Player Matchup

Skadi
Skadi
ItsTheJester989
Skadi
Level 128
God Stats
8W - 11L
1,510 SR
Queue Stats
205W - 229L
1,441 Elo+
Solo
Kukulkan
Kukulkan
LuNiX2Tank
Kukulkan
Level 117
God Stats
20W - 9L
1,706 SR
Queue Stats
118W - 118L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
ThonyG
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,511 Elo+
Solo
Osiris
Osiris
oKAK US
Osiris
Level 125
God Stats
3W - 5L
1,443 SR
Queue Stats
101W - 113L
1,491 Elo+
Party 2
Fafnir
Fafnir
x_knightkiller
Fafnir
Level 126
God Stats
1W - 2L
1,263 SR
Queue Stats
266W - 263L
1,440 Elo+
Solo
Team Averages
Level 124
1,484 SR
1,485 Elo+

VS

Team Averages
Level 127
1,599 SR
1,503 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Big1Germ
Guan Yu
Level 129
God Stats
8W - 7L
1,684 SR
Queue Stats
326W - 312L
1,530 Elo+
Party 1
Arachne
Arachne
Poldiac
Arachne
Level 125
God Stats
10W - 5L
1,600 SR
Queue Stats
360W - 362L
1,494 Elo+
Solo
Sylvanus
Sylvanus
SajeWukong
Sylvanus
Level 138
God Stats
5W - 2L
1,711 SR
Queue Stats
224W - 228L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
mattcraft857
Yu Huang
Level 123
God Stats
12W - 9L
1,500 SR
Queue Stats
141W - 124L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,634
509
8,897
11,588
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
LuNiX2Tank
Kukulkan
15
0 / 2 / 1
8,304
554
4,429
5,548
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ThonyG
Ne Zha
13
3 / 2 / 2
7,710
514
6,174
11,997
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
oKAK US
Osiris
14
5 / 3 / 0
9,189
613
10,349
17,106
14,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 3
8,327
555
6,372
15,676
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 0 / 6
8,461
564
10,301
9,831
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Big1Germ
Guan Yu
14
2 / 5 / 7
8,211
547
6,784
14,537
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Poldiac
Arachne
14
5 / 2 / 7
8,486
566
8,909
13,896
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
SajeWukong
Sylvanus
13
3 / 1 / 8
8,154
544
6,108
14,294
9,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
mattcraft857
Yu Huang
14
2 / 2 / 4
8,066
538
9,529
5,924
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
16
16
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
W
Guan Yu
Big1Germ
Guan Yu
2
5
7
1.1
L
1
6
0
0.17
L
Kukulkan
LuNiX2Tank
Kukulkan
0
2
1
0.25
W
Arachne
Poldiac
Arachne
5
2
7
4.25
W
Sylvanus
SajeWukong
Sylvanus
3
1
8
7
L
Ne Zha
ThonyG
Ne Zha
3
2
2
2
W
Yu Huang
mattcraft857
Yu Huang
2
2
4
2
L
Osiris
oKAK US
Osiris
5
3
0
1.67
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,221
Damage
41,631
61,915
Taken
58,482
40,628
Mitigated
32,150
13,791
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,301
5,842
0
2,029
9,831
3,753
568
1,501
8,330
0
55,066
W
Guan Yu
Big1Germ
Guan Yu
6,784
1,321
548
5,104
14,537
10,293
86
1,204
13,333
0
50,116
L
8,897
3,573
0
750
11,588
3,026
0
2,621
8,949
0
56,985
L
Kukulkan
LuNiX2Tank
Kukulkan
4,429
387
0
625
5,548
1,835
464
2,477
2,789
67,974
1,434
W
Arachne
Poldiac
Arachne
8,909
5,849
0
5,643
13,896
6,261
0
1,852
12,044
0
56,681
W
Sylvanus
SajeWukong
Sylvanus
6,108
2,328
3,937
5,607
14,294
9,799
172
4,039
10,255
26,161
0
L
Ne Zha
ThonyG
Ne Zha
6,174
2,204
0
2,941
11,997
5,068
0
1,998
9,691
0
53,120
W
Yu Huang
mattcraft857
Yu Huang
9,529
805
0
475
5,924
2,044
0
1,774
4,150
51,592
677
L
Osiris
oKAK US
Osiris
10,349
4,278
0
4,526
17,106
14,945
578
2,804
13,578
0
67,670
L
6,372
2,146
0
4,949
15,676
15,754
220
4,826
10,507
21,567
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
41,378
466
Minions Killed
389
0
Camps Cleared
0
1,474,860
Distance Traveled
1,452,485
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,461
564
84
6
0
276,349
4
W
Guan Yu
8,211
547
76
5
0
314,468
1
L
Skadi
7,634
509
110
7
0
253,410
2
L
Kukulkan
8,304
554
147
10
0
314,577
0
W
Arachne
8,486
566
77
5
0
324,164
0
W
Sylvanus
8,154
544
55
4
0
262,948
1
L
Ne Zha
7,710
514
82
5
0
345,124
2
W
Yu Huang
8,066
538
97
6
0
274,556
7
L
Osiris
9,189
613
102
7
0
283,079
0
L
Fafnir
8,327
555
25
2
0
278,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role