Player Matchup

Hun Batz
Hun Batz
DualStilz
Hun Batz
Level 144
God Stats
5W - 4L
1,457 SR
Queue Stats
404W - 410L
1,430 Elo+
Party 1
Athena
Athena
IIIGUMBOIII
Athena
Level 187
God Stats
4W - 4L
1,434 SR
Queue Stats
585W - 626L
1,458 Elo+
Solo
Hades
Hades
JrocHwaaahh
Hades
Level 155
God Stats
2W - 1L
1,552 SR
Queue Stats
36W - 23L
1,550 Elo+
Party 2
Terra
Terra
TheGReenFEEN
Terra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,540 Elo+
Party 2
Vulcan
Vulcan
USMCDEVILDOG8
Vulcan
Level 116
God Stats
9W - 4L
1,617 SR
Queue Stats
386W - 389L
1,513 Elo+
Party 1
Team Averages
Level 134
1,512 SR
1,498 Elo+

VS

Team Averages
Level 140
1,500 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Blindados69
Nut
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 163L
1,481 Elo+
Solo
Cliodhna
Cliodhna
BumsDomination
Cliodhna
Level 155
God Stats
2W - 2L
1,587 SR
Queue Stats
325W - 327L
1,451 Elo+
Solo
Jing Wei
Jing Wei
iClozter
Jing Wei
Level 156
God Stats
2W - 6L
1,413 SR
Queue Stats
433W - 388L
1,509 Elo+
Solo
Nemesis
Nemesis
paradi9m
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DualStilz
Hun Batz
11
1 / 1 / 3
5,929
1,186
3,568
3,949
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
10
0 / 1 / 4
6,283
1,257
1,840
6,237
6,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
3 / 1 / 3
6,787
1,357
4,154
4,737
2,711
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,791
1,358
1,630
4,129
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,604
1,121
3,446
2,500
1,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 2
5,032
1,006
2,481
3,882
1,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 2
5,129
1,026
2,246
2,456
796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
1
0 / 0 / 0
1,306
261
0
0
0
Jing Wei
iClozter
Jing Wei
9
0 / 2 / 0
4,708
942
2,958
4,460
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
paradi9m
Nemesis
10
1 / 2 / 1
4,978
996
5,014
5,691
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
6
Kills
3
3
Deaths
6
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
1
1
2
2
L
Cliodhna
0
0
0
0
W
Hun Batz
DualStilz
Hun Batz
1
1
3
2.5
W
Athena
0
1
4
2
W
3
1
3
4.5
W
2
0
3
3.5
W
0
0
3
1.5
L
Jing Wei
iClozter
Jing Wei
0
2
0
0
L
Nemesis
paradi9m
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
12,699
21,552
Taken
16,489
14,999
Mitigated
7,853
12,799
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,481
90
2,414
2,114
3,882
1,561
0
2,613
1,269
8,795
0
L
2,246
1,111
0
311
2,456
796
0
1,884
572
0
6,634
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
DualStilz
Hun Batz
3,568
293
292
568
3,949
1,764
1,408
754
3,081
0
9,520
W
Athena
1,840
765
1,797
1,596
6,237
6,395
420
738
5,347
4,495
0
W
4,154
394
896
1,249
4,737
2,711
690
691
3,976
16,150
1,181
W
1,630
272
3,564
1,673
4,129
3,012
373
134
3,916
2,738
0
W
3,446
231
588
576
2,500
1,117
563
164
2,186
10,237
0
L
Jing Wei
iClozter
Jing Wei
2,958
1,043
46
989
4,460
1,309
0
2,207
2,253
0
9,917
L
Nemesis
paradi9m
Nemesis
5,014
928
165
1,395
5,691
4,187
0
4,190
1,501
0
7,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
21,153
65
Minions Killed
39
0
Camps Cleared
0
531,548
Distance Traveled
338,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,032
1,006
8
2
0
81,072
0
L
Nut
5,129
1,026
9
2
0
71,105
0
L
Cliodhna
1,306
261
0
0
0
0
0
W
Hun Batz
5,929
1,186
3
1
0
102,797
0
W
Athena
6,283
1,257
8
2
0
112,617
0
W
Hades
6,787
1,357
40
8
0
88,530
0
W
Terra
6,791
1,358
5
1
0
106,641
0
W
Vulcan
5,604
1,121
9
2
0
120,963
0
L
Jing Wei
4,708
942
11
2
0
80,420
0
L
Nemesis
4,978
996
11
2
0
105,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role