Player Matchup

Nox
Nox
Silver IV
Haftii38
Nox
Silver IV
Level 141
God Stats
1W - 3L
1,202 SR
Queue Stats
143W - 176L
869 MMR
Party 2
Nut
Nut
Silver III
Hamzaf313
Nut
Silver III
Level 139
God Stats
1W - 5L
1,044 SR
Queue Stats
123W - 147L
1,022 MMR
Party 2
Geb
Geb
Silver I
Smigeu
Geb
Silver I
Level 151
God Stats
0W - 1L
1,318 SR
Queue Stats
286W - 349L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,188 SR
1,001 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,513 SR
1,350 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum V
NikoMastaKilla
Ra
Platinum V
Level 126
God Stats
12W - 12L
1,606 SR
Queue Stats
251W - 310L
1,556 MMR
Solo
Artemis
Artemis
Silver IV
americankingbela
Artemis
Silver IV
Level 116
God Stats
70W - 78L
1,432 SR
Queue Stats
158W - 277L
995 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,935
630
3,873
8,699
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 0
6,841
622
4,525
7,683
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Smigeu
Geb
11
0 / 3 / 0
6,669
606
7,870
12,886
9,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaBacchusAchillesCthulhuThoth

VS

Bans
HerculesCharonMulanKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 0 / 6
8,728
793
4,234
8,685
10,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 0 / 7
9,175
834
9,023
9,468
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 5
8,987
817
9,302
6,489
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
6
6
L
0
3
0
0
L
0
3
0
0
W
2
0
7
5.5
L
Geb
Smigeu
Geb
0
3
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
22,559
29,268
Taken
24,642
14,206
Mitigated
17,560
4,303
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,234
313
0
1,423
8,685
10,651
75
3,352
5,188
12,474
3,996
L
3,873
113
0
2,064
8,699
2,347
0
3,890
4,371
28,645
0
L
4,525
1,290
0
1,604
7,683
2,254
0
2,259
5,153
0
29,931
W
9,023
938
3,240
5,423
9,468
4,037
860
4,399
4,742
49,504
0
L
Geb
Smigeu
Geb
7,870
317
0
635
12,886
9,605
0
4,602
7,630
18,069
0
W
9,302
2,685
0
1,780
6,489
2,872
2,179
3,502
2,917
0
40,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,445
Gold Earned
26,890
109
Minions Killed
160
0
Camps Cleared
0
604,411
Distance Traveled
631,918
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,728
793
26
2
0
213,458
0
L
Nox
6,935
630
48
4
0
212,858
0
L
Nut
6,841
622
50
5
0
191,761
2
W
Ra
9,175
834
91
8
0
221,377
0
L
Geb
6,669
606
11
1
0
199,792
5
W
Artemis
8,987
817
43
4
0
197,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role