Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DoctorKidd
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Solo
Yu Huang
Yu Huang
KikiTheGreat
Yu Huang
Level 143
God Stats
1W - 1L
1,264 SR
Queue Stats
288W - 294L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
antballs
Tsukuyomi
Level 143
God Stats
6W - 5L
1,465 SR
Queue Stats
288W - 294L
1,519 Elo+
Party 1
Chiron
Chiron
wGTS JUGGERNAUT
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 153L
1,499 Elo+
Party 2
Team Averages
Level 127
1,446 SR
1,532 Elo+

VS

Team Averages
Level 97
1,433 SR
1,487 Elo+
Charon
Charon
DannyBrownnn
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Chiron
Chiron
HunwayLo27
Chiron
Level 125
God Stats
0W - 3L
1,195 SR
Queue Stats
51W - 40L
1,497 Elo+
Solo
Hera
Hera
IncendoPhasmatis
Hera
Level 145
God Stats
8W - 7L
1,492 SR
Queue Stats
259W - 265L
1,498 Elo+
Solo
Chang'e
Chang'e
Rangecat
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo
Cernunnos
Cernunnos
victoria13ri
Cernunnos
Level 104
God Stats
2W - 2L
1,477 SR
Queue Stats
70W - 62L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 3 / 9
8,945
745
4,592
13,466
5,449
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 3 / 10
9,492
791
7,672
16,169
16,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
KikiTheGreat
Yu Huang
18
7 / 1 / 8
10,946
912
14,921
9,726
4,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
antballs
Tsukuyomi
17
8 / 5 / 9
10,616
885
13,685
17,042
8,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
6 / 3 / 12
10,542
879
11,478
11,073
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
19
4 / 5 / 7
10,063
839
9,525
15,910
18,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
HunwayLo27
Chiron
13
3 / 4 / 4
7,956
663
7,115
7,828
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 2
6,104
509
275
1,082
313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Rangecat
Chang'e
16
2 / 4 / 9
8,595
716
6,018
15,514
14,957
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
victoria13ri
Cernunnos
17
4 / 7 / 7
9,035
753
10,012
14,401
6,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
21
Kills
13
15
Deaths
21
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
9
1.5
L
Charon
4
5
7
1.5
W
0
3
10
1.67
L
Chiron
HunwayLo27
Chiron
3
4
4
1.25
L
0
1
2
1
W
Yu Huang
KikiTheGreat
Yu Huang
7
1
8
11
L
Chang'e
Rangecat
Chang'e
2
4
9
1.63
W
Tsukuyomi
antballs
Tsukuyomi
8
5
9
2.5
L
Cernunnos
victoria13ri
Cernunnos
4
7
7
1.07
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,348
Damage
32,945
67,476
Taken
54,735
39,758
Mitigated
42,554
34,463
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,592
457
13,361
6,176
13,466
5,449
2,205
2,673
10,793
17,491
0
L
Charon
9,525
945
396
1,247
15,910
18,292
0
7,852
7,914
22,210
861
W
7,672
518
533
1,804
16,169
16,585
249
3,125
13,044
14,891
0
L
Chiron
HunwayLo27
Chiron
7,115
1,036
832
1,223
7,828
2,975
0
4,430
3,398
0
17,715
L
275
179
0
70
1,082
313
0
601
481
275
0
W
Yu Huang
KikiTheGreat
Yu Huang
14,921
1,841
292
832
9,726
4,360
2,474
3,311
6,415
37,191
0
L
Chang'e
Rangecat
Chang'e
6,018
107
2,373
4,358
15,514
14,957
0
9,148
6,176
11,500
0
W
Tsukuyomi
antballs
Tsukuyomi
13,685
3,928
1,673
4,645
17,042
8,040
512
2,804
14,238
0
31,944
L
Cernunnos
victoria13ri
Cernunnos
10,012
4,199
224
2,242
14,401
6,017
0
4,820
9,581
0
25,914
W
11,478
1,891
2,357
2,790
11,073
5,324
1,847
3,168
7,888
0
19,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
41,753
137
Minions Killed
84
0
Camps Cleared
0
1,176,703
Distance Traveled
753,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,945
745
35
3
0
213,824
0
L
Charon
10,063
839
20
2
0
202,321
0
W
Geb
9,492
791
7
1
0
261,367
0
L
Chiron
7,956
663
23
2
0
132,508
0
L
Hera
6,104
509
0
0
0
23,023
0
W
Yu Huang
10,946
912
50
4
0
233,452
0
L
Chang'e
8,595
716
11
1
0
217,853
0
W
Tsukuyomi
10,616
885
26
2
0
254,816
0
L
Cernunnos
9,035
753
30
3
0
178,141
0
W
Chiron
10,542
879
19
2
0
213,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role