Player Matchup

Chiron
Chiron
Gold III
ChefBoyRrude
Chiron
Gold III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,481 MMR
Solo
Ra
Ra
Gold II
Eragonxx
Ra
Gold II
Level 126
God Stats
5W - 7L
1,562 SR
Queue Stats
286W - 284L
1,476 MMR
Solo
Bacchus
Bacchus
Gold V
Lordanghelo
Bacchus
Gold V
Level 138
God Stats
5W - 4L
1,621 SR
Queue Stats
72W - 74L
1,345 MMR
Party 2
Chang'e
Chang'e
Platinum V
betfast
Chang'e
Platinum V
Level 131
God Stats
1W - 1L
1,699 SR
Queue Stats
58W - 52L
1,675 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
wgbeta
Xing Tian
Gold IV
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
441W - 470L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,536 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,478 SR
1,489 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
Distbone
Agni
Gold III
Level 67
God Stats
2W - 1L
1,531 SR
Queue Stats
59W - 59L
1,515 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Maykerquééftador
Ao Kuang
Bronze III
Level 106
God Stats
2W - 1L
1,652 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
XmaraimaKiller
Cernunnos
Gold V
Level 106
God Stats
1W - 1L
1,312 SR
Queue Stats
77W - 73L
1,434 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
ragemetz
Zhong Kui
Gold V
Level 239
God Stats
7W - 2L
1,394 SR
Queue Stats
35W - 42L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 2 / 1
5,954
425
3,979
6,578
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 5 / 1
7,780
556
6,480
9,711
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lordanghelo
Bacchus
10
1 / 2 / 1
6,596
471
5,905
12,167
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
betfast
Chang'e
13
3 / 4 / 3
7,454
532
8,835
12,780
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
wgbeta
Xing Tian
13
0 / 1 / 1
6,645
475
6,001
13,963
12,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaArachneAwilixCthulhu

VS

Bans
ThanatosMulanMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 6
7,002
500
6,269
11,613
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
12
3 / 3 / 3
7,796
557
8,741
9,249
2,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 2
8,818
630
10,031
11,581
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
XmaraimaKiller
Cernunnos
15
0 / 0 / 3
8,042
574
5,689
8,772
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
ragemetz
Zhong Kui
14
2 / 0 / 0
8,722
623
8,496
10,206
9,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
14
14
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
6
3
L
Chiron
0
2
1
0.25
W
Agni
3
3
3
1.5
L
3
5
1
0.7
L
Bacchus
Lordanghelo
Bacchus
1
2
1
0.75
W
9
3
2
3.33
W
Cernunnos
XmaraimaKiller
Cernunnos
0
0
3
1.5
L
Chang'e
betfast
Chang'e
3
4
3
1.13
W
Zhong Kui
ragemetz
Zhong Kui
2
0
0
2
L
Xing Tian
wgbeta
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
39,226
55,199
Taken
51,421
30,884
Mitigated
29,632
16,336
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,269
286
0
4,600
11,613
10,107
0
7,727
3,810
16,650
0
L
Chiron
3,979
1,461
320
2,244
6,578
1,617
513
1,924
4,633
0
36,587
W
Agni
8,741
510
0
2,690
9,249
2,808
11
6,065
3,146
48,733
2,431
L
6,480
701
392
3,651
9,711
3,143
0
5,474
4,237
59,915
0
L
Bacchus
Lordanghelo
Bacchus
5,905
677
0
1,919
12,167
10,331
0
8,733
3,434
17,606
3,734
W
10,031
1,913
0
2,115
11,581
4,573
0
4,788
6,691
73,512
0
W
Cernunnos
XmaraimaKiller
Cernunnos
5,689
2,106
0
6,291
8,772
3,014
2,309
1,705
6,979
0
78,578
L
Chang'e
betfast
Chang'e
8,835
866
410
3,496
12,780
3,243
21
9,605
3,175
49,608
0
W
Zhong Kui
ragemetz
Zhong Kui
8,496
1,028
0
6,561
10,206
9,130
56
5,813
4,393
63,855
2,509
L
Xing Tian
wgbeta
Xing Tian
6,001
260
0
3,904
13,963
12,550
0
7,130
6,833
44,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
40,380
387
Minions Killed
475
0
Camps Cleared
0
1,361,692
Distance Traveled
1,340,903
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,002
500
28
2
0
282,707
6
L
Chiron
5,954
425
66
5
0
197,996
1
W
Agni
7,796
557
83
6
0
268,737
1
L
Ra
7,780
556
121
9
0
308,543
0
L
Bacchus
6,596
471
28
2
0
287,248
4
W
Ao Kuang
8,818
630
111
8
0
311,877
3
W
Cernunnos
8,042
574
123
9
0
254,878
1
L
Chang'e
7,454
532
89
6
0
300,374
0
W
Zhong Kui
8,722
623
130
9
0
222,704
2
L
Xing Tian
6,645
475
83
6
0
267,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role