 / 1
7,978
570
5,658
12,805
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
3
3
1.17
L
Merlin
ImStyxx
Merlin
4
4
1
1.13
L
1
4
3
0.63
L
Poseidon
JediJuanJo
Poseidon
0
5
0
0
W
Sylvanus
5
3
5
2.5
W
Chang'e
McFxdden
Chang'e
2
1
3
3.5
L
Gilgamesh
NiuBi69
Gilgamesh
2
0
1
2.5
W
Sun Wukong
Rioske_sky
Sun Wukong
0
3
0
0
W
The Morrigan
TZ Maty
The Morrigan
5
0
3
6.5
W
Chronos
ilicktoes420
Chronos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
29,168
48,243
Taken
42,490
22,280
Mitigated
20,207
19,116
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,222
1,628
0
129
5,695
4,722
0
4,256
1,364
21,662
0
L
Merlin
ImStyxx
Merlin
9,502
1,080
0
3,967
9,257
2,603
0
4,973
4,284
49,081
573
L
6,031
2,520
0
601
6,545
1,538
0
4,774
1,771
0
32,653
L
Poseidon
JediJuanJo
Poseidon
2,755
0
0
224
8,188
1,586
0
4,981
2,667
57,449
0
W
Sylvanus
6,477
2,410
790
3,451
12,300
9,444
0
5,954
6,346
24,740
11,060
W
Chang'e
McFxdden
Chang'e
6,428
1,006
894
7,929
11,095
3,489
0
2,699
8,205
57,489
1,313
L
Gilgamesh
NiuBi69
Gilgamesh
5,658
893
0
2,902
12,805
9,758
0
4,598
8,163
0
51,418
W
Sun Wukong
Rioske_sky
Sun Wukong
4,708
913
0
2,621
10,601
4,944
0
1,159
8,923
0
51,876
W
The Morrigan
TZ Maty
The Morrigan
6,619
443
0
984
5,302
1,757
573
2,987
2,315
65,498
1,813
W
Chronos
ilicktoes420
Chronos
6,113
2,955
0
2,447
8,945
2,646
0
4,666
4,279
58,337
6,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
35,163
502
Minions Killed
412
0
Camps Cleared
0
1,520,401
Distance Traveled
1,297,002
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,713
480
28
2
0
253,229
2
L
Merlin
7,411
529
96
7
0
305,491
0
L
Skadi
6,156
440
65
5
0
203,811
0
L
Poseidon
6,905
493
103
7
0
249,996
2
W
Sylvanus
7,936
567
43
3
0
271,487
8
W
Chang'e
7,544
539
116
8
0
334,598
0
L
Gilgamesh
7,978
570
120
9
0
284,475
0
W
Sun Wukong
7,438
531
89
6
0
307,575
2
W
The Morrigan
9,388
671
138
10
0
307,332
4
W
Chronos
8,266
590
116
8
0
299,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role