Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
Deew-Dc
Bacchus
Silver V
Level 84
God Stats
6W - 4L
1,584 SR
Queue Stats
9W - 17L
1,463 MMR
Solo
Horus
Horus
Gold II
JHolmez
Horus
Gold II
Level 163
God Stats
11W - 5L
1,635 SR
Queue Stats
82W - 83L
1,449 MMR
Solo
Rama
Rama
Bronze IV
Kidd_Jay79
Rama
Bronze IV
Level 126
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Thor
Thor
Gold III
LordZapho
Thor
Gold III
Level 65
God Stats
1W - 3L
1,346 SR
Queue Stats
131W - 135L
1,450 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,474 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,573 SR
1,463 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
KNG kikin
Poseidon
Silver II
Level 153
God Stats
15W - 9L
1,573 SR
Queue Stats
55W - 48L
1,454 MMR
Solo
Medusa
Medusa
Bronze III
bigdinodan
Medusa
Bronze III
Level 116
God Stats
3W - 2L
1,794 SR
Queue Stats
34W - 37L
1,454 MMR
Solo
Awilix
Awilix
Gold II
wonjina
Awilix
Gold II
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 105L
1,455 MMR
Solo
Athena
Athena
Bronze III
xxDares
Athena
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,298
530
2,324
3,407
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Deew-Dc
Bacchus
8
0 / 0 / 0
4,883
488
1,028
5,825
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
JHolmez
Horus
11
3 / 2 / 0
6,933
693
6,183
9,415
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,641
464
1,879
4,900
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
8
0 / 0 / 0
4,501
450
1,511
4,446
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
MulanLancelotThanatosKing Arthur

VS

Bans
AnhurArtioDanzaburouCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 3 / 1
5,568
557
5,661
10,533
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
KNG kikin
Poseidon
12
0 / 0 / 1
5,955
596
1,971
2,716
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
bigdinodan
Medusa
11
1 / 0 / 1
5,543
554
3,468
3,079
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
wonjina
Awilix
11
4 / 0 / 0
5,810
581
2,233
5,770
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
xxDares
Athena
10
0 / 0 / 2
5,320
532
1,909
5,133
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Achilles
 
Achilles
1
3
1
0.5
L
Bacchus
Deew-Dc
Bacchus
0
0
0
0
L
Horus
JHolmez
Horus
3
2
0
1.5
W
Poseidon
KNG kikin
Poseidon
0
0
1
0.5
L
0
3
0
0
L
Thor
0
0
0
0
W
Medusa
bigdinodan
Medusa
1
0
1
1.5
W
Awilix
wonjina
Awilix
4
0
0
4
W
Athena
xxDares
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
15,242
27,993
Taken
27,231
14,792
Mitigated
12,945
9,220
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,324
103
0
696
3,407
956
0
1,272
2,135
31,725
826
W
Achilles
 
Achilles
5,661
1,512
0
3,636
10,533
6,103
0
0
10,533
0
32,822
L
Bacchus
Deew-Dc
Bacchus
1,028
77
0
2,135
5,825
3,956
0
2,013
3,812
7,584
0
L
Horus
JHolmez
Horus
6,183
2,809
40
3,276
9,415
7,321
24
0
8,795
0
44,905
W
Poseidon
KNG kikin
Poseidon
1,971
338
0
1,530
2,716
677
0
507
2,209
51,489
708
L
1,879
1,403
0
580
4,900
1,348
0
463
4,437
0
26,426
L
Thor
1,511
209
0
2,493
4,446
1,211
0
24
4,386
0
20,682
W
Medusa
bigdinodan
Medusa
3,468
708
0
767
3,079
1,000
0
154
2,925
0
45,843
W
Awilix
wonjina
Awilix
2,233
548
0
732
5,770
2,121
0
949
4,821
0
46,305
W
Athena
xxDares
Athena
1,909
527
156
1,075
5,133
3,044
0
1,742
3,391
10,974
1,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
28,196
285
Minions Killed
337
0
Camps Cleared
0
967,580
Distance Traveled
1,085,595
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,298
530
76
8
0
186,806
0
W
Achilles
5,568
557
60
6
0
180,607
0
L
Bacchus
4,883
488
5
1
0
214,838
4
L
Horus
6,933
693
80
8
0
170,581
0
W
Poseidon
5,955
596
112
11
0
213,708
3
L
Rama
4,641
464
74
7
0
167,963
0
L
Thor
4,501
450
50
5
0
227,392
2
W
Medusa
5,543
554
73
7
0
199,382
0
W
Awilix
5,810
581
70
7
0
264,868
1
W
Athena
5,320
532
22
2
0
227,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role