Player Matchup

Hades
Hades
Gold II
LeePrime23
Hades
Gold II
Level 153
God Stats
69W - 47L
1,626 SR
Queue Stats
140W - 151L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,626 SR
1,634 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,933 SR
1,512 MMR
Chang'e
Chang'e
Bronze III
Easy_on_the_yees
Chang'e
Bronze III
Level 104
God Stats
3W - 1L
1,933 SR
Queue Stats
3W - 5L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 1 / 0
9,738
1,082
7,409
10,646
6,373
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraSusanoBastetHe BoAnhur

VS

Bans
SkadiHou YiNe ZhaAnubisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,474
942
6,471
10,794
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Hades
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,409
Damage
6,471
10,646
Taken
10,794
6,373
Mitigated
6,467
5,699
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,471
408
0
5,387
10,794
6,467
30
7,095
3,699
46,150
0
W
Hades
7,409
457
0
5,699
10,646
6,373
597
7,136
3,510
51,400
3,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,738
Gold Earned
8,474
118
Minions Killed
101
6
Camps Cleared
3
182,691
Distance Traveled
165,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,474
942
101
11
3
165,677
0
W
Hades
9,738
1,082
118
13
6
182,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role