Player Matchup

Chernobog
Chernobog
Auto4times
Chernobog
Level 52
God Stats
0W - 2L
1,839 SR
Queue Stats
63W - 59L
1,516 Elo+
Solo
Atlas
Atlas
JustAFamilyGuy
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,392 Elo+
Party 1
Bacchus
Bacchus
Miralax
Bacchus
Level 211
God Stats
0W - 1L
1,630 SR
Queue Stats
15W - 22L
1,368 Elo+
Party 1
Anubis
Anubis
OniRakshasa
Anubis
Level 128
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ScampTrophy
Baba Yaga
Level 161
God Stats
1W - 2L
1,528 SR
Queue Stats
141W - 125L
1,518 Elo+
Solo
Team Averages
Level 132
1,666 SR
1,459 Elo+

VS

Team Averages
Level 128
1,539 SR
1,531 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ChaoticRoses
Martichoras
Level 141
God Stats
13W - 10L
1,641 SR
Queue Stats
208W - 203L
1,527 Elo+
Solo
Nox
Nox
Gelitinn
Nox
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 70L
1,546 Elo+
Party 2
Vulcan
Vulcan
appointedscroll
Vulcan
Level 87
God Stats
18W - 17L
1,552 SR
Queue Stats
80W - 62L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
scoobirt
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Auto4times
Chernobog
11
0 / 4 / 1
6,425
918
5,405
8,580
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 2 / 0
7,000
1,000
2,575
8,554
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Miralax
Bacchus
10
0 / 7 / 0
5,966
852
7,812
9,725
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
0 / 2 / 0
6,074
868
1,677
4,068
2,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baba Yaga
ScampTrophy
Baba Yaga
11
0 / 2 / 1
6,253
893
4,487
5,727
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 8
7,691
1,099
4,493
7,288
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
ChaoticRoses
Martichoras
13
2 / 1 / 3
7,114
1,016
6,318
7,173
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 0 / 11
7,506
1,072
5,723
4,804
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 7
7,850
1,121
9,089
4,087
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
scoobirt
Gilgamesh
13
2 / 0 / 9
7,221
1,032
5,542
7,422
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
17
17
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
L
Chernobog
Auto4times
Chernobog
0
4
1
0.13
W
Martichoras
ChaoticRoses
Martichoras
2
1
3
3.5
W
4
0
11
9.5
L
1
2
0
0.5
L
Bacchus
Miralax
Bacchus
0
7
0
0
L
Anubis
0
2
0
0
L
Baba Yaga
ScampTrophy
Baba Yaga
0
2
1
0.25
W
5
0
7
8.5
W
Gilgamesh
scoobirt
Gilgamesh
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
31,165
36,654
Taken
30,774
20,995
Mitigated
17,592
3,622
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,493
523
0
1,690
7,288
6,627
32
3,262
4,026
9,773
0
L
Chernobog
Auto4times
Chernobog
5,405
2,986
0
1,613
8,580
2,651
0
4,234
4,225
0
21,446
W
Martichoras
ChaoticRoses
Martichoras
6,318
2,381
0
1,730
7,173
2,780
560
3,323
3,850
0
25,038
W
5,723
514
0
507
4,804
1,560
0
2,844
1,960
12,253
0
L
2,575
1,001
0
668
8,554
6,530
0
4,449
3,964
10,732
0
L
Bacchus
Miralax
Bacchus
7,812
471
0
0
9,725
5,004
0
5,555
4,044
11,274
1,679
L
Anubis
1,677
103
0
753
4,068
2,859
0
1,570
2,433
6,915
0
L
Baba Yaga
ScampTrophy
Baba Yaga
4,487
264
0
588
5,727
3,951
0
3,497
2,193
11,582
0
W
9,089
315
0
31
4,087
1,443
100
2,346
1,741
23,937
0
W
Gilgamesh
scoobirt
Gilgamesh
5,542
1,870
0
1,226
7,422
5,182
210
4,009
3,413
0
15,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
37,382
117
Minions Killed
148
0
Camps Cleared
0
659,334
Distance Traveled
820,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,691
1,099
13
2
0
151,033
0
L
Chernobog
6,425
918
40
6
0
143,875
0
W
Martichoras
7,114
1,016
47
7
0
139,191
0
W
Nox
7,506
1,072
17
2
0
169,038
0
L
Atlas
7,000
1,000
25
4
0
148,622
0
L
Bacchus
5,966
852
12
2
0
141,935
0
L
Anubis
6,074
868
16
2
0
78,546
0
L
Baba Yaga
6,253
893
24
3
0
146,356
0
W
Vulcan
7,850
1,121
44
6
0
188,660
0
W
Gilgamesh
7,221
1,032
27
4
0
172,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role