Player Matchup

Loki
Loki
CraptainPoo
Loki
Level 231
God Stats
5W - 4L
1,464 SR
Queue Stats
382W - 355L
1,553 Elo+
Party 4
Horus
Horus
HydratedBlanket
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 135L
1,561 Elo+
Party 3
Janus
Janus
MCFMexican
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
burnt_toasst
Cthulhu
Level 153
God Stats
12W - 10L
1,568 SR
Queue Stats
113W - 117L
1,507 Elo+
Party 4
Medusa
Medusa
thiccsheep
Medusa
Level 103
God Stats
8W - 6L
1,682 SR
Queue Stats
162W - 155L
1,540 Elo+
Party 3
Team Averages
Level 132
1,543 SR
1,546 Elo+

VS

Team Averages
Level 99
1,437 SR
1,526 Elo+
Anubis
Anubis
Blurgz
Anubis
Level 112
God Stats
1W - 1L
1,216 SR
Queue Stats
99W - 91L
1,499 Elo+
Party 2
Vamana
Vamana
InvertedNavi
Vamana
Level 128
God Stats
3W - 5L
1,485 SR
Queue Stats
158W - 161L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
IsACard
Danzaburou
Level 55
God Stats
112W - 117L
1,602 SR
Queue Stats
367W - 327L
1,588 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ThreeApplesTall
Maman Brigitte
Level 79
God Stats
53W - 42L
1,594 SR
Queue Stats
283W - 228L
1,568 Elo+
Party 1
Ares
Ares
xXjUnIoR001Xx
Ares
Level 121
God Stats
2W - 2L
1,286 SR
Queue Stats
143W - 149L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
8,320
555
5,702
9,677
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 2 / 14
9,264
618
7,393
13,120
12,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
14
8 / 3 / 2
9,041
603
11,317
6,296
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
burnt_toasst
Cthulhu
14
0 / 2 / 7
8,622
575
5,039
11,447
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
thiccsheep
Medusa
16
9 / 2 / 5
10,092
673
14,022
6,482
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blurgz
Anubis
14
1 / 3 / 7
7,994
533
6,674
9,077
4,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
2 / 3 / 3
8,688
579
8,099
10,795
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IsACard
Danzaburou
13
2 / 6 / 3
8,110
541
5,715
10,686
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
ThreeApplesTall
Maman Brigitte
14
4 / 6 / 6
8,438
563
5,648
13,578
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 3
7,682
512
3,848
15,618
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
25
Kills
11
11
Deaths
25
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blurgz
Anubis
1
3
7
1.5
W
5
2
8
4.5
W
3
2
14
5
L
Vamana
2
3
3
1.17
L
Danzaburou
IsACard
Danzaburou
2
6
3
0.58
W
Janus
8
3
2
3
L
Maman Brigitte
ThreeApplesTall
Maman Brigitte
4
6
6
1.17
W
Cthulhu
burnt_toasst
Cthulhu
0
2
7
1.75
W
Medusa
thiccsheep
Medusa
9
2
5
5.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
29,984
47,022
Taken
59,754
28,087
Mitigated
27,725
13,127
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blurgz
Anubis
6,674
166
0
3,806
9,077
4,106
0
4,885
4,192
61,167
1,219
W
5,702
1,285
0
3,691
9,677
2,406
0
4,282
5,275
0
45,791
W
7,393
2,521
676
4,013
13,120
12,463
0
3,740
9,249
0
23,759
L
Vamana
8,099
3,234
0
2,436
10,795
6,643
410
3,586
7,209
0
61,488
L
Danzaburou
IsACard
Danzaburou
5,715
1,342
0
3,126
10,686
3,123
0
1,349
9,337
0
48,157
W
Janus
11,317
983
0
590
6,296
1,657
0
3,598
2,658
57,633
1,253
L
Maman Brigitte
ThreeApplesTall
Maman Brigitte
5,648
74
0
3,197
13,578
4,283
0
2,196
11,382
46,097
0
W
Cthulhu
burnt_toasst
Cthulhu
5,039
70
72
2,378
11,447
8,796
60
1,694
9,136
54,444
2,349
W
Medusa
thiccsheep
Medusa
14,022
5,841
0
1,707
6,482
2,765
1,134
3,122
3,360
0
81,404
L
3,848
361
0
1,516
15,618
9,570
0
3,572
12,046
13,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
40,912
472
Minions Killed
420
0
Camps Cleared
0
1,576,472
Distance Traveled
1,414,757
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,994
533
130
9
0
277,491
1
W
Loki
8,320
555
69
5
0
344,748
2
W
Horus
9,264
618
34
2
0
316,610
6
L
Vamana
8,688
579
115
8
0
261,874
0
L
Danzaburou
8,110
541
84
6
0
266,851
0
W
Janus
9,041
603
107
7
0
306,340
0
L
Maman Brigitte
8,438
563
82
5
0
334,586
5
W
Cthulhu
8,622
575
130
9
0
283,851
3
W
Medusa
10,092
673
132
9
0
324,923
3
L
Ares
7,682
512
9
1
0
273,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role