Player Matchup

Izanami
Izanami
AmGhilli3
Izanami
Level 29
God Stats
9W - 15L
1,372 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 2
Thanatos
Thanatos
BubbaloobeThicc
Thanatos
Level 116
God Stats
3W - 3L
1,596 SR
Queue Stats
39W - 43L
1,435 Elo+
Party 2
Achilles
Achilles
CurryPeopleHater
Achilles
Level 26
God Stats
4W - 10L
1,699 SR
Queue Stats
33W - 35L
1,438 Elo+
Party 2
Ra
Ra
rjt1603
Ra
Level 24
God Stats
1W - 4L
1,422 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 2
Ymir
Ymir
xqcfan22
Ymir
Level 25
God Stats
4W - 6L
1,744 SR
Queue Stats
41W - 37L
1,566 Elo+
Party 2
Team Averages
Level 44
1,567 SR
1,447 Elo+

VS

Team Averages
Level 92
1,420 SR
1,395 Elo+
Danzaburou
Danzaburou
CheckLeft
Danzaburou
Level 67
God Stats
5W - 6L
1,452 SR
Queue Stats
211W - 184L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Laxgodtman
Baron Samedi
Level 83
God Stats
6W - 4L
1,550 SR
Queue Stats
234W - 209L
1,591 Elo+
Solo
Ix Chel
Ix Chel
Outuition
Ix Chel
Level 124
God Stats
1W - 1L
1,461 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 1
Kali
Kali
SealedMyth
Kali
Level 39
God Stats
5W - 4L
1,306 SR
Queue Stats
115W - 98L
1,453 Elo+
Solo
King Arthur
King Arthur
Thecheeksterz
King Arthur
Level 146
God Stats
3W - 3L
1,331 SR
Queue Stats
8W - 9L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmGhilli3
Izanami
7
0 / 3 / 1
4,581
458
1,442
4,713
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
2 / 7 / 1
5,605
561
4,515
9,652
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 1
4,227
423
1,236
8,285
4,591
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
5,323
532
1,942
5,700
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
9
2 / 1 / 2
5,977
598
2,322
7,428
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheckLeft
Danzaburou
12
3 / 1 / 0
7,078
708
5,020
3,374
1,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Laxgodtman
Baron Samedi
9
0 / 1 / 8
5,768
577
3,284
6,553
3,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Outuition
Ix Chel
10
1 / 1 / 3
5,827
583
3,408
4,064
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 1 / 1
7,173
717
7,172
10,320
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Thecheeksterz
King Arthur
12
7 / 1 / 0
7,134
713
6,454
6,516
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
21
21
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AmGhilli3
Izanami
0
3
1
0.17
L
Thanatos
2
7
1
0.36
W
Danzaburou
CheckLeft
Danzaburou
3
1
0
3
L
0
6
1
0.08
W
Baron Samedi
Laxgodtman
Baron Samedi
0
1
8
4
W
Ix Chel
Outuition
Ix Chel
1
1
3
2.5
W
10
1
1
10.5
W
King Arthur
Thecheeksterz
King Arthur
7
1
0
7
L
1
4
1
0.38
L
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,457
Damage
25,338
35,778
Taken
30,827
16,419
Mitigated
15,387
7,734
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AmGhilli3
Izanami
1,442
1,148
0
339
4,713
1,131
0
182
4,531
0
17,702
L
Thanatos
4,515
1,367
0
4,629
9,652
3,213
0
1,324
8,328
0
22,099
W
Danzaburou
CheckLeft
Danzaburou
5,020
1,967
0
1,428
3,374
1,166
0
154
3,220
0
54,139
L
1,236
355
0
915
8,285
4,591
0
0
8,285
0
7,944
W
Baron Samedi
Laxgodtman
Baron Samedi
3,284
376
170
2,782
6,553
3,798
0
1,191
5,303
14,246
1,070
W
Ix Chel
Outuition
Ix Chel
3,408
484
211
1,691
4,064
1,180
69
1,293
2,716
32,534
808
W
7,172
2,933
0
6,554
10,320
3,896
15
1,207
9,113
0
46,845
W
King Arthur
Thecheeksterz
King Arthur
6,454
1,210
0
849
6,516
5,347
0
305
6,211
0
47,476
L
1,942
0
156
823
5,700
1,756
0
3,513
2,187
23,176
0
L
Ymir
2,322
339
0
872
7,428
5,728
0
1,673
5,755
10,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
32,980
151
Minions Killed
329
0
Camps Cleared
0
1,077,925
Distance Traveled
1,024,128
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,581
458
45
5
0
206,574
0
L
Thanatos
5,605
561
46
5
0
232,516
2
W
Danzaburou
7,078
708
98
10
0
181,941
3
L
Achilles
4,227
423
7
1
0
211,135
0
W
Baron Samedi
5,768
577
14
1
0
200,118
1
W
Ix Chel
5,827
583
55
6
0
208,131
4
W
Kali
7,173
717
80
8
0
233,752
0
W
King Arthur
7,134
713
82
8
0
200,186
3
L
Ra
5,323
532
43
4
0
212,517
0
L
Ymir
5,977
598
10
1
0
215,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role