Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Buff Cupid
Guan Yu
Level 154
God Stats
28W - 23L
1,613 SR
Queue Stats
284W - 268L
1,524 Elo+
Party 3
Nu Wa
Nu Wa
MissKameltoe
Nu Wa
Level 160
God Stats
8W - 8L
1,728 SR
Queue Stats
93W - 99L
1,453 Elo+
Party 3
Team Averages
Level 154
1,568 SR
1,496 Elo+

VS

Team Averages
Level 125
1,543 SR
1,539 Elo+
Charon
Charon
BingoWasHisName
Charon
Level 131
God Stats
3W - 4L
1,541 SR
Queue Stats
46W - 50L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
Groot04
Cliodhna
Level 85
God Stats
3W - 5L
1,638 SR
Queue Stats
104W - 77L
1,610 Elo+
Solo
Izanami
Izanami
JayB0nes
Izanami
Level 145
God Stats
1W - 5L
1,260 SR
Queue Stats
36W - 34L
1,561 Elo+
Party 1
Bellona
Bellona
Maxipooh861
Bellona
Level 107
God Stats
1W - 1L
1,778 SR
Queue Stats
106W - 100L
1,526 Elo+
Solo
Zeus
Zeus
VividMoth
Zeus
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 80L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 2 / 1
7,832
712
8,147
8,053
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
 
Pele
13
6 / 0 / 1
7,241
658
5,642
8,262
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
 
Bacchus
10
1 / 3 / 6
6,357
578
3,703
7,116
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Buff Cupid
Guan Yu
14
6 / 0 / 3
8,162
742
7,469
9,309
7,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 6
6,774
616
5,189
3,993
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,386
581
3,702
9,113
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Groot04
Cliodhna
9
1 / 4 / 0
5,302
482
3,678
8,428
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
JayB0nes
Izanami
10
2 / 6 / 1
5,890
535
3,761
8,823
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Maxipooh861
Bellona
10
0 / 6 / 0
5,166
470
2,292
9,951
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
1 / 3 / 2
6,127
557
5,531
5,223
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
6
7
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
1
4.25
W
Pele
 
Pele
6
0
1
6.5
W
Bacchus
 
Bacchus
1
3
6
1.33
L
2
3
2
1
W
Guan Yu
Buff Cupid
Guan Yu
6
0
3
7.5
L
Cliodhna
Groot04
Cliodhna
1
4
0
0.25
L
Izanami
JayB0nes
Izanami
2
6
1
0.42
L
Bellona
Maxipooh861
Bellona
0
6
0
0
W
1
2
6
2
L
Zeus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
18,964
36,733
Taken
41,538
19,650
Mitigated
16,363
11,371
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,147
2,971
0
2,380
8,053
2,280
296
1,533
6,520
0
49,076
W
Pele
 
Pele
5,642
1,459
0
2,836
8,262
2,904
270
1,913
6,349
0
58,464
W
Bacchus
 
Bacchus
3,703
451
0
1,671
7,116
5,580
0
1,980
5,136
14,999
1,494
L
3,702
552
0
1,767
9,113
6,040
0
3,284
5,829
17,826
0
W
Guan Yu
Buff Cupid
Guan Yu
7,469
789
108
3,566
9,309
7,754
0
1,728
7,581
1,502
52,086
L
Cliodhna
Groot04
Cliodhna
3,678
330
0
2,097
8,428
2,075
0
1,317
7,111
0
30,279
L
Izanami
JayB0nes
Izanami
3,761
2,178
0
1,716
8,823
2,544
0
2,112
6,711
0
40,466
L
Bellona
Maxipooh861
Bellona
2,292
801
0
1,529
9,951
4,330
0
945
9,006
0
28,719
W
5,189
2,310
0
810
3,993
1,132
903
2,069
1,924
39,288
3,051
L
Zeus
5,531
767
0
225
5,223
1,374
0
1,890
3,333
45,049
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
28,871
361
Minions Killed
327
0
Camps Cleared
0
1,145,528
Distance Traveled
1,147,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,832
712
82
7
0
216,341
0
W
Pele
7,241
658
90
8
0
274,811
0
W
Bacchus
6,357
578
31
3
0
228,597
2
L
Charon
6,386
581
14
1
0
241,895
4
W
Guan Yu
8,162
742
83
8
0
226,299
0
L
Cliodhna
5,302
482
52
5
0
264,563
0
L
Izanami
5,890
535
81
7
0
205,249
1
L
Bellona
5,166
470
58
5
0
206,780
0
W
Nu Wa
6,774
616
75
7
0
199,480
0
L
Zeus
6,127
557
122
11
0
229,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role