Player Matchup

Gilgamesh
Gilgamesh
Silver III
ItChillz
Gilgamesh
Silver III
Level 87
God Stats
41W - 42L
1,461 SR
Queue Stats
168W - 184L
883 MMR
Solo
Skadi
Skadi
Silver III
SyNecTiCx
Skadi
Silver III
Level 149
God Stats
4W - 5L
1,429 SR
Queue Stats
205W - 224L
900 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
nicodemusj
Zhong Kui
Silver II
Level 155
God Stats
7W - 1L
1,770 SR
Queue Stats
138W - 163L
1,024 MMR
Solo
Lancelot
Lancelot
Silver III
raptors4life31
Lancelot
Silver III
Level 126
God Stats
2W - 1L
1,491 SR
Queue Stats
302W - 310L
916 MMR
Solo
Ymir
Ymir
Silver II
temp-40075136720
Ymir
Silver II
Level 83
God Stats
21W - 23L
1,522 SR
Queue Stats
104W - 122L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,535 SR
972 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,359 SR
1,111 MMR
Cu Chulainn
Cu Chulainn
Silver IV
 
Cu Chulainn
Silver IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
EnVy-sweatcake
Geb
Silver III
Level 87
God Stats
0W - 3L
1,136 SR
Queue Stats
59W - 78L
897 MMR
Party 1
Sol
Sol
Silver IV
EvilIceQueen
Sol
Silver IV
Level 210
God Stats
6W - 6L
1,539 SR
Queue Stats
145W - 178L
750 MMR
Solo
Cliodhna
Cliodhna
Silver I
GhoulReaper99
Cliodhna
Silver I
Level 124
God Stats
2W - 4L
1,541 SR
Queue Stats
89W - 90L
1,248 MMR
Party 1
Vulcan
Vulcan
Bronze IV
Yakobboss
Vulcan
Bronze IV
Level 147
God Stats
0W - 3L
1,079 SR
Queue Stats
9W - 26L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItChillz
Gilgamesh
16
4 / 0 / 3
10,100
673
12,115
12,441
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
SyNecTiCx
Skadi
17
1 / 0 / 5
9,658
644
5,575
3,476
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
nicodemusj
Zhong Kui
15
4 / 2 / 2
9,095
606
6,270
11,982
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
14
6 / 4 / 2
8,669
578
5,809
13,181
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
5 / 0 / 5
9,208
614
5,094
8,968
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KaliMedusaOsiris

VS

Bans
BastetAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 2 / 1
7,707
514
4,733
13,831
9,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 2
6,503
434
3,006
9,807
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 4 / 2
7,337
489
5,221
9,391
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
GhoulReaper99
Cliodhna
14
4 / 4 / 1
7,759
517
10,209
13,589
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Yakobboss
Vulcan
13
1 / 6 / 1
8,079
539
7,836
8,054
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
6
6
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
1
4
2
0.5
L
0
4
2
0.25
L
Cliodhna
GhoulReaper99
Cliodhna
4
4
1
1.13
W
Gilgamesh
ItChillz
Gilgamesh
4
0
3
5.5
W
Skadi
SyNecTiCx
Skadi
1
0
5
3.5
L
Vulcan
Yakobboss
Vulcan
1
6
1
0.25
W
Zhong Kui
nicodemusj
Zhong Kui
4
2
2
2.5
W
Lancelot
6
4
2
1.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
31,005
50,048
Taken
54,672
32,013
Mitigated
26,420
15,642
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,733
1,046
0
3,278
13,831
9,630
0
139
12,950
0
59,380
L
3,006
234
0
1,051
9,807
6,993
0
2,939
6,820
17,979
0
L
5,221
1,573
0
3,473
9,391
2,729
279
2,673
6,670
56,417
125
L
Cliodhna
GhoulReaper99
Cliodhna
10,209
865
0
6,148
13,589
4,171
0
3,313
10,146
0
56,460
W
Gilgamesh
ItChillz
Gilgamesh
12,115
3,861
0
1,745
12,441
9,730
73
1,101
11,290
0
76,652
W
Skadi
SyNecTiCx
Skadi
5,575
2,149
0
1,038
3,476
1,286
2,487
1,611
1,865
0
87,989
L
Vulcan
Yakobboss
Vulcan
7,836
108
0
338
8,054
2,897
420
2,153
5,861
45,690
2,009
W
Zhong Kui
nicodemusj
Zhong Kui
6,270
66
0
6,315
11,982
8,398
463
5,528
5,877
59,377
633
W
Lancelot
5,809
1,426
0
4,438
13,181
4,911
0
2,614
10,512
0
47,277
W
5,094
919
0
2,106
8,968
7,688
94
4,680
4,230
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
37,385
526
Minions Killed
389
0
Camps Cleared
0
1,565,280
Distance Traveled
1,487,833
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,707
514
95
6
0
269,467
0
L
Geb
6,503
434
29
2
0
313,793
0
L
Sol
7,337
489
93
6
0
270,803
0
L
Cliodhna
7,759
517
84
6
0
349,837
0
W
Gilgamesh
10,100
673
141
9
0
317,364
4
W
Skadi
9,658
644
152
10
0
299,480
1
L
Vulcan
8,079
539
88
6
0
283,933
1
W
Zhong Kui
9,095
606
121
8
0
300,438
5
W
Lancelot
8,669
578
82
5
0
338,044
0
W
Ymir
9,208
614
30
2
0
309,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role