Player Matchup

Erlang Shen
Erlang Shen
CrazyLegs519
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,432 Elo+
Solo
Zeus
Zeus
MoonSkittles299
Zeus
Level 145
God Stats
4W - 2L
1,605 SR
Queue Stats
302W - 316L
1,500 Elo+
Solo
Charybdis
Charybdis
SidViciousS62
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,264 Elo+
Party 2
Arachne
Arachne
Tordek007
Arachne
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 30L
1,264 Elo+
Party 2
Hun Batz
Hun Batz
deefaye
Hun Batz
Level 159
God Stats
2W - 4L
1,334 SR
Queue Stats
280W - 311L
1,478 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,387 Elo+

VS

Team Averages
Level 89
1,441 SR
1,462 Elo+
Nemesis
Nemesis
Moon XC
Nemesis
Level 144
God Stats
1W - 4L
1,633 SR
Queue Stats
206W - 292L
1,459 Elo+
Solo
Medusa
Medusa
Senor_MooMoo
Medusa
Level 57
God Stats
4W - 3L
1,553 SR
Queue Stats
158W - 188L
1,468 Elo+
Solo
Anhur
Anhur
SoloBerserker
Anhur
Level 69
God Stats
0W - 4L
1,324 SR
Queue Stats
70W - 75L
1,502 Elo+
Solo
Hera
Hera
ThaGlizzygod24
Hera
Level 107
God Stats
1W - 3L
1,431 SR
Queue Stats
84W - 97L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
floodedjesus
Cernunnos
Level 68
God Stats
2W - 4L
1,267 SR
Queue Stats
204W - 219L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrazyLegs519
Erlang Shen
15
3 / 3 / 12
8,621
862
4,662
9,577
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 4 / 10
9,821
982
15,362
6,692
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
SidViciousS62
Charybdis
16
6 / 2 / 13
9,822
982
5,988
7,168
2,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Tordek007
Arachne
14
4 / 3 / 12
8,613
861
6,095
9,812
9,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hun Batz
deefaye
Hun Batz
14
2 / 3 / 8
8,485
849
4,770
7,221
2,856
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moon XC
Nemesis
13
1 / 3 / 2
6,917
692
4,865
6,931
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
16
9 / 5 / 2
9,974
997
10,961
10,370
3,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 5
8,149
815
6,870
7,724
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 6 / 8
7,221
722
4,669
7,204
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
floodedjesus
Cernunnos
14
3 / 5 / 6
8,038
804
7,389
9,778
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
23
Kills
15
15
Deaths
24
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CrazyLegs519
Erlang Shen
3
3
12
3
L
Nemesis
Moon XC
Nemesis
1
3
2
0.67
W
8
4
10
3.25
L
Medusa
9
5
2
2
W
Charybdis
SidViciousS62
Charybdis
6
2
13
6.25
L
2
5
5
0.9
L
0
6
8
0.67
W
Arachne
Tordek007
Arachne
4
3
12
3.33
W
Hun Batz
deefaye
Hun Batz
2
3
8
2
L
Cernunnos
floodedjesus
Cernunnos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
34,754
40,470
Taken
42,007
22,377
Mitigated
14,721
12,506
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CrazyLegs519
Erlang Shen
4,662
1,103
902
2,947
9,577
5,521
719
981
8,520
0
9,685
L
Nemesis
Moon XC
Nemesis
4,865
976
496
1,399
6,931
3,911
0
1,013
5,674
0
9,975
W
15,362
503
623
360
6,692
1,948
1,046
960
5,692
33,182
0
L
Medusa
10,961
3,477
442
2,804
10,370
3,285
320
4,261
5,843
0
26,546
W
Charybdis
SidViciousS62
Charybdis
5,988
1,462
452
2,246
7,168
2,405
1,145
446
6,644
0
20,355
L
6,870
2,447
78
106
7,724
2,521
100
3,134
4,459
0
19,051
L
4,669
1,321
222
1,070
7,204
2,041
22
2,375
4,656
13,266
0
W
Arachne
Tordek007
Arachne
6,095
4,328
499
1,658
9,812
9,647
0
1,298
8,480
0
10,901
W
Hun Batz
deefaye
Hun Batz
4,770
1,315
986
1,833
7,221
2,856
632
984
6,160
0
15,341
L
Cernunnos
floodedjesus
Cernunnos
7,389
2,314
832
2,024
9,778
2,963
0
4,579
5,068
0
17,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
40,299
122
Minions Killed
124
0
Camps Cleared
0
951,362
Distance Traveled
841,939
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,621
862
7
1
0
215,317
0
L
Nemesis
6,917
692
13
1
0
152,643
0
W
Zeus
9,821
982
41
4
0
160,369
0
L
Medusa
9,974
997
38
4
0
205,739
2
W
Charybdis
9,822
982
42
4
0
186,397
0
L
Anhur
8,149
815
34
3
0
152,532
0
L
Hera
7,221
722
14
1
0
170,061
0
W
Arachne
8,613
861
12
1
0
194,725
0
W
Hun Batz
8,485
849
20
2
0
194,554
0
L
Cernunnos
8,038
804
25
3
0
160,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role