Player Matchup

Zhong Kui
Zhong Kui
AITAMA
Zhong Kui
Level 148
God Stats
5W - 2L
1,655 SR
Queue Stats
345W - 349L
1,417 Elo+
Party 2
Geb
Geb
BenStar
Geb
Level 99
God Stats
0W - 3L
1,325 SR
Queue Stats
180W - 170L
1,465 Elo+
Solo
Nike
Nike
IITreasonII
Nike
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Janus
Janus
adri_0091
Janus
Level 144
God Stats
4W - 5L
1,455 SR
Queue Stats
240W - 245L
1,452 Elo+
Party 2
Horus
Horus
llphinixll
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,401 Elo+

VS

Team Averages
Level 114
1,481 SR
1,501 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Gammaeule5000
Poseidon
Level 108
God Stats
6W - 6L
1,417 SR
Queue Stats
435W - 448L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Hakank
Sun Wukong
Level 112
God Stats
2W - 1L
1,572 SR
Queue Stats
55W - 68L
1,529 Elo+
Solo
Zeus
Zeus
Lrs92_
Zeus
Level 120
God Stats
9W - 9L
1,418 SR
Queue Stats
148W - 157L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AITAMA
Zhong Kui
13
1 / 4 / 1
7,078
708
5,115
8,794
8,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Geb
13
0 / 4 / 2
7,050
705
6,869
12,680
8,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 6 / 1
6,296
630
4,998
9,290
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
adri_0091
Janus
14
2 / 3 / 0
7,495
750
11,084
5,475
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
1 / 4 / 2
6,503
650
1,423
9,223
8,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 2 / 11
8,547
855
7,684
9,201
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
15
4 / 1 / 15
8,499
850
6,226
11,873
11,553
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Gammaeule5000
Poseidon
14
1 / 1 / 10
7,863
786
8,827
4,777
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hakank
Sun Wukong
14
6 / 0 / 12
8,608
861
6,720
8,700
7,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Lrs92_
Zeus
14
5 / 1 / 10
8,544
854
12,328
5,996
2,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
21
21
Deaths
5
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
11
5.25
W
Guan Yu
 
Guan Yu
4
1
15
11.5
L
Zhong Kui
AITAMA
Zhong Kui
1
4
1
0.38
L
Geb
0
4
2
0.25
W
Poseidon
Gammaeule5000
Poseidon
1
1
10
6
W
Sun Wukong
Hakank
Sun Wukong
6
0
12
12
L
0
6
1
0.08
W
Zeus
Lrs92_
Zeus
5
1
10
10
L
Janus
adri_0091
Janus
2
3
0
0.67
L
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
41,785
45,462
Taken
40,547
33,296
Mitigated
25,452
12,155
Healing
24,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,684
417
482
2,399
9,201
2,903
51
6,248
2,617
0
20,372
W
Guan Yu
 
Guan Yu
6,226
136
8,498
6,821
11,873
11,553
76
5,306
5,934
0
12,948
L
Zhong Kui
AITAMA
Zhong Kui
5,115
270
166
1,473
8,794
8,217
0
4,524
4,270
15,472
0
L
Geb
6,869
386
2,175
3,178
12,680
8,116
0
4,206
8,474
13,629
983
W
Poseidon
Gammaeule5000
Poseidon
8,827
709
1,430
590
4,777
1,227
395
3,044
1,543
21,754
830
W
Sun Wukong
Hakank
Sun Wukong
6,720
554
799
1,717
8,700
7,009
51
4,327
4,085
0
12,752
L
4,998
167
0
830
9,290
7,134
0
5,013
4,277
0
10,565
W
Zeus
Lrs92_
Zeus
12,328
676
746
822
5,996
2,760
362
2,949
2,963
19,674
484
L
Janus
adri_0091
Janus
11,084
124
1,335
478
5,475
1,450
0
1,613
3,862
25,176
0
L
Horus
1,423
650
533
1,987
9,223
8,379
0
5,073
4,150
452
2,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
42,061
94
Minions Killed
115
0
Camps Cleared
0
890,806
Distance Traveled
1,037,700
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,547
855
22
2
0
208,420
0
W
Guan Yu
8,499
850
13
1
0
224,566
0
L
Zhong Kui
7,078
708
29
3
0
185,831
1
L
Geb
7,050
705
7
1
0
198,502
0
W
Poseidon
7,863
786
44
4
0
209,593
0
W
Sun Wukong
8,608
861
10
1
0
195,497
0
L
Nike
6,296
630
11
1
0
185,079
0
W
Zeus
8,544
854
26
3
0
199,624
0
L
Janus
7,495
750
46
5
0
177,050
0
L
Horus
6,503
650
1
0
0
144,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role