Player Matchup

Chang'e
Chang'e
BossmanJr
Chang'e
Level 47
God Stats
46W - 50L
1,632 SR
Queue Stats
155W - 163L
1,507 Elo+
Party 2
Camazotz
Camazotz
MeinKampph
Camazotz
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 75L
1,467 Elo+
Party 4
Agni
Agni
NerfDaJisMilkers
Agni
Level 62
God Stats
1W - 4L
1,364 SR
Queue Stats
84W - 73L
1,556 Elo+
Party 4
King Arthur
King Arthur
NixXxiN69
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,311 Elo+
Party 2
Loki
Loki
l_SurfY_l
Loki
Level 45
God Stats
11W - 18L
1,285 SR
Queue Stats
369W - 376L
1,416 Elo+
Solo
Team Averages
Level 47
1,456 SR
1,451 Elo+

VS

Team Averages
Level 48
1,540 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DinoBoy32323
Sylvanus
Level 25
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 1
King Arthur
King Arthur
Zephyrvamp
King Arthur
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Hera
Hera
georgiaboy28910
Hera
Level 109
God Stats
1W - 0L
1,789 SR
Queue Stats
62W - 66L
1,489 Elo+
Party 1
Thanatos
Thanatos
rayman12
Thanatos
Level 46
God Stats
2W - 2L
1,244 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BossmanJr
Chang'e
9
0 / 1 / 2
5,020
456
5,239
6,497
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
MeinKampph
Camazotz
9
1 / 2 / 4
5,069
461
3,225
4,629
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 1
6,356
578
3,339
6,638
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NixXxiN69
King Arthur
9
2 / 1 / 0
5,474
498
4,710
11,057
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
12
2 / 0 / 1
6,300
573
2,429
6,447
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 1
6,043
549
4,486
6,879
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
DinoBoy32323
Sylvanus
9
0 / 0 / 3
5,662
515
1,010
5,997
2,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Zephyrvamp
King Arthur
8
1 / 2 / 0
5,539
504
5,592
8,662
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 3 / 1
6,134
558
3,365
4,849
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
rayman12
Thanatos
10
2 / 1 / 2
5,787
526
3,575
6,339
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
7
8
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
Chang'e
BossmanJr
Chang'e
0
1
2
1
W
Sylvanus
DinoBoy32323
Sylvanus
0
0
3
1.5
L
Camazotz
MeinKampph
Camazotz
1
2
4
1.5
L
3
4
1
0.88
L
King Arthur
NixXxiN69
King Arthur
2
1
0
2
W
King Arthur
Zephyrvamp
King Arthur
1
2
0
0.5
W
2
3
1
0.83
L
Loki
2
0
1
2.5
W
Thanatos
rayman12
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
18,028
35,268
Taken
32,726
15,268
Mitigated
16,327
14,807
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,486
1,767
0
2,390
6,879
2,244
538
2,849
3,675
0
45,903
L
Chang'e
BossmanJr
Chang'e
5,239
762
293
3,396
6,497
1,493
0
366
6,131
27,588
0
W
Sylvanus
DinoBoy32323
Sylvanus
1,010
211
1,460
2,027
5,997
2,862
13
1,628
4,129
10,076
1,428
L
Camazotz
MeinKampph
Camazotz
3,225
433
0
1,262
4,629
1,024
0
477
4,152
0
13,448
L
3,339
187
0
1,921
6,638
1,745
0
2,886
3,752
34,055
379
L
King Arthur
NixXxiN69
King Arthur
4,710
904
0
2,553
11,057
9,026
0
0
11,057
0
24,978
W
King Arthur
Zephyrvamp
King Arthur
5,592
1,293
0
338
8,662
7,300
12
0
8,662
0
22,777
W
3,365
444
0
819
4,849
1,539
0
2,008
2,575
35,762
715
L
Loki
2,429
814
0
5,382
6,447
1,980
0
479
5,968
0
45,972
W
Thanatos
rayman12
Thanatos
3,575
806
0
4,148
6,339
2,382
0
1,120
5,107
0
34,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
29,165
276
Minions Killed
254
0
Camps Cleared
0
1,116,167
Distance Traveled
1,047,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,043
549
75
7
0
200,660
0
L
Chang'e
5,020
456
61
6
0
227,455
0
W
Sylvanus
5,662
515
22
2
0
177,200
0
L
Camazotz
5,069
461
22
2
0
240,700
0
L
Agni
6,356
578
73
7
0
213,603
0
L
King Arthur
5,474
498
32
3
0
219,440
0
W
King Arthur
5,539
504
27
2
0
223,208
0
W
Hera
6,134
558
68
6
0
202,845
0
L
Loki
6,300
573
88
8
0
214,969
0
W
Thanatos
5,787
526
62
6
0
243,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role