Player Matchup

Khepri
Khepri
Fiddlin
Khepri
Level 147
God Stats
1W - 1L
1,876 SR
Queue Stats
11W - 9L
1,439 Elo+
Party 1
Nut
Nut
MFKRUnlimited
Nut
Level 107
God Stats
14W - 10L
1,673 SR
Queue Stats
82W - 68L
1,541 Elo+
Party 1
Thoth
Thoth
Roric
Thoth
Level 148
God Stats
52W - 44L
1,595 SR
Queue Stats
613W - 578L
1,565 Elo+
Solo
Thor
Thor
THE GREAT ROOK
Thor
Level 142
God Stats
11W - 20L
1,505 SR
Queue Stats
389W - 358L
1,572 Elo+
Solo
King Arthur
King Arthur
x850x Flyer
King Arthur
Level 147
God Stats
3W - 6L
1,484 SR
Queue Stats
208W - 204L
1,528 Elo+
Solo
Team Averages
Level 138
1,627 SR
1,529 Elo+

VS

Team Averages
Level 122
1,472 SR
1,534 Elo+
Chaac
Chaac
Mentul
Chaac
Level 117
God Stats
65W - 65L
1,597 SR
Queue Stats
174W - 174L
1,531 Elo+
Solo
Chang'e
Chang'e
Moistwag23
Chang'e
Level 106
God Stats
1W - 2L
1,216 SR
Queue Stats
70W - 65L
1,530 Elo+
Solo
Danzaburou
Danzaburou
ShadowOfTheMoon_
Danzaburou
Level 171
God Stats
114W - 110L
1,558 SR
Queue Stats
768W - 760L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Uriah420
Xing Tian
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
145W - 132L
1,524 Elo+
Solo
Bellona
Bellona
Xarahx
Bellona
Level 127
God Stats
1W - 0L
1,699 SR
Queue Stats
294W - 273L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fiddlin
Khepri
8
1 / 1 / 0
5,009
501
1,705
5,772
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,424
442
4,838
5,466
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Roric
Thoth
7
0 / 2 / 0
4,558
456
2,480
2,956
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,106
511
793
7,186
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
x850x Flyer
King Arthur
7
1 / 3 / 1
4,729
473
4,600
8,579
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mentul
Chaac
13
6 / 0 / 1
6,672
667
4,191
7,250
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Moistwag23
Chang'e
11
1 / 0 / 2
6,227
623
2,202
4,517
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ShadowOfTheMoon_
Danzaburou
10
2 / 0 / 1
6,371
637
5,548
5,621
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Uriah420
Xing Tian
10
0 / 1 / 4
5,734
573
2,776
8,094
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Xarahx
Bellona
11
2 / 2 / 1
6,840
684
5,443
8,222
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
Fiddlin
Khepri
1
1
0
1
L
0
2
0
0
W
Chaac
Mentul
Chaac
6
0
1
6.5
W
Chang'e
Moistwag23
Chang'e
1
0
2
2
L
Thoth
Roric
Thoth
0
2
0
0
W
Danzaburou
ShadowOfTheMoon_
Danzaburou
2
0
1
2.5
L
1
3
0
0.33
W
Xing Tian
Uriah420
Xing Tian
0
1
4
2
W
Bellona
Xarahx
Bellona
2
2
1
1.25
L
King Arthur
x850x Flyer
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,416
Damage
20,160
29,959
Taken
33,704
11,829
Mitigated
14,156
5,886
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Fiddlin
Khepri
1,705
167
0
1,772
5,772
3,791
0
1,117
4,655
15,898
0
L
4,838
2,650
0
624
5,466
1,785
0
956
4,510
0
28,559
W
Chaac
Mentul
Chaac
4,191
716
0
4,380
7,250
2,877
0
366
6,804
0
50,171
W
Chang'e
Moistwag23
Chang'e
2,202
52
304
1,975
4,517
1,058
410
1,732
2,483
36,651
2,556
L
Thoth
Roric
Thoth
2,480
255
0
875
2,956
587
0
1,086
1,690
21,995
0
W
Danzaburou
ShadowOfTheMoon_
Danzaburou
5,548
3,182
0
3,343
5,621
1,611
765
1,174
4,447
0
44,349
L
793
38
0
345
7,186
2,312
0
1,432
5,608
0
32,821
W
Xing Tian
Uriah420
Xing Tian
2,776
476
0
1,561
8,094
4,277
25
531
7,563
16,032
0
W
Bellona
Xarahx
Bellona
5,443
2,532
0
3,840
8,222
4,333
0
0
8,222
0
44,592
L
King Arthur
x850x Flyer
King Arthur
4,600
859
0
2,270
8,579
3,354
0
0
8,579
0
22,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
31,844
244
Minions Killed
364
0
Camps Cleared
0
855,469
Distance Traveled
974,973
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,009
501
24
2
0
215,937
3
L
Nut
4,424
442
60
6
0
199,200
0
W
Chaac
6,672
667
92
9
0
222,900
2
W
Chang'e
6,227
623
88
9
0
187,139
2
L
Thoth
4,558
456
52
5
0
109,360
2
W
Danzaburou
6,371
637
78
8
0
182,853
0
L
Thor
5,106
511
64
6
0
198,107
0
W
Xing Tian
5,734
573
20
2
0
205,817
0
W
Bellona
6,840
684
86
9
0
176,264
0
L
King Arthur
4,729
473
44
4
0
132,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role