Player Matchup

Cerberus
Cerberus
CRiMe09
Cerberus
Level 125
God Stats
1W - 0L
1,541 SR
Queue Stats
52W - 56L
1,486 Elo+
Party 1
Charybdis
Charybdis
Duwped
Charybdis
Level 125
God Stats
1W - 0L
1,447 SR
Queue Stats
15W - 12L
1,352 Elo+
Party 2
Agni
Agni
Phraimed
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,565 Elo+
Party 2
Chiron
Chiron
royalmoun
Chiron
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
58W - 62L
1,487 Elo+
Party 1
Ymir
Ymir
shotsbychai
Ymir
Level 156
God Stats
4W - 4L
1,208 SR
Queue Stats
137W - 124L
1,506 Elo+
Party 2
Team Averages
Level 131
1,451 SR
1,479 Elo+

VS

Team Averages
Level 119
1,451 SR
1,413 Elo+
Zeus
Zeus
BadwolfRuNzPS
Zeus
Level 147
God Stats
4W - 3L
1,779 SR
Queue Stats
789W - 804L
1,519 Elo+
Solo
Shiva
Shiva
LIMZYY
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,130 Elo+
Solo
King Arthur
King Arthur
MercenaryStyle
King Arthur
Level 145
God Stats
0W - 1L
1,175 SR
Queue Stats
91W - 88L
1,514 Elo+
Solo
Apollo
Apollo
PolarBaron
Apollo
Level 145
God Stats
1W - 2L
1,303 SR
Queue Stats
14W - 23L
1,351 Elo+
Solo
Rama
Rama
dR Cragon
Rama
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 86L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRiMe09
Cerberus
12
4 / 1 / 8
6,566
1,094
2,301
5,535
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Duwped
Charybdis
10
1 / 0 / 8
6,198
1,033
2,827
2,118
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
12
2 / 0 / 11
6,568
1,095
5,364
2,887
927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
royalmoun
Chiron
13
3 / 0 / 10
6,776
1,129
5,407
3,964
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 1 / 10
6,590
1,098
2,997
7,150
3,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,405
901
3,965
3,088
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
LIMZYY
Shiva
8
0 / 4 / 0
4,823
804
782
5,158
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
MercenaryStyle
King Arthur
9
0 / 3 / 1
5,176
863
2,816
4,637
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
PolarBaron
Apollo
11
1 / 2 / 0
5,816
969
3,756
3,735
1,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
9
0 / 3 / 0
5,166
861
2,621
4,039
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
14
Kills
1
2
Deaths
14
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
CRiMe09
Cerberus
4
1
8
8
W
Charybdis
Duwped
Charybdis
1
0
8
5
L
Shiva
LIMZYY
Shiva
0
4
0
0
L
King Arthur
MercenaryStyle
King Arthur
0
3
1
0.17
W
Agni
2
0
11
7.5
L
Apollo
PolarBaron
Apollo
1
2
0
0.5
L
Rama
0
3
0
0
W
Chiron
royalmoun
Chiron
3
0
10
8
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
13,940
21,654
Taken
20,657
11,377
Mitigated
10,180
8,876
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,965
199
153
360
3,088
935
0
1,159
1,929
14,323
134
W
Cerberus
CRiMe09
Cerberus
2,301
260
206
426
5,535
4,407
204
671
4,864
5,426
99
W
Charybdis
Duwped
Charybdis
2,827
1,328
540
1,061
2,118
672
630
666
1,452
0
9,750
L
Shiva
LIMZYY
Shiva
782
90
206
268
5,158
3,680
0
2,376
2,782
0
2,405
L
King Arthur
MercenaryStyle
King Arthur
2,816
135
0
113
4,637
2,873
0
2,825
1,812
1,228
3,480
W
Agni
5,364
367
434
182
2,887
927
304
629
2,258
12,586
397
L
Apollo
PolarBaron
Apollo
3,756
1,226
235
268
3,735
1,554
0
2,008
1,727
0
8,886
L
Rama
2,621
2,099
263
387
4,039
1,138
0
2,038
2,001
0
8,009
W
Chiron
royalmoun
Chiron
5,407
1,609
1,091
720
3,964
1,417
488
1,556
2,408
0
19,071
W
2,997
421
1,514
2,702
7,150
3,954
122
1,163
5,886
3,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
26,386
82
Minions Killed
57
0
Camps Cleared
0
561,236
Distance Traveled
415,835
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,405
901
28
5
0
86,566
2
W
Cerberus
6,566
1,094
11
2
0
119,464
0
W
Charybdis
6,198
1,033
17
3
0
92,645
0
L
Shiva
4,823
804
2
0
0
85,726
0
L
King Arthur
5,176
863
4
1
0
66,396
0
W
Agni
6,568
1,095
16
3
0
119,190
0
L
Apollo
5,816
969
17
3
0
104,235
0
L
Rama
5,166
861
6
1
0
72,912
0
W
Chiron
6,776
1,129
30
5
0
116,605
0
W
Ymir
6,590
1,098
8
1
0
113,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role