Player Matchup

Hades
Hades
FlowzRunz
Hades
Level 124
God Stats
4W - 3L
1,816 SR
Queue Stats
284W - 258L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
IcySobes
Gilgamesh
Level 63
God Stats
0W - 2L
1,242 SR
Queue Stats
47W - 42L
1,488 Elo+
Party 1
Zeus
Zeus
LordLugs
Zeus
Level 107
God Stats
2W - 6L
1,551 SR
Queue Stats
566W - 552L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Moldypickle53
Cabrakan
Level 108
God Stats
1W - 2L
1,517 SR
Queue Stats
63W - 57L
1,473 Elo+
Party 1
Freya
Freya
Yanluz01
Freya
Level 129
God Stats
5W - 1L
1,805 SR
Queue Stats
151W - 153L
1,461 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,467 Elo+

VS

Team Averages
Level 110
1,556 SR
1,478 Elo+
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Moneymike3245
Hera
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
correia2292
Cu Chulainn
Level 128
God Stats
31W - 18L
1,577 SR
Queue Stats
213W - 199L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
law1064
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,516 Elo+
Solo
Lancelot
Lancelot
thehannah
Lancelot
Level 102
God Stats
41W - 26L
1,701 SR
Queue Stats
242W - 219L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlowzRunz
Hades
11
1 / 3 / 0
6,290
629
4,913
9,834
4,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
IcySobes
Gilgamesh
6
1 / 3 / 0
4,296
430
2,168
6,448
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
10
2 / 3 / 3
6,157
616
3,886
5,451
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Moldypickle53
Cabrakan
10
2 / 1 / 3
5,668
567
4,510
8,879
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Yanluz01
Freya
9
1 / 1 / 2
5,124
512
4,641
5,581
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 4
6,047
605
3,885
6,654
4,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 4
5,597
560
3,649
5,933
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
correia2292
Cu Chulainn
10
2 / 1 / 1
5,903
590
5,079
8,106
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
law1064
Hou Yi
9
3 / 1 / 1
5,522
552
6,285
6,297
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
thehannah
Lancelot
12
3 / 0 / 2
6,246
625
3,858
7,718
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
4
4
L
Hades
FlowzRunz
Hades
1
3
0
0.33
L
Gilgamesh
IcySobes
Gilgamesh
1
3
0
0.33
L
Zeus
2
3
3
1.17
L
Cabrakan
Moldypickle53
Cabrakan
2
1
3
3.5
W
1
4
4
0.75
L
Freya
Yanluz01
Freya
1
1
2
2
W
Cu Chulainn
correia2292
Cu Chulainn
2
1
1
2.5
W
Hou Yi
law1064
Hou Yi
3
1
1
3.5
W
Lancelot
thehannah
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
22,756
36,193
Taken
34,708
14,635
Mitigated
16,519
12,882
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,885
879
0
1,736
6,654
4,983
108
3,297
3,357
15,649
1,148
L
Hades
FlowzRunz
Hades
4,913
725
0
5,838
9,834
4,097
0
0
9,834
38,266
0
L
Gilgamesh
IcySobes
Gilgamesh
2,168
829
0
1,487
6,448
2,780
0
1,441
5,007
0
13,582
L
Zeus
3,886
338
0
630
5,451
1,528
126
2,997
2,454
31,565
1,287
L
Cabrakan
Moldypickle53
Cabrakan
4,510
982
0
2,699
8,879
4,789
0
1,312
7,567
32,282
0
W
3,649
713
0
1,863
5,933
1,569
240
3,828
2,105
31,575
0
L
Freya
Yanluz01
Freya
4,641
1,831
0
2,228
5,581
1,441
0
1,712
3,869
25,949
3,306
W
Cu Chulainn
correia2292
Cu Chulainn
5,079
954
0
1,929
8,106
5,244
0
4,504
3,602
0
35,669
W
Hou Yi
law1064
Hou Yi
6,285
4,282
0
2,924
6,297
2,000
0
3,228
3,069
0
32,101
W
Lancelot
thehannah
Lancelot
3,858
630
0
4,262
7,718
2,723
0
2,619
5,099
0
48,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
29,315
276
Minions Killed
269
0
Camps Cleared
0
909,114
Distance Traveled
1,047,337
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,047
605
17
2
0
209,919
1
L
Hades
6,290
629
84
8
0
165,736
0
L
Gilgamesh
4,296
430
23
2
0
153,816
0
L
Zeus
6,157
616
67
7
0
186,915
5
L
Cabrakan
5,668
567
53
5
0
202,601
0
W
Hera
5,597
560
46
5
0
184,066
2
L
Freya
5,124
512
49
5
0
200,046
0
W
Cu Chulainn
5,903
590
61
6
0
195,284
1
W
Hou Yi
5,522
552
47
5
0
181,479
4
W
Lancelot
6,246
625
98
10
0
276,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role