Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TheLadyArtemis
Zeus
Level 81
God Stats
2W - 1L
1,476 SR
Queue Stats
900W - 934L
1,433 Elo+
Solo
Cupid
Cupid
TimedHalfling14
Cupid
Level 159
God Stats
28W - 34L
1,507 SR
Queue Stats
664W - 728L
1,406 Elo+
Solo
Jormungandr
Jormungandr
WolfGoddess4273
Jormungandr
Level 129
God Stats
33W - 30L
1,508 SR
Queue Stats
156W - 167L
1,400 Elo+
Solo
Team Averages
Level 132
1,498 SR
1,448 Elo+

VS

Team Averages
Level 89
1,488 SR
1,475 Elo+
Persephone
Persephone
ElseisSomethin
Persephone
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 113L
1,636 Elo+
Solo
King Arthur
King Arthur
Luzbeth
King Arthur
Level 80
God Stats
9W - 19L
1,464 SR
Queue Stats
53W - 62L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
N0ahT0725
Baron Samedi
Level 149
God Stats
46W - 57L
1,484 SR
Queue Stats
488W - 549L
1,469 Elo+
Solo
Thanatos
Thanatos
Pro God V2
Thanatos
Level 86
God Stats
24W - 22L
1,491 SR
Queue Stats
55W - 62L
1,436 Elo+
Solo
Sol
Sol
Xgoto
Sol
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 249L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 3
6,672
1,112
1,488
3,044
2,142
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
 
Cerberus
11
1 / 0 / 3
6,609
1,102
4,231
6,257
6,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 1 / 3
6,755
1,126
3,481
2,150
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,909
1,152
1,356
3,138
1,130
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
WolfGoddess4273
Jormungandr
11
0 / 1 / 3
6,456
1,076
1,953
6,454
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

374

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElseisSomethin
Persephone
10
0 / 2 / 0
6,115
1,019
3,689
4,317
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Luzbeth
King Arthur
7
0 / 1 / 0
5,695
949
326
1,096
489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
N0ahT0725
Baron Samedi
12
0 / 0 / 1
6,606
1,101
4,163
1,019
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Pro God V2
Thanatos
11
1 / 1 / 1
6,622
1,104
4,231
4,585
1,126
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Xgoto
Sol
12
1 / 0 / 1
6,873
1,146
4,998
3,603
591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
4
Kills
2
2
Deaths
4
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
3
1.5
W
Cerberus
 
Cerberus
1
0
3
2.5
L
Persephone
ElseisSomethin
Persephone
0
2
0
0
L
King Arthur
Luzbeth
King Arthur
0
1
0
0
L
Baron Samedi
N0ahT0725
Baron Samedi
0
0
1
0.5
L
Thanatos
Pro God V2
Thanatos
1
1
1
1.5
W
1
1
3
2.5
W
2
0
0
2
W
Jormungandr
WolfGoddess4273
Jormungandr
0
1
3
1.5
L
Sol
Xgoto
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
17,407
21,043
Taken
14,620
14,650
Mitigated
3,769
3,320
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,488
333
0
269
3,044
2,142
0
2,091
953
255
4,186
W
Cerberus
 
Cerberus
4,231
308
0
1,122
6,257
6,164
0
2,878
3,379
9,168
223
L
Persephone
ElseisSomethin
Persephone
3,689
405
0
388
4,317
1,152
0
3,035
1,101
8,560
0
L
King Arthur
Luzbeth
King Arthur
326
56
0
9
1,096
489
0
229
867
0
805
L
Baron Samedi
N0ahT0725
Baron Samedi
4,163
239
320
414
1,019
411
0
342
677
25,229
0
L
Thanatos
Pro God V2
Thanatos
4,231
1,020
38
1,496
4,585
1,126
0
3,210
1,315
0
9,625
W
3,481
689
0
0
2,150
675
0
1,435
715
17,391
0
W
1,356
701
331
1,308
3,138
1,130
0
2,249
889
0
12,120
W
Jormungandr
WolfGoddess4273
Jormungandr
1,953
341
0
290
6,454
4,539
0
3,968
2,486
13,358
1,298
L
Sol
Xgoto
Sol
4,998
1,800
0
732
3,603
591
0
2,575
930
13,768
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
31,911
126
Minions Killed
96
6
Camps Cleared
3
539,078
Distance Traveled
470,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,672
1,112
11
2
1
89,106
0
W
Cerberus
6,609
1,102
15
3
1
122,957
0
L
Persephone
6,115
1,019
11
2
0
115,513
0
L
King Arthur
5,695
949
0
0
0
15,732
0
L
Baron Samedi
6,606
1,101
38
6
1
111,153
0
L
Thanatos
6,622
1,104
18
3
0
109,569
0
W
Zeus
6,755
1,126
48
8
2
105,997
0
W
Cupid
6,909
1,152
19
3
2
111,365
2
W
Jormungandr
6,456
1,076
33
6
0
109,653
0
L
Sol
6,873
1,146
29
5
2
118,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role