Player Matchup

Kali
Kali
Gold V
NikiParcva
Kali
Gold V
Level 124
God Stats
4W - 1L
1,738 SR
Queue Stats
142W - 142L
1,351 MMR
Party 1
Chang'e
Chang'e
Bronze IV
QuaxEU
Chang'e
Bronze IV
Level 72
God Stats
4W - 4L
1,568 SR
Queue Stats
29W - 35L
1,178 MMR
Solo
Hou Yi
Hou Yi
Silver II
SeregaEso
Hou Yi
Silver II
Level 121
God Stats
30W - 21L
1,528 SR
Queue Stats
189W - 204L
929 MMR
Party 1
Ymir
Ymir
Silver I
Xankete asesino
Ymir
Silver I
Level 147
God Stats
7W - 3L
1,621 SR
Queue Stats
216W - 228L
1,163 MMR
Solo
Mulan
Mulan
Silver I
cm-2012
Mulan
Silver I
Level 148
God Stats
30W - 24L
1,575 SR
Queue Stats
139W - 152L
1,200 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,606 SR
1,164 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,468 SR
1,163 MMR
Sun Wukong
Sun Wukong
Silver V
AlgirFehu
Sun Wukong
Silver V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
887 MMR
Party 2
Martichoras
Martichoras
Bronze III
RisenOne9492
Martichoras
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,364 MMR
Party 2
Geb
Geb
Silver II
TheKingMonst3rYT
Geb
Silver II
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
76W - 81L
1,135 MMR
Solo
Hercules
Hercules
Silver I
ZaperixNs
Hercules
Silver I
Level 157
God Stats
72W - 70L
1,519 SR
Queue Stats
375W - 383L
1,164 MMR
Solo
Janus
Janus
Silver II
xOAlmightyOx
Janus
Silver II
Level 45
God Stats
18W - 13L
1,534 SR
Queue Stats
315W - 314L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
8,534
533
9,452
16,266
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
QuaxEU
Chang'e
16
5 / 2 / 10
9,647
603
13,181
9,817
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SeregaEso
Hou Yi
17
8 / 1 / 6
9,981
624
12,884
8,636
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 17
8,750
547
8,567
14,571
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
cm-2012
Mulan
16
2 / 0 / 4
8,598
537
9,550
11,982
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaLancelotKing Arthur

VS

Bans
Ao KuangMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlgirFehu
Sun Wukong
12
2 / 5 / 1
7,631
477
6,316
13,907
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
RisenOne9492
Martichoras
13
2 / 7 / 1
7,867
492
7,198
13,028
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 4 / 3
6,688
418
4,784
15,431
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ZaperixNs
Hercules
15
0 / 2 / 2
8,738
546
6,274
17,394
19,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 6 / 2
8,218
514
9,050
9,630
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
23
Kills
7
7
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlgirFehu
Sun Wukong
2
5
1
0.5
W
5
4
5
1.88
W
Chang'e
QuaxEU
Chang'e
5
2
10
5
L
Martichoras
RisenOne9492
Martichoras
2
7
1
0.36
W
Hou Yi
SeregaEso
Hou Yi
8
1
6
11
L
0
4
3
0.38
W
3
0
17
11.5
L
Hercules
ZaperixNs
Hercules
0
2
2
0.5
W
Mulan
cm-2012
Mulan
2
0
4
4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
33,622
61,272
Taken
69,390
35,368
Mitigated
44,410
28,929
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlgirFehu
Sun Wukong
6,316
1,245
0
4,439
13,907
6,590
0
4,657
9,003
0
37,376
W
9,452
4,364
0
5,477
16,266
6,986
78
2,247
13,919
0
65,128
W
Chang'e
QuaxEU
Chang'e
13,181
1,040
3,391
5,285
9,817
3,873
66
4,732
4,761
68,189
705
L
Martichoras
RisenOne9492
Martichoras
7,198
1,900
0
1,271
13,028
4,808
0
2,198
10,784
0
43,706
W
Hou Yi
SeregaEso
Hou Yi
12,884
6,920
0
4,139
8,636
3,302
1,512
873
7,723
0
73,530
L
4,784
863
0
3,727
15,431
10,523
0
5,842
9,275
20,761
0
W
8,567
1,393
0
4,515
14,571
12,874
0
4,681
9,656
29,454
1,432
L
Hercules
ZaperixNs
Hercules
6,274
3,052
0
7,210
17,394
19,637
0
2,920
14,350
0
70,469
W
Mulan
cm-2012
Mulan
9,550
1,090
0
6,122
11,982
8,333
0
771
11,137
0
63,334
L
9,050
981
0
1,131
9,630
2,852
0
4,009
5,335
54,918
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
39,142
469
Minions Killed
386
0
Camps Cleared
0
1,614,476
Distance Traveled
1,539,276
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,631
477
58
4
0
332,908
0
W
Kali
8,534
533
75
5
0
354,188
0
W
Chang'e
9,647
603
112
7
0
331,361
0
L
Martichoras
7,867
492
72
5
0
292,267
0
W
Hou Yi
9,981
624
122
8
0
324,599
0
L
Geb
6,688
418
22
1
0
311,516
0
W
Ymir
8,750
547
39
2
0
312,257
3
L
Hercules
8,738
546
128
8
0
297,416
3
W
Mulan
8,598
537
121
8
0
292,071
0
L
Janus
8,218
514
106
7
0
305,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role