Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dat_Boi_A_Killa
Poseidon
Level 93
God Stats
5W - 5L
1,504 SR
Queue Stats
331W - 301L
1,452 Elo+
Party 2
Set
Set
Kawf_Drop-
Set
Level 123
God Stats
0W - 2L
1,457 SR
Queue Stats
305W - 282L
1,423 Elo+
Party 2
Surtr
Surtr
KissableAtreyu
Surtr
Level 152
God Stats
116W - 93L
1,573 SR
Queue Stats
455W - 418L
1,556 Elo+
Solo
Nut
Nut
nainull
Nut
Level 155
God Stats
2W - 4L
1,353 SR
Queue Stats
284W - 292L
1,476 Elo+
Solo
Team Averages
Level 122
1,477 SR
1,481 Elo+

VS

Team Averages
Level 129
1,605 SR
1,457 Elo+
Sun Wukong
Sun Wukong
ColbertDolbert
Sun Wukong
Level 108
God Stats
7W - 3L
1,549 SR
Queue Stats
121W - 115L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
Lifoom99
Xing Tian
Level 124
God Stats
7W - 1L
1,618 SR
Queue Stats
122W - 115L
1,450 Elo+
Solo
Neith
Neith
RaisinShrub
Neith
Level 153
God Stats
4W - 2L
1,547 SR
Queue Stats
128W - 126L
1,490 Elo+
Solo
Kali
Kali
Vamprex
Kali
Level 108
God Stats
6W - 1L
1,701 SR
Queue Stats
86W - 84L
1,452 Elo+
Party 1
Freya
Freya
kroulo
Freya
Level 151
God Stats
27W - 23L
1,610 SR
Queue Stats
132W - 124L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 4 / 1
4,851
441
1,615
6,942
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
2 / 7 / 0
6,219
565
6,462
8,033
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,551
505
2,984
10,208
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 0
6,651
605
6,890
10,910
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
12
1 / 4 / 1
6,285
571
4,001
8,576
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColbertDolbert
Sun Wukong
12
7 / 2 / 5
7,717
702
7,737
9,334
3,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
Lifoom99
Xing Tian
11
1 / 1 / 8
6,717
611
4,010
10,679
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
7 / 1 / 3
8,012
728
6,895
5,648
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Vamprex
Kali
13
5 / 0 / 5
7,454
678
5,974
10,024
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
kroulo
Freya
11
1 / 3 / 1
6,467
588
4,351
8,134
2,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
21
22
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Sun Wukong
ColbertDolbert
Sun Wukong
7
2
5
4.75
L
Poseidon
2
7
0
0.29
L
1
5
0
0.2
L
3
2
0
1.5
W
Xing Tian
Lifoom99
Xing Tian
1
1
8
5
W
7
1
3
8.5
W
Kali
Vamprex
Kali
5
0
5
7.5
W
Freya
kroulo
Freya
1
3
1
0.5
L
Nut
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
28,967
44,669
Taken
43,819
17,134
Mitigated
19,279
10,996
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,615
349
0
1,890
6,942
3,599
0
1,538
5,404
8,412
168
W
Sun Wukong
ColbertDolbert
Sun Wukong
7,737
1,755
0
3,118
9,334
3,077
260
4,154
4,772
0
43,025
L
Poseidon
6,462
904
0
940
8,033
1,725
0
366
7,667
37,710
876
L
2,984
947
0
200
10,208
4,813
0
737
9,471
0
36,358
L
6,890
2,621
0
5,539
10,910
4,471
52
4,309
6,601
1,044
45,966
W
Xing Tian
Lifoom99
Xing Tian
4,010
596
95
1,893
10,679
8,167
31
2,627
7,902
18,890
0
W
6,895
2,621
0
1,666
5,648
1,720
771
106
5,542
0
62,028
W
Kali
Vamprex
Kali
5,974
3,006
0
4,212
10,024
4,004
0
595
9,373
0
52,109
W
Freya
kroulo
Freya
4,351
1,407
0
1,743
8,134
2,311
0
384
7,750
41,637
455
L
Nut
4,001
1,756
0
2,427
8,576
2,526
0
1,369
7,207
0
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
36,367
310
Minions Killed
358
0
Camps Cleared
0
1,065,117
Distance Traveled
1,184,470
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,851
441
14
1
0
168,764
0
W
Sun Wukong
7,717
702
72
7
0
255,519
0
L
Poseidon
6,219
565
85
8
0
210,578
6
L
Set
5,551
505
57
5
0
241,162
0
L
Surtr
6,651
605
73
7
0
220,992
0
W
Xing Tian
6,717
611
26
2
0
246,268
0
W
Neith
8,012
728
112
10
0
216,699
4
W
Kali
7,454
678
80
7
0
265,378
0
W
Freya
6,467
588
68
6
0
200,606
0
L
Nut
6,285
571
81
7
0
223,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role