Player Matchup

Danzaburou
Danzaburou
BlaekBaekr
Danzaburou
Level 126
God Stats
3W - 7L
1,444 SR
Queue Stats
42W - 30L
1,571 Elo+
Party 2
Zeus
Zeus
MastaWiggs
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,323 Elo+
Solo
Jormungandr
Jormungandr
Tornise
Jormungandr
Level 35
God Stats
1W - 1L
1,690 SR
Queue Stats
39W - 37L
1,423 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,439 Elo+

VS

Team Averages
Level 75
1,643 SR
1,509 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sweatyboye
Danzaburou
Level 47
God Stats
17W - 9L
1,790 SR
Queue Stats
27W - 14L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
YoungDouglas
Cthulhu
Level 51
God Stats
22W - 8L
1,640 SR
Queue Stats
94W - 78L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlaekBaekr
Danzaburou
12
2 / 5 / 4
8,686
724
6,413
11,689
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 1
8,020
668
7,519
9,179
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Tornise
Jormungandr
13
3 / 4 / 3
9,132
761
9,591
13,894
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 1 / 14
9,170
764
4,547
12,414
9,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Sweatyboye
Danzaburou
16
11 / 3 / 5
11,174
931
14,485
11,663
4,707
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YoungDouglas
Cthulhu
15
5 / 3 / 7
9,759
813
12,143
13,396
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
14
8
L
Danzaburou
BlaekBaekr
Danzaburou
2
5
4
0.8
L
2
8
1
0.31
W
Danzaburou
Sweatyboye
Danzaburou
11
3
5
4.5
L
Jormungandr
Tornise
Jormungandr
3
4
3
1.13
W
Cthulhu
YoungDouglas
Cthulhu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
31,175
34,762
Taken
37,473
20,090
Mitigated
26,376
5,326
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,547
585
0
5,596
12,414
9,010
411
5,395
6,674
20,883
0
L
Danzaburou
BlaekBaekr
Danzaburou
6,413
992
0
3,060
11,689
4,490
0
5,574
5,847
0
27,972
L
7,519
1,747
0
1,140
9,179
2,930
0
4,474
4,602
17,390
464
W
Danzaburou
Sweatyboye
Danzaburou
14,485
7,146
0
5,422
11,663
4,707
1,347
4,456
7,054
0
52,387
L
Jormungandr
Tornise
Jormungandr
9,591
1,744
0
1,126
13,894
12,670
0
5,841
7,667
21,461
1,789
W
Cthulhu
YoungDouglas
Cthulhu
12,143
764
203
3,610
13,396
12,659
33
6,283
6,808
34,045
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
30,103
106
Minions Killed
133
0
Camps Cleared
0
578,771
Distance Traveled
655,129
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,170
764
19
2
0
231,522
0
L
Danzaburou
8,686
724
41
3
0
200,534
11
L
Zeus
8,020
668
24
2
0
181,292
0
W
Danzaburou
11,174
931
66
6
0
190,663
0
L
Jormungandr
9,132
761
41
3
0
196,945
0
W
Cthulhu
9,759
813
48
4
0
232,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role